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ZEN Programming Language

Version 1.0.0 · Stable · June 2026

GitHub: https://github.com/Jishith-dev/Zen Contact: jishithmp534@gmail.com


Introduction

ZEN is a statically compiled, LLVM-based programming language built around one principle: every construct must have a deterministic representation in the compiler. If it cannot be precisely defined, it does not exist in the language.

ZEN is an open-source programming language, and its development is open to everyone. Whether you are a compiler enthusiast, a language designer, or simply curious about how programming languages work at a fundamental level, you are welcome to explore, contribute, and build with ZEN. The source code, compiler implementation, and this specification are all publicly available. Contributions in any form — bug reports, suggestions, tooling, or improvements to the language itself — are valued and encouraged. ZEN is built in the open, and its future is shaped by everyone who chooses to be part of it.

The result is a language with a minimal syntactic surface, no implicit coercions, no hidden runtime transformations, and no undocumented behavior — a system where the programmer and the compiler always agree on what code means.


Origin

ZEN was designed and implemented by Jishith MP as an independent programming language project.

The language grew out of a practical need: a compiler-oriented system that behaves predictably from source to binary. Early work focused on LLVM IR generation and formal lexical rules; over time this evolved into a complete language definition — with a structured grammar, a well-specified type system, and a compilation pipeline designed for clarity over cleverness.

The name ZEN reflects the design philosophy directly. Not as metaphor, but as method: simplicity achieved through deliberate reduction, not accident.


Philosophy

If it cannot be precisely defined, it does not exist in the language.

This constraint drives every decision in ZEN's design:

  • No ambiguous behavior. Every expression evaluates to exactly one outcome, defined at compile time.
  • No implicit coercion. Type conversions are always explicit and visible in source.
  • No hidden transformations. The compiler does not silently rewrite code. What you write is what executes.
  • No syntactic sugar beyond specification. Convenience constructs are not added unless they can be fully and formally defined.

The language is designed from the compiler's perspective first. Ease of implementation and correctness of semantics take precedence over surface-level ergonomics. This makes ZEN well-suited for systems-level work, compiler tooling, and any domain where predictability matters more than brevity.


Design Goals

Goal Description
Minimal syntax surface The language avoids redundant keywords and constructs with overlapping semantics.
Deterministic semantics Compile-time and runtime behavior are fully specified; no undefined behavior.
Compiler-first design Language constructs are designed for implementation clarity and unambiguous parsing.
LLVM intermediate target ZEN compiles to LLVM IR as its primary intermediate representation.
Structural programming model Explicit logic construction with no hidden control flow.

Version

Current Version: v1.0.0

v1.0.0 (Initial Release)

  • Full LLVM-based compiler pipeline
  • Lexer, Parser, AST generation
  • LLVM IR generation and optimization
  • Native binary generation via clang
  • CLI support (run, build, ir, ast, tokens, clean)
  • Basic type system (int, double, string, bool, List, Map)
  • Control flow (if, switch, loop, while)
  • Functions and structs
  • Error reporting system (ReferenceError, TypeError, InternalError)

Installation

Zen can be installed depending on the target platform.

All Platforms (Linux, macOS, Termux)

curl -fsSL https://raw.githubusercontent.com/jishith-dev/Zen/main/install.sh | bash

Host Language

Zen's compiler is implemented in JavaScript and runs on Node.js. The compiler emits LLVM IR, which is then compiled to native machine code using the LLVM toolchain.

Dependencies

The following dependencies are required before installing Zen:

Dependency Purpose
node Runs the Zen compiler
clang Compiles LLVM IR to native binary
llvm Provides llc and opt tools for optimization and linking

Installing Dependencies

Termux (Android)

pkg install llvm clang nodejs

Ubuntu / Debian

sudo apt install llvm clang nodejs

Arch Linux

sudo pacman -S llvm clang nodejs

Fedora

sudo dnf install llvm clang nodejs

macOS

brew install llvm node

Windows

Not available in v1 yet.


CLI Usage

Zen provides a simple command-line interface for compiling, inspecting, and running programs.

zen run <file>       # Compile and run program
zen build <file>     # Build executable binary
zen ir <file>        # Generate LLVM IR
zen ast <file>       # Print Abstract Syntax Tree
zen tokens <file>    # Print lexer tokens
zen clean <file>     # Remove build artifacts
zen --help           # Show help menu
zen --version        # Show version info

Notes

  • All build artifacts are stored inside the build/ directory.
  • Zen compiles to native binaries using LLVM.
  • Each command is designed for development, debugging, and compilation workflows.

Examples

Hello World

  screen("Hello World!")

Simple Variables

  string name = "Zen"
  int const age = 21

  screen(name)
  screen(`Age: ${age}`)

Loop Example

  loop (int i = 0, i < 10, i++) {
    screen(i) 
  }

Compilation Flow

zen tokens main.zen     # Lexical analysis
zen ast main.zen        # Parse into AST
zen ir main.zen         # Generate LLVM IR
zen build main.zen      # Build executable
zen run main.zen        # Compile and run directly

Error Example

ReferenceError

  screen(x)
[Zen ReferenceError]
  ├── Variable 'x' is not defined
  └── at: main.zen:1:8

TypeError

  int a = 10
  bool b = a # error
  screen(a + b)
[Zen TypeError]
  ├── Cannot assign 'int' to variable 'b' of type 'bool'
  └── at: main.zen:2:10

Reactive Variables

Zen introduces a first-class language feature called reactive variables — variables that automatically recompute their value whenever a referenced variable changes.

Syntax

reactive <type> <identifier> = <expression>
int b = 20
reactive int a = b + 10   # a is 30

b = 50                     # a automatically becomes 60

How It Works

A reactive variable holds a live binding to its defining expression. Rather than capturing the value at the time of declaration, it captures the expression itself. Any time a variable referenced in that expression is reassigned, the reactive variable recomputes.

int x = 5
int y = 10
reactive int sum = x + y   # sum is 15

x = 20                      # sum is now 30
y = 2                       # sum is now 22

Rules and Constraints

Only variable reassignment triggers recomputation. A reactive variable updates only when a referenced variable is reassigned via =. Mutations that do not go through reassignment do not trigger an update.

const variables do not trigger updates. Since const variables cannot be reassigned, a reactive expression that references only const values behaves as a regular variable — it is computed once at declaration and never again.

const int base = 100
reactive int val = base + 50   # val is 150 — never updates, base is const

Reactive variables work on variable references only. The expression must reference named variables. Expressions that reference only literals are legal but pointless — they will never recompute.

reactive int x = 5 + 3   # always 8 — no variable to trigger recomputation

A reactive variable cannot be manually reassigned. Once declared as reactive, its value is exclusively owned by its expression. Direct reassignment is a compile-time error.

reactive int a = b + 10

a = 99   # compile-time error: cannot manually assign to a reactive variable

Reactive variables can reference other reactive variables. A chain of reactive dependencies is fully supported. Updates propagate through the chain in declaration order.

int base = 10
reactive int doubled = base * 2     # 20
reactive int final   = doubled + 5  # 25

base = 20   # doubled → 40, final → 45

Summary

Property Behavior
Trigger Reassignment of a referenced variable
const references No trigger — computed once
Manual reassignment Compile-time error
Chained reactives Supported — propagates in order
Expression type Variable references only

Scope of This Specification

Version 1.0.0 defines the stable core of the language:

  • Lexical structure and token definitions
  • Grammar and core syntax rules
  • Primitive and composite data types
  • Variable and map declarations
  • Function definitions
  • Control flow constructs
  • Compilation and evaluation model

Future versions will address type system extensions, optimization semantics, and concurrency primitives.

Lexical Structure

The ZEN compiler reduces source text into a flat sequence of tokens before any parsing occurs. Each token carries two fields: a type and a value. All subsequent grammar rules operate on this token stream, never on raw source characters.


2.1 Source Encoding

ZEN source files are plain text. The language does not mandate a specific file encoding beyond ASCII compatibility for all reserved symbols and keywords. Identifiers and string contents may contain extended characters at the implementation's discretion.


2.2 Whitespace

Whitespace — spaces, tabs, and newlines — carries no syntactic meaning in ZEN and is fully discarded during tokenization. It serves only to separate adjacent tokens where ambiguity would otherwise arise.

int x = 10       # same token stream as:
int x=10

2.3 Comments

Comments are stripped during tokenization and produce no tokens. ZEN supports three comment forms:

Form Syntax Scope
Hash line comment # comment From # to end of line
Slash line comment // comment From // to end of line
Block comment /* comment */ Across any number of lines

Both single-line forms are equivalent. Neither is preferred or deprecated — their coexistence is intentional, allowing users to adopt whichever convention suits their style.

Block comments do not nest. The first */ encountered closes the comment regardless of any /* inside it.

# this is a comment
// this is also a comment

/*
  this spans
  multiple lines
*/

2.4 Keywords

The following identifiers are reserved by the language and may not be used as user-defined names:

Category Keywords
Types int double string bool List Map
reactive reactive
Control Flow if else if else loop while do switch case
Loop Control flow break continue
export and import export import
Functions fn return
inference auto
struct struct
Iteration in of
CONSTANT const
Concurrency async await
Object this

Keywords are case-sensitive. fn is reserved; Fn and FN are valid identifiers.

ZEN reserves async and await as keywords in v1.0.0, and the parser recognizes their syntax, but code generation for asynchronous concurrency is not yet implemented. Full async/await support, including the concurrency model and runtime semantics, is planned for v2.


2.5 Identifiers

An identifier is a user-defined name for a variable, function, or other declared entity.

Rules:

  • Must begin with a letter (a–z, A–Z) or an underscore (_)
  • May contain letters, digits (0–9), and underscores in any position after the first character
  • May end with a digit
  • Are case-sensitive — count, Count, and COUNT are three distinct identifiers
  • Must not match any reserved keyword

Valid identifiers:

x
myVariable
_internal
value1
snake_case_name
counter2

Invalid identifiers:

1value       # begins with a digit
fn           # reserved keyword
my-var       # hyphens are not allowed

2.6 Literals

A literal is a fixed value written directly in source. ZEN defines four literal types.

2.6.1 Integer Literals

A sequence of decimal digits with no prefix, suffix, or separator.

0
42
1000

Hexadecimal literals are supported using the 0x prefix.

0xFF
0x1A3F
0x00

Binary and octal representations are not supported in v1.0.0.

2.6.2 Double Literals

A decimal integer part, a dot, and a decimal fractional part. Both parts are required.

3.14
0.5
100.0

Scientific notation is not supported in v1.0.0. A bare integer such as 42 is not a valid double literal; 42.0 must be written explicitly.

2.6.3 String Literals

A sequence of characters enclosed in matching double or single quotes. Both forms are equivalent.

"hello, world"
'hello, world'

Backtick Strings

Zen also supports backtick-delimited strings — ` — which offer two additional capabilities over quoted strings.

Multiline strings

Backtick strings preserve newlines and indentation exactly as written in source. No escape sequences are needed.

string msg = `hello
hi
how are you`

Template literals

Backtick strings support inline expression interpolation using ${}. Any valid Zen expression can appear inside the braces.

string name = "Zen"
string msg  = `Hello, ${name}!`           # "Hello, Zen!"

int a = 10
int b = 20
string result = `Sum of ${a} and ${b} is ${a + b}`   # "Sum of 10 and 20 is 30"

Multiline and interpolation can be combined freely.

string user = "Achu"
string out  = `Welcome, ${user}.
Your session has started.`

Form Multiline Interpolation
"..." No No
'...' No No
`...` Yes Yes

2.6.4 Boolean Literals

Exactly two values, lowercase:

true
false

Any other casing (True, TRUE) is not a boolean literal and will be interpreted as an identifier.


2.7 Operators

Operators are fixed-character sequences that form their own token type. ZEN defines five operator categories.

Assignment Operators

Operator Meaning
= Assign
+= Add and assign
-= Subtract and assign
*= Multiply and assign
/= Divide and assign
%= Modulo and assign

Arithmetic Operators

Operator Meaning
+ Addition
- Subtraction
* Multiplication
/ Division
% Modulo

Unary Operators

Operator Meaning
++ Increment
-- Decrement
! Logical NOT

Comparison Operators

Operator Meaning
== Equal
!= Not equal
>= Greater than or equal
<= Less than or equal
> Greater than
< Less than

Logical Operators

Operator Meaning
&& Logical AND
\|\| Logical OR

2.8 Token Summary

Every unit of source text falls into one of the following token types:

Token Type Examples
KEYWORD fn, if, const, return
IDENTIFIER x, myVar, _count
int 0, 42, 1000
double 3.14, 0.5, 100.0
string "hello", 'world'
bool true, false
OPERATOR +, ==, &&, ++

3. Types

ZEN is a statically typed language. Every value has a type known at compile time. This section defines the four primitive types that form the foundation of the type system.

Data structure types — List, Map, struct, and fixed-size arrays — are defined separately in Section 4.


3.1 Primitive Types

ZEN defines exactly four primitive types:

Type Description Example Literals
int Integer number 0, 42, 1000
double Floating-point number 3.14, 0.5, 100.0
bool Boolean value true, false
string Text value "hello", 'world'

These are reserved keywords and cannot be used as identifiers.


3.1.1 int

Represents a whole number. Only decimal notation is supported; negative values are expressed using the unary - operator. + unary is invalid in Zen.

int x = 42
int y = 0
int z = -10

int p = +10 # invalid
int q = 10 # valid

3.1.2 double

Represents a floating-point number. Both the integer part and the fractional part must be written explicitly — a bare integer is not a valid double literal.

double pi = 3.14
double zero = 0.0
double rate = 100.0

3.1.3 bool

Represents a boolean value. Only two values exist: true and false. Both are lowercase; any other casing is treated as an identifier, not a boolean.

bool active = true
bool done = false

3.1.4 string

Represents a sequence of characters. String literals may be enclosed in either double or single quotes; both forms produce identical values.

string name = "ZEN"
string greeting = 'hello'

3.2 Type Behavior in Expressions

ZEN does not perform implicit type casting in general. Types must match at assignment and in most expression contexts. Two specific exceptions exist: numeric promotion and string coercion.


3.2.1 Numeric Promotion

When one operand in an arithmetic expression is double and the other is int, the int value is automatically promoted to double for the duration of that expression. The result is double.

double result = 3.14 + 2     # 2 is promoted to 2.0 → result is 5.14
double x = 10 * 0.5          # 10 is promoted to 10.0 → result is 5.0

Promotion is expression-scoped. The original int variable or literal is not affected.

int a = 5
double b = 2.0
double c = a + b             # a is promoted within this expression only
                             # a remains int outside of it

3.2.2 String Coercion

When one operand of + is a string, the other operand is implicitly coerced to its string representation. The result is always string. This is the only form of cross-type coercion ZEN permits.

string s = "count: " + 10        # → "count: 10"
string t = "value: " + 3.14      # → "value: 3.14"
string u = "active: " + true     # → "active: true"

Coercion is one-directional: a non-string operand is converted to string, never the reverse.

int x = 5 + "3"                  # error: int context, no coercion applies

4. Grammar & Syntax

This section defines the syntactic rules of ZEN. Grammar rules are written in a simplified EBNF-style notation where:

  • = defines a rule
  • | means "or"
  • ? means optional (zero or one)
  • * means zero or more
  • + means one or more
  • "text" is a literal token
  • UPPER_CASE is a terminal token from the lexer
  • lower_case is a non-terminal rule defined in this section

4.1 Program Structure

A ZEN program is a sequence of top-level declarations. Code may exist at the global level as variable declarations or function definitions.

program
  = top_level_decl*

top_level_decl
  = var_decl
  | const_decl
  | function_decl
  | struct_decl

4.2 Blocks

A block is a sequence of statements enclosed in braces. Blocks define scope boundaries.

block
  = "{" statement* "}"

4.3 Statements

statement
  = var_decl
  | const_decl
  | assignment
  | function_call ";"?
  | return_stmt
  | if_stmt
  | switch_stmt
  | loop_stmt
  | while_stmt
  | do_while_stmt
  | loop_in_stmt
  | loop_of_stmt
  | block

4.4 Variable Declarations

Full Declaration

var_decl
  = type IDENTIFIER "=" expression
  | "auto" IDENTIFIER "=" expression
int a = 10
double pi = 3.14
string name = "ZEN"
bool active = true
auto x = 42

Declaration Without Initializer

A variable may be declared without an explicit value. The compiler lowers it to the type's default value.

var_decl_default
  = type IDENTIFIER
Type Default Value
int 0
double 0.0
string ""
bool false
List<T> []
Map {}
int a          # lowered to: int a = 0
double rate    # lowered to: double rate = 0.0
string label   # lowered to: string label = ""
bool flag      # lowered to: bool flag = false

Constant Declaration

Constants are declared with the const modifier after the type. They cannot be reassigned after declaration.

const_decl
  = type "const" IDENTIFIER "=" expression
int const MAX = 100
string const VERSION = "1.0.0"

4.5 Assignment & Reassignment

Variables may be reassigned using the = operator or any compound assignment operator. Constants may not be reassigned.

assignment
  = IDENTIFIER assign_op expression
  | index_access assign_op expression
  | field_access assign_op expression

assign_op
  = "=" | "+=" | "-=" | "*=" | "/=" | "%="
a = 10
a += 5
a -= 2
a *= 3
a /= 4
a %= 2

4.6 Expressions

expression
  = literal
  | IDENTIFIER
  | function_call
  | index_access
  | field_access
  | unary_expr
  | binary_expr
  | ternary_expr
  | "(" expression ")"

literal
  = INT_LITERAL
  | DOUBLE_LITERAL
  | STRING_LITERAL
  | BOOL_LITERAL
  | list_literal
  | Map and fixed array literals not exists

Binary Expressions

binary_expr
  = expression binary_op expression

binary_op
  = "+" | "-" | "*" | "/" | "%"
  | "==" | "!=" | ">=" | "<=" | ">" | "<"
  | "&&" | "||"

Standard operator precedence applies. Parentheses may be used to override precedence explicitly.

int a = 10 + 2 * 76        # multiplication first
int b = (10 + 2) * 76      # addition first
bool c = a > 10 && b < 500

Unary Expressions

unary_expr
  = ("+" | "-" | "!") expression
  | IDENTIFIER "++"
  | IDENTIFIER "--"
!active
-10
a++
b--

Ternary Expression

ternary_expr
  = expression "?" expression ":" expression

The condition must evaluate to bool. Both branches must return the same type — a type mismatch between the true and false branches is a compile-time error.

int max     = a > b ? a : b
string label = active ? "on" : "off"
int val     = a > 0 ? (a > 10 ? 2 : 1) : 0

Nesting is allowed. Each nested ternary must also satisfy the same-type constraint at every level.


Type Mismatch — Compile-time Error

# Error: branches return different types (int vs string)
auto x = a > b ? 42 : "hello"

# Error: branches return different types (bool vs int)
auto y = flag ? true : 0

Both the true branch and the false branch must resolve to the same static type. Zen performs this check at compile time — no implicit coercion is applied.

Access Expressions

index_access
  = IDENTIFIER "[" expression "]"

field_access
  = IDENTIFIER "." IDENTIFIER
  | IDENTIFIER "[" expression "]"     # runtime key access for Map
arr[0]
matrix[1][2]
person.name
map["key"]
map[runtimeKey]

4.7 Function Declarations

function_decl
  = "fn" IDENTIFIER "(" param_list? ")" return_type? block

param_list
  = param ("," param)*

param
  = type IDENTIFIER
  | type IDENTIFIER "..."              # rest parameter

return_type
  = type
  | "auto"
  | (empty)                           # implicitly void
  • Function identifiers follow the standard identifier rules, except that they must not start with _ (underscore), as names beginning with _ are reserved for ZEN internal use.
  • Parameters are typed explicitly.
  • If no return type is specified, the function is implicitly void.
  • auto may be used as the return type; the compiler infers it from the return statement.
  • A rest parameter (type identifier...) collects remaining arguments into a List. It must be the last parameter.
  • Function declarations may not be nested inside another function.
fn greet(string name) {
  # void — no return type specified
}

fn add(int a, int b) int {
  return a + b
}

fn sum(int values...) List<int> {
  # for rest parameter explicit return like List<T> is required. no auto for List return.
  # values is List<int> under the hood
  return values
}

fn multiply(int a, int b) int {
  return a * b
}

Return Statement

return_stmt
  = "return" expression?

return is valid only inside a function block. A bare return with no expression is valid in void functions.

return
return 42
return a + b

Function Call

function_call
  = IDENTIFIER "(" argument_list? ")"

argument_list
  = argument ("," argument)*

argument
  = expression
greet("ZEN")
add(10, 20)
add(5 + 5, a)
multiply(a, b)

4.8 Scopes

ZEN defines three scope levels. Each inner scope has access to identifiers declared in any enclosing outer scope.

Scope Where Lifetime
Global Top level of the program, outside any block Entire program execution
Function Inside a function block Duration of the function call
Block Inside any {} block (if, loop, nested block) Duration of that block

An identifier declared in an inner scope shadows any identifier with the same name in an outer scope for the duration of that inner scope.


4.9 Control Flow

If Statement

if_stmt
  = "if" "(" expression ")" block
    ("else if" "(" expression ")" block)*
    ("else" block)?
if (a > 10) {
  # ...
} else if (a == 10) {
  # ...
} else {
  # ...
}

Switch Statement

switch_stmt
  = "switch" "(" expression ")" "{" case_clause* default_clause? "}"

case_clause
  = "case" int_expr ":" block

default_clause
  = "default" ":" block

int_expr
  = INT_LITERAL
  | int_literal_expr          # compile-time integer expression e.g. 10 + 10
  • The switch expression must evaluate to int.
  • Case values must be integer literals or compile-time integer expressions. Variable references are not permitted in case values.
  • There is no fallthrough. Each case is implicitly terminated. No break is needed or allowed.
  • default is optional and matches any value not covered by a case.
switch (status) {
  case 1: {
    # ...
  }
  case 10 + 10: {
    # matches 20
  }
  default: {
    # ...
  }
}

4.10 Loop Constructs

ZEN provides five loop forms.

General Loop

The general loop takes either two or three arguments separated by ,. When three arguments are provided, the first is the initializer. When two are provided, no initializer is used — the variable must be declared before the loop.

loop_stmt
  = "loop" "(" var_decl "," expression "," update_expr ")" block
  | "loop" "(" expression "," update_expr ")" block

update_expr
  = assignment
  | unary_expr
loop (int i = 0, i < 10, i++) {
  # i declared in loop init
}

int i = 0
loop (i < 10, i++) {
  # i declared outside
}

While Loop

while_stmt
  = "while" "(" expression ")" block
while (active) {
  # ...
}

Do-While Loop

do_while_stmt
  = "do" block "while" "(" expression ")"
do {
  # executes at least once
} while (count < 10)

Loop In — Map Iteration

Iterates over key-value pairs in a Map.

loop_in_stmt
  = "loop" "(" IDENTIFIER "in" IDENTIFIER ")" block
loop (value in myMap) {
  # value holds the current map value one by one
}

Loop Of — Array and List Iteration

Iterates over elements of a List, fixed-size array, or rest parameter (which is internally treated as a List).

loop_of_stmt
  = "loop" "(" IDENTIFIER "of" IDENTIFIER ")" block
loop (item of myList) {
  # item holds the current element
}

loop (val of arr) {
  # works for fixed-size arrays
}

Nested iteration:

loop (row of matrix) {
  loop (cell of row) {
    # nested loop of
  }
}

Semantics

  • The iteration count is fixed at the start of the loop
  • The loop uses the initial length of the collection
  • It does NOT observe runtime mutations during iteration

Undefined / Unsafe Behavior

Mutating the underlying collection inside a loop of is undefined behavior, including:

  • push, pop, remove on lists
  • index assignment on fixed-size arrays
  • structural modification of the list being iterated
  • modification of rest-parameter lists
loop (x of list) {
  list.push(10)   # UB
}

loop (x of arr) {
  arr[0] = 99     # UB
}

Why this is UB

  • Iteration length is captured before execution begins
  • Mutations do not affect the loop counter
  • This can lead to:
  • skipped elements
  • repeated elements
  • out-of-bounds access
  • inconsistent runtime state

For cases requiring consistent mutation-safe iteration behavior, use:

  • the general loop construct (Section 4.10):

    loop (init; condition; update) {
      # safe controlled iteration
    }
    

  • or a while loop when iteration depends on dynamic state:

    while (condition) {
      # safe dynamic iteration
    }
    

These constructs are designed for cases where the collection may change during iteration and a stable execution model is required.


4.11 Data Structure Declarations

Full behavior and semantics are defined in Section 5. Grammar rules are provided here for reference.

List

list_decl
  = "List" "<" type ">" IDENTIFIER "=" list_literal
  | "List" "<" type ">" IDENTIFIER              # lowered to = []

list_literal
  = "[" (expression ("," expression)*)? "]"
List<int> nums = [1, 2, 3]
List<List<int>> matrix = [[1, 2], [3, 4]]
List<int> empty                              # lowered to: List<int> empty = []

Map

map_decl
  = "Map" IDENTIFIER "=" map_literal
  | Map IDENTIFIER # lowered to = {}

map_literal
  = "{" (IDENTIFIER ":" expression ("," IDENTIFIER ":" expression)*)? "}"
Map person = {
  name: "Jishith",
  age: 21
}
Map address # lowered to Map address = {}

Fixed-Size Array

array_decl
  = type IDENTIFIER dimension+ "=" array_literal

dimension
  = "[" INT_LITERAL "]"

array_literal
  = "[" (array_literal | expression) ("," (array_literal | expression))* "]"
int arr[3] = [1, 2, 3]
int matrix[2][2] = [[1, 2], [3, 4]]

Struct Declaration

struct_decl
  = "struct" IDENTIFIER "{" field_decl* method_decl* "}"

field_decl
  = IDENTIFIER type ","?

method_decl
  = IDENTIFIER "(" param_list? ")" return_type? block
struct Person {
  name string,
  age int,
  scores List<int>,

  greet() void {
    # this is implicitly available
  }

  getName() string {
    return this.name
  }
}

Struct Instantiation and Access

struct_instance
  = IDENTIFIER IDENTIFIER       # TypeName aliasName

method_call
  = IDENTIFIER "." IDENTIFIER "(" argument_list? ")"
Person p
p.name = "Jishith"
p.age = 21
p.greet()
string n = p.getName()

5. Data Structures

ZEN provides four built-in data structure types: Map, List, fixed-size arrays, and struct. Each has distinct memory characteristics, mutability rules, and supported operations.

Type Schema Size Memory Heterogeneous
Map Dynamic Runtime Heap Yes
List<T> Typed Runtime Heap No
array Fixed Compile-time Stack No
struct Fixed Compile-time Stack No

5.1 Map

A Map is a dynamic, heterogeneous key-value store. Its schema is not fixed at compile time — fields may be added at runtime. It is a heap-allocated object and must be explicitly freed when no longer needed.

Declaration

map_decl
  = "Map" IDENTIFIER "=" map_literal
  | "Map" IDENTIFIER                   # lowered to Map IDENTIFIER = {}

A Map declared without an initializer is lowered to an empty map.

Map a                                  # lowered to: Map a = {}
Map a = {}                             # explicit empty map

Allowed Value Types

Map values may be of the following types:

  • int, double, string, bool
  • List<T>
  • Nested Map

Struct instances may not be stored as Map values in v1.0.0.

Literals and Nesting

Map literals use identifier keys with colon-separated values. Maps may be nested to any depth.

Map a = {
  name: "jishith",
  age: 21,
  score: 98.5,
  active: true
}

Map b = {
  name: "jishith",
  nested: {
    hobbies: [20, 20, 10, 39],
    salary: 20000.5
  }
}

Note: Map literals are only valid at the point of declaration. Map is not a first-class value in v1.0.0 — map literals cannot be passed as arguments, returned from functions, or assigned to variables after initial declaration. This restriction may be lifted in a future version.

Field Access

Fields are accessed using dot notation. Nested fields are chained.

a.name                                 # "jishith"
b.nested.hobbies[0]                    # 20
b.nested.salary                        # 20000.5

Runtime key access using a variable is also supported:

string key = "name"
a[key]                                 # equivalent to a.name

Field Assignment

Assigning to an existing field updates its value. Assigning to a field that does not exist creates it dynamically at runtime.

a.name = "arun"                        # update existing field
a.country = "India"                    # creates new field at runtime

Built-in Methods

Method Description
free() Releases the Map from heap memory
a.free()

After calling free(), the Map must not be accessed or reassigned. Any use after free() will result in a runtime error.

a.free()
a.name = "x"                           # runtime error: use after free

5.2 List

A List is a dynamically sized, heap-allocated array. Unlike Map, a List is homogeneous — all elements must be of the same declared type. Nesting is supported through List<List<T>>.

Declaration

list_decl
  = "List" "<" type ">" IDENTIFIER "=" list_literal
  | "List" "<" type ">" IDENTIFIER              # lowered to = []

A List declared without an initializer is lowered to an empty list.

List<int> nums                         # lowered to: List<int> nums = []
List<int> nums = [1, 2, 3]
List<string> names = ["zen", "lang"]
List<List<int>> matrix = [[1, 2], [3, 4]]

Allowed Element Types

List elements may be of the following types:

  • int, double, string, bool
  • Nested List<T>

Map is not a valid element type in v1.0.0, as Map has no literal form for use in expressions.

auto is not valid as a type parameter — List<auto> is a compile-time error.

Access

Elements are accessed by zero-based integer index.

nums[0]                                # first element
matrix[0][1]                           # nested access

Assignment

Individual elements may be reassigned by index.

nums[0] = 99
matrix[1][0] = 10

Built-in Methods

Method Signature Description
push push(value) Appends a value to the end of the list
pop pop() Removes and returns the last element
contains contains(value) Returns bool — checks if value exists
removeAt removeAt(index) Removes element at the given index
clear clear() Removes all elements; list remains alive
free free() Releases the list from heap memory
nums.push(30)
nums.push([10, 20])                    # valid for nested List<List<int>>
int last = nums.pop()
bool found = nums.contains(30)
bool nested = matrix.contains([1, 2]) # checks for exact sublist match
nums.removeAt(0)
nums.clear()                           # list is now [] but still usable
nums.free()                            # list is released

push accepts a value matching the declared element type. For a List<List<int>>, pushing a List<int> literal is valid.

contains on a nested list checks for an exact sublist match — the argument must be a list literal or reference matching the inner type.

Free and Nested Lists

After calling free(), the list must not be accessed. Any use after free() results in a runtime error.

nums.free()
nums.push(1)                           # runtime error: use after free

For nested lists, freeing an inner list directly is technically permitted but not recommended. ZEN cannot fully track inner list lifetimes after a partial free, and accessing a freed inner list will throw a runtime error.

Recommendation: Do not call free() on individual inner lists of a nested List<List<T>>. Free the outer list instead.


5.3 Fixed-Size Arrays

A fixed-size array has a length determined at compile time and cannot be resized. It is stack-allocated. Dimensions are specified in the declaration and are part of the array's type.

Declaration

array_decl
  = type IDENTIFIER dimension+ "=" array_literal

dimension
  = "[" INT_LITERAL "]"

The dimension must be a positive integer literal. A size of 0 is not permitted.

int arr[3] = [1, 2, 3]
int matrix[2][2] = [[1, 2], [3, 4]]

Zero Initialization

An array may be declared with an empty literal. All elements are zero-initialized according to their type.

int arr[3] = []                        # [0, 0, 0]
int matrix[2][2] = [[], []]            # [[0,0],[0,0]]

Full Initialization Required

If a non-empty literal is provided, it must exactly match the declared dimensions. Partial initialization is a compile-time error.

int arr[3] = [1, 2]                    # error: expected 3 elements, got 2
int arr[3] = [1, 2, 3]                 # valid

Access and Assignment

Elements are accessed and assigned by zero-based index.

arr[0]                                 # read
arr[0] = 99                            # write
matrix[1][1] = 5

Constraints

  • Fixed-size arrays cannot be passed as function parameters in v1.0.0.
  • Fixed-size arrays have no built-in methods.
  • Resizing is not possible after declaration.

5.4 Struct

A struct defines a named, fixed-schema composite type. Its fields and methods are determined at compile time and cannot be changed at runtime. Struct instances are stack-allocated.

Declaration

struct_decl
  = "struct" IDENTIFIER "{" field_decl* method_decl* "}"

field_decl
  = IDENTIFIER type ","?

method_decl
  = IDENTIFIER "(" param_list? ")" return_type? block

By convention, struct names begin with an uppercase letter.

struct Person {
  name string,
  age int,
  scores List<int>,

  greet() void {
    # this is implicitly available inside all methods
  }

  getName() string {
    return this.name
  }
}

Allowed Field Types

Struct fields may be of the following types:

  • int, double, string, bool
  • List<T>
  • Another struct type

Map is not a valid field type in v1.0.0.

Instantiation

A struct is instantiated by declaring a variable with the struct name as its type. No constructor syntax is used.

Person p

Fields are then assigned individually using dot notation.

p.name = "Jishith"
p.age = 21

Field Access

p.name                                 # "Jishith"
p.age                                  # 21
p.scores[0]                            # first element of the List field

Nested Structs

A struct field may hold another struct instance.

struct Address {
  city string,
  zip int
}

struct Person {
  name string,
  address Address
}

Person p
p.name = "Jishith"
p.address.city = "Bangalore"
p.address.zip = 560001

Methods

Methods are declared inside the struct body without the fn keyword. The current instance is implicitly available as this inside every method.

struct Counter {
  value int,

  increment() void {
    this.value += 1
  }

  get() int {
    return this.value
  }
}

Methods may have any return type, including List<T>, auto, or primitives. Struct instances cannot be passed as function parameters in v1.0.0, and methods cannot be called on a struct type directly — only on an instance.

Counter c
c.value = 0
c.increment()
int v = c.get()                        # v = 1

Constraints

  • Struct instances cannot be passed as function parameters in v1.0.0.
  • Map is not a valid field type in v1.0.0.
  • Methods are user-defined only; no built-in struct methods exist.
  • Struct declarations may not be nested inside functions.

6. Functions

A function is a named, reusable block of code that accepts parameters and optionally returns a value. Functions are the primary unit of logic encapsulation in ZEN.


6.1 Declaration

Functions are declared using the fn keyword. The full syntax is:

fn IDENTIFIER ( param_list? ) return_type? block
fn greet(string name) {
  # void — no return type declared
}

fn add(int a, int b) int {
  return a + b
}

fn describe(string label, int value) string {
  return label + ": " + value
}
  • If no return type is specified, the function is implicitly void.
  • auto may be used as the return type; the compiler infers it from the return statement.
  • Function declarations may not be nested inside another function.
  • Functions are fully hoisted — they may be called anywhere in the program regardless of where they are declared.

6.2 Parameters

Parameters are declared as type-identifier pairs, separated by commas. Zen is strictly typed — every parameter must carry an explicit type annotation.

Primitive Parameters

fn multiply(int a, int b) int {
  return a * b
}

Supported primitive parameter types include int, float, bool, and string.


List Parameters

List parameters use the generic syntax List<T> and support any level of nesting.

fn sum(List<int> nums) int { ... }

fn process(List<string> names) void { ... }

fn matrix(List<List<float>> grid) void { ... }

fn deep(List<List<List<int>>> cube) void { ... }

Map Parameters

Map parameters are declared using the Map type. Note that Map parameters do not support default values.

fn display(Map info) void { ... }

fn merge(Map source, Map target) void { ... }

Default Parameters

Zen supports default values for primitive and List parameters. If a caller omits an argument, the default value is used.

Primitive defaults:

fn greet(string name = "World") void {
  screen("Hello, " + name)
}

fn power(int base, int exp = 2) int {
  ...
}

List defaults:

fn process(List<int> nums = [10, 20]) void {
  ...
}

fn configure(List<string> flags = ["verbose", "safe"]) void {
  ...
}

Map parameters do not support defaults. A Map argument must always be explicitly passed by the caller.

// Valid
fn display(Map info) void { ... }

// Invalidnot supported in Zen
fn display(Map info = {}) void { ... }

Rest Parameters

A rest parameter collects all remaining arguments into a List. It must be the last parameter in the list and is declared with ... after the identifier.

fn sum(int values...) int {
  int total = 0
  loop (item of values) {
    total += item
  }
  return total
}

Under the hood, values is a List<int>. When returning a rest parameter, the return type must be declared explicitly as the corresponding List<T> type. auto is not valid as a return type for List — the generic type parameter must be fully preserved.

fn collect(int values...) List<int> {
  return values                        # explicit List<int> return type required
}
fn collect(int values...) auto {       # compile-time error: auto invalid for List return
  return values
}

6.3 Return Statement

The return keyword exits the current function and optionally passes a value back to the caller.

return          # valid in void functions
return 42
return a + b
return "done"
  • return is only valid inside a function block.
  • A void function may use a bare return to exit early.
  • The returned expression must match the declared return type.

Exhaustive Return Required

For non-void functions, Zen requires a guaranteed return path. Every possible execution path through the function must end in a return statement. This is enforced at compile time.

A return that only exists inside a conditional or loop does not satisfy this requirement — the compiler cannot guarantee it will be reached.

# Error: return is conditional — not all paths return a value
fn add(int a, int b) int {
  if a > 20 {
    return 20
  }
  # missing return — compile-time error
}

# Error: return is inside a loop — not guaranteed to execute
fn find(List<int> nums) int {
  loop (int n in nums) {
    return n
  }
  # missing return — compile-time error
}
# Valid: all paths return a value
fn add(int a, int b) int {
  if a > 20 {
    return 20
  }
  return a + b
}

# Valid: unconditional return at end
fn clamp(int val) int {
  if val < 0  { return 0   }
  if val > 100 { return 100 }
  return val
}

void functions are exempt — they may return early with a bare return or simply fall off the end of the block.


6.4 Function Calls

A function is called by its name followed by a parenthesised argument list.

greet("ZEN")
add(10, 20)
add(5 + 5, a)
int result = multiply(a, b)
string s = describe("score", 99)

Arguments may be literals, variables, or any valid expression.


6.5 Recursion

Functions may call themselves recursively. ZEN places no language-level restriction on recursion depth; stack overflow is a runtime concern.

fn factorial(int n) int {
  if (n <= 1) {
    return 1
  }
  return n * factorial(n - 1)
}

6.6 Hoisting

All function declarations are hoisted to the top of their scope at compile time. A function may be called before its declaration appears in the source file.

int result = add(3, 4)                 # valid — add is declared below

fn add(int a, int b) int {
  return a + b
}

7. Conditionals

ZEN provides two conditional constructs: if and switch. Both control which block of code executes based on a condition.


7.1 If Statement

if_stmt
  = "if" "(" expression ")" block
    ("else if" "(" expression ")" block)*
    ("else" block)?

The condition must evaluate to bool. else if and else clauses are optional. Only the first matching branch executes.

if (score >= 90) {
  grade = "A"
} else if (score >= 75) {
  grade = "B"
} else if (score >= 60) {
  grade = "C"
} else {
  grade = "F"
}

if may be used without else:

if (active) {
  start()
}

7.2 Switch Statement

switch_stmt
  = "switch" "(" expression ")" "{" case_clause* default_clause? "}"

case_clause
  = "case" int_expr ":" block

default_clause
  = "default" ":" block
  • The switch expression must evaluate to int.
  • Case values must be integer literals or compile-time integer expressions. Variable references are not permitted in case values.
  • There is no fallthrough. Each case block is implicitly terminated — no break is needed or permitted between cases.
  • default is optional and executes when no case matches.
switch (status) {
  case 1: {
    # handle active
  }
  case 2: {
    # handle inactive
  }
  case 10 + 10: {
    # matches 20 — compile-time expression
  }
  default: {
    # handle unknown
  }
}

break and continue inside a case block refer to an enclosing loop, not the switch itself. Since switch has no fallthrough, there is no need for a switch-level break.


8. Ternary Expression

The ternary operator provides a compact conditional expression.

ternary_expr
  = expression "?" expression ":" expression

The condition must evaluate to bool. The two branches may be any expression.

int max = a > b ? a : b
string label = active ? "on" : "off"
double rate = flag ? 1.5 : 0.5

Nesting

Ternary expressions may be nested. Parentheses are recommended for clarity.

int tier = score >= 90 ? 3 : (score >= 60 ? 2 : 1)

As a Statement

A ternary may be used as a standalone statement. When used this way, the returned value is discarded.

active ? start() : stop()

This is valid but the return value of start() or stop() is not captured. If the value is needed, assign it:

int result = active ? start() : stop()

9. Loop Constructs

ZEN provides five loop forms. All loops support break and continue.

  • break exits the innermost enclosing loop immediately.
  • continue skips the remainder of the current iteration and proceeds to the next.

In nested loops, break and continue apply only to the loop they are directly inside.

loop (int i = 0, i < 3, i++) {
  loop (int j = 0, j < 3, j++) {
    if (j == 1) { break }              # breaks inner loop only
  }
  # outer loop continues normally
}

9.1 General Loop

The general loop is ZEN's primary counted iteration construct. It uses the loop keyword with comma-separated clauses.

loop_stmt
  = "loop" "(" var_decl "," expression "," update_expr ")" block
  | "loop" "(" expression "," update_expr ")" block

Three-clause form — includes an initializer:

loop (int i = 0, i < 10, i++) {
  # i is scoped to this loop
}

Two-clause form — the loop variable is declared outside:

int i = 0
loop (i < 10, i++) {
  # i is from the outer scope
}

The initializer in the three-clause form is scoped to the loop block. The two-clause form is used when the variable needs to persist after the loop or was declared in an outer scope.

loop (int i = 0, i < 5, i++) {
  if (i == 3) { break }
}

int j = 0
loop (j < 5, j++) {
  if (j == 3) { continue }
  # j is accessible after the loop
}

9.2 While Loop

Executes a block repeatedly as long as the condition is bool true.

while_stmt
  = "while" "(" expression ")" block
while (active) {
  process()
}

int count = 0
while (count < 10) {
  count += 1
  if (count == 7) { break }
}

9.3 Do-While Loop

Executes the block at least once, then repeats as long as the condition is true.

do_while_stmt
  = "do" block "while" "(" expression ")"
do {
  fetch()
  count += 1
} while (count < 5)

The condition is evaluated after each iteration. break exits immediately; continue jumps to the condition check.


9.4 Loop In — Map Iteration

Iterates over the keys of a Map. On each iteration, the loop variable holds the current key as a string.

loop_in_stmt
  = "loop" "(" IDENTIFIER "in" IDENTIFIER ")" block

For loop in to be valid, two conditions must be met:

  • All values in the Map must be of the same type.
  • The Map must not contain nested fields — nested Maps or Lists as values are not permitted in a loop in target.

If either condition is violated, the compiler raises an error. Full heterogeneous and nested Map iteration is deferred to v2.

Map config = {
  host: "localhost",
  port: "8080"
}

loop (key in config) {
  string val = config[key]             # all values are string, no nesting — valid
}
Map mixed = {
  name: "zen",
  age: 21
}

loop (key in mixed) {                  # compile-time error: heterogeneous values
}
Map nested = {
  info: {
    city: "Bangalore"
  }
}

loop (key in nested) {                 # compile-time error: nested fields not allowed
}

break and continue work normally inside loop in.


9.5 Loop Of — List and Array Iteration

Iterates over the elements of a List, fixed-size array, or rest parameter. On each iteration, the loop variable holds the current element.

loop_of_stmt
  = "loop" "(" IDENTIFIER "of" IDENTIFIER ")" block
List<int> nums = [10, 20, 30]

loop (item of nums) {
  # item is int
}

int arr[3] = [1, 2, 3]

loop (val of arr) {
  # val is int
}

Nested Iteration

For nested lists, loop of may be nested to iterate over inner elements.

List<List<int>> matrix = [[1, 2], [3, 4]]

loop (row of matrix) {
  loop (cell of row) {
    # cell is int
  }
}

break exits the innermost loop of. The outer loop continues normally.

loop (row of matrix) {
  loop (cell of row) {
    if (cell == 2) { break }           # exits inner loop only
  }
}

10. Modules — Export and Import

ZEN supports a simple module system through export and import. A file may expose a defined set of globals and functions to other files, and consume exports from other files by name.


10.1 Export

The export keyword makes selected identifiers available to other files. It uses a call-like syntax:

export_stmt
  = "export" "(" identifier_list ")"

identifier_list
  = IDENTIFIER ("," IDENTIFIER)*

Rules

  • A file may contain exactly one export statement. Multiple export calls in the same file are a compile-time error.
  • export must appear at the bottom of the file, after all declarations. For variables this is required; for functions it is strongly recommended.
  • Only global variables and functions may be exported. Local variables, block-scoped variables, and struct declarations may not be exported.

Exportable Values

Only static global values may be exported — values whose representation is fully determined at compile time without requiring a stack frame.

Exportable Example
Integer literal int a = 10
Double literal double pi = 3.14
String literal string name = "ZEN"
Bool literal bool flag = true
Constant int const MAX = 100
Global function fn add(int a, int b) int { ... }
Static global array int arr[3] = [1, 2, 3]

Non-Exportable Values

Values that require a stack frame or runtime evaluation cannot be exported. Attempting to export them is a compile-time error.

Not Exportable Reason
int a = 10 + 10 Expression — requires stack frame evaluation
int a = b + 1 Variable reference — runtime dependent
auto a = 42 Inferred type — not statically resolved for export
Local variables Not global scope
Struct declarations Not supported in v1.0.0
int a = 10             # valid — static literal
int b = a + 5          # invalid — expression, cannot be exported

fn add(int x, int y) int {
  return x + y
}

int const MAX = 100    # valid — constant literal

export(a, add, MAX)    # b would cause a compile-time error here

Exported Files and Import Restriction

A file that exports identifiers must not itself contain any import statement. Circular or dependent module chains are not permitted in v1.0.0. This is a compile-time error.

import(utils) from "utils.zen"   # compile-time error: exported file cannot import
export(a, add)

10.2 Import

The import keyword brings exported identifiers from another file into the current file's global scope.

import_stmt
  = "import" "(" identifier_list ")" "from" STRING_LITERAL

Rules

  • All import statements must appear at the top of the file, before any declarations or statements.
  • Imported names must exactly match the names declared in the export statement of the target file.
  • The path must point to a .zen file. Paths may be relative to the current file or absolute depending on the environment.
  • Imported identifiers are used directly by name — no namespace prefix is required.
import(a, add, MAX) from "utils.zen"

int result = add(10, 20)
int total = a + MAX

Name Mismatch

If an imported name does not exist in the target file's export list, the compiler raises an error.

import(add, multiply) from "utils.zen"   # compile-time error if multiply is not exported

Multiple Imports

A file may import from multiple source files using separate import statements, all placed at the top.

import(add, subtract) from "math.zen"
import(greet) from "utils.zen"

int x = add(1, 2)
greet("ZEN")

10.3 Module Rules Summary

Rule Detail
One export per file Multiple export statements are a compile-time error
Export at bottom Required for variables; recommended for functions
Static values only Expressions and runtime-dependent values cannot be exported
No import in exported file An exporting file must not import anything
Import at top All imports must precede any other statements
Direct name access Imported identifiers are used directly, no namespace prefix
Exact name match Imported names must match the export list exactly
.zen extension required Import paths must reference .zen files

11. Standard Library

ZEN's standard library is divided into four parts:

  • Global Constants — pre-defined immutable values available everywhere
  • Core Functions — general-purpose built-ins compiled directly into the compiler
  • Namespaced Modules — system-level built-ins accessed via namespace.function() syntax
  • Standard Functions — utility functions written in ZEN itself (bootstrapped stdlib)

All standard library identifiers are reserved and cannot be redeclared by user code.


11.1 Global Constants

Global constants are pre-defined values available in every ZEN program without any import. They are used directly by name.

screen(PI)
double area = PI * r * r

Mathematical Constants

Name Type Value Description
PI double 3.14159265358979... Ratio of circumference to diameter
TAU double 6.28318530717958... 2 * PI
E double 2.71828182845904... Euler's number
PHI double 1.61803398874989... Golden ratio
SQRT2 double 1.41421356237309... Square root of 2
LN2 double 0.69314718055994... Natural log of 2
LN10 double 2.30258509299404... Natural log of 10

Numeric Bounds

Name Type Description
I32_MAX int Maximum value of a 32-bit integer
I32_MIN int Minimum value of a 32-bit integer
F64_MAX double Maximum finite 64-bit float
F64_MIN double Minimum positive 64-bit float
F64_EPS double Smallest difference between two doubles

Special Float Values

Name Type Description
INF double Positive infinity
NEG_INF double Negative infinity
NAN double Not a number

Mutable Global

Name Type Mutable Description
SEED int Yes Seed value for random number generation

SEED is the only mutable global constant. Assigning to it affects subsequent random() and randomInt() calls.

SEED = 42
double r = random()

11.2 Core Functions

Core functions are built directly into the compiler and available globally without any namespace prefix.


screen

Prints a value to standard output.

screen(value, format?)
Parameter Type Required Description
value any Yes The value to print
format string No C-style format string

Returns void.

screen("hello")
screen(42)
screen(3.14)
screen(true)
screen(42, "%d items")
screen(3.14, "%.2f")

input

Reads a line from standard input and returns it as a string. The caller is responsible for casting to the required type using Zen's built-in casting functions.

input(prompt?) → string
Parameter Type Required Description
prompt string No Text to display before reading input

Basic Usage

string name = input("Enter name: ")
string raw  = input()

input() always returns a string — even if the user types a number.

string age = input("Enter age: ")   # user types 23 → age is "23"

Type Casting

To work with the input as a specific type, use Zen's built-in casting functions:

int age      = Int(input("Enter age: "))
float price  = Double(input("Enter price: "))
bool confirm = Bool(input("Enter true/false: "))

Flexible Usage

Unlike many languages, input() in Zen is a first-class expression. It can be used anywhere a string value is valid — inline in expressions, as a function argument, or as a standalone statement.

# Standalone
input()

# Inline expression
screen("Hello, " + input("Name: "))

# As function argument
process(input("Enter value: "))

# In condition (after cast)
if Int(input("Enter number: ")) > 100 {
  screen("Large number")
}

type

Returns the type name of a value as a string.

type(value)
Parameter Type Required Description
value any Yes The value to inspect

Returns string.

string t = type(42)          # "int"
string t = type(3.14)        # "double"
string t = type("hello")     # "string"
string t = type(true)        # "bool"

length

Returns the number of elements in a List, fixed-size array, or the number of characters in a string.

length(value)
Parameter Type Required Description
value string, List<T>, or array Yes The value to measure

Returns int.

int len = length("hello")           # 5
int len = length([1, 2, 3])         # 3
List<int> nums = [10, 20, 30]
int len = length(nums)              # 3

Type Conversion Functions

ZEN provides four explicit type conversion functions. These are the only supported forms of explicit casting.


Int

Converts a value to int.

Int(value)

Returns int.

int a = Int(3.99)        # 3 — truncates
int b = Int("42")        # 42
int c = Int(true)        # 1
int d = Int(false)       # 0

Double

Converts a value to double.

Double(value)

Returns double.

double a = Double(10)          # 10.0
double b = Double("3.14")      # 3.14
double c = Double(true)        # 1.0

Bool

Converts a value to bool.

Bool(value)

Returns bool.

bool a = Bool(1)          # true
bool b = Bool(0)          # false
bool c = Bool("true")     # true
bool d = Bool("false")    # false

String

Converts a value to string.

String(value)

Returns string.

string a = String(42)        # "42"
string b = String(3.14)      # "3.14"
string c = String(true)      # "true"

toString

toString performs an ASCII-based integer-to-character conversion, not a general string cast. It takes an integer value and returns its corresponding ASCII character as a string — for example, toString(65) returns "A", not "65". For general type-to-string conversion, use String() instead. Using toString on non-ASCII integer values or expecting it to stringify numbers as text will produce unexpected results.

toString(value)

Returns string.

string s = toString(99)      # "c" ASCII of 99

toInt

toInt performs an ASCII-based character-to-integer conversion, not a general integer cast. It takes a single character string and returns its corresponding ASCII code as an int — for example, toInt("A") returns 65, not a parsed number. For general type-to-integer conversion, use Int() instead. Passing multi-character strings or expecting it to parse numeric strings as integers will produce unexpected results.

Returns int.

int n = toInt("A")       # 65 — ASCII code of A
int m = toInt("a")       # 97 — ASCII code of a

11.3 Namespaced Modules

Namespaced functions are accessed using dot notation: namespace.function(). The underlying compiler built-ins use internal _namespace_name identifiers, but ZEN source always uses the dot form.

string os = os.osName()
bool connected = net.online()

11.3.1 sys

System-level process control.


sys.panic

Immediately terminates the program with an error message.

sys.panic(message)
Parameter Type Description
message string Error message to display before exit

Returns void.

if (x < 0) {
  sys.panic("negative value not allowed")
}

sys.color

Changes the terminal output color using ANSI formatting. Affects all subsequent screen output until changed again.

sys.color("color")
Parameter Type Required Description
name string Yes ANSI color name e.g. "red", "green", "reset"

Returns void.

color("red")
screen("error occurred")
color("reset")
screen("back to normal")

sys.exec

Executes a shell command and returns its exit code.

sys.exec(command)
Parameter Type Description
command string Shell command to execute

Returns int — the exit code of the command.

int code = sys.exec("mkdir output")

sys.getEnv

Reads an environment variable by name.

sys.getEnv(name)
Parameter Type Description
name string Environment variable name

Returns string.

string path = sys.getEnv("PATH")
string home = sys.getEnv("HOME")

11.3.2 fs

File system operations.


fs.readFile

Reads the full contents of a file and returns it as a string.

fs.readFile(path)

Returns string.

string content = fs.readFile("data.txt")

fs.writeFile

Writes a string to a file, overwriting existing content.

fs.writeFile(path, content)

Returns int0 on success, non-zero on failure.

int result = fs.writeFile("out.txt", "hello ZEN")

fs.appendFile

Appends a string to an existing file without overwriting.

fs.appendFile(path, content)

Returns int0 on success, non-zero on failure.

int result = fs.appendFile("log.txt", "new entry\n")

fs.exists

Checks whether a file or directory exists at the given path.

fs.exists(path)

Returns bool.

bool found = fs.exists("config.zen")

fs.deleteFile

Deletes a file at the given path.

fs.deleteFile(path)

Returns int0 on success, non-zero on failure.

int result = fs.deleteFile("temp.txt")

fs.renameFile

Renames or moves a file.

fs.renameFile(oldPath, newPath)

Returns int0 on success, non-zero on failure.

int result = fs.renameFile("old.txt", "new.txt")

fs.makeDir

Creates a new directory at the given path.

fs.makeDir(path)

Returns int0 on success, non-zero on failure.

int result = fs.makeDir("output")

fs.cwd

Returns the current working directory as a string.

fs.cwd()

Returns string.

string dir = fs.cwd()
screen(dir)

fs.changeDir

Changes the current working directory.

fs.changeDir(path)

Returns int0 on success, non-zero on failure.

int result = fs.changeDir("../project")

11.3.3 os

Operating system and hardware information. All os functions take no parameters.


Function Returns Description
os.cpuCount() int Number of logical CPU cores
os.cpuArch() string CPU architecture e.g. "x86_64"
os.cpuModel() string CPU model name
os.cpuSpeed() double CPU clock speed in GHz
os.totalMemory() int Total system RAM in bytes
os.freeMemory() int Available RAM in bytes
os.usedMemory() int Used RAM in bytes
os.processMemory() int RAM used by the current ZEN process in bytes
os.osName() string Operating system name e.g. "Linux"
os.osVersion() string OS version string
os.hostname() string Machine hostname
os.username() string Current logged-in username
os.uptime() int System uptime in seconds
os.battery() string Battery status string
screen(os.osName())
screen(os.cpuCount())
int mem = os.freeMemory()

11.3.4 net

Network information.


net.online

Checks whether the system has an active network connection.

net.online()

Returns bool.

bool connected = net.online()
if (connected) {
  screen("network available")
}

11.3.5 time

Time and date functions.


time.sleep

Pauses execution for a given number of milliseconds.

time.sleep(ms)
Parameter Type Description
ms int Duration to sleep in milliseconds

Returns void.

time.sleep(1000)       # pause for 1 second

time.time

Returns the current local time as a formatted string.

time.time()

Returns string.

string now = time.time()
screen(now)            # e.g. "14:32:05"

time.millis

Returns the current Unix timestamp in milliseconds.

time.millis()

Returns int.

int start = time.millis()
# ... work ...
int elapsed = time.millis() - start

time.date

Returns the current day of the month.

time.date()

Returns int.

int d = time.date()    # e.g. 29

time.day

Returns the current day of the week as an integer (0 = Sunday, 6 = Saturday).

time.day()

Returns int.

int d = time.day()     # e.g. 5 for Friday

time.month

Returns the current month as an integer (1 = January, 12 = December).

time.month()

Returns int.

int m = time.month()   # e.g. 5 for May

time.year

Returns the current year.

time.year()

Returns int.

int y = time.year()    # e.g. 2026

11.3.6 http

HTTP client functions. All HTTP functions take a URL as the first parameter and return the response body as a string.


http.get

Sends an HTTP GET request.

http.get(url)

Returns string — the response body.

string res = http.get("https://api.example.com/data")

http.post

Sends an HTTP POST request with a body.

http.post(url, body)
Parameter Type Description
url string Request URL
body string Request body

Returns string.

string res = http.post("https://api.example.com/users", '{"name":"ZEN"}')

http.update

Sends an HTTP PUT request.

http.update(url, body)

Returns string.

string res = http.update("https://api.example.com/users/1", '{"name":"updated"}')

http.patch

Sends an HTTP PATCH request.

http.patch(url, body)

Returns string.

string res = http.patch("https://api.example.com/users/1", '{"age":22}')

http.delete

Sends an HTTP DELETE request.

http.delete(url)

Returns string.

string res = http.delete("https://api.example.com/users/1")

11.4 Standard Functions

Standard functions are written in ZEN itself as a bootstrapped standard library. They are available globally without any namespace prefix and cover math, string manipulation, and general utilities.


11.4.1 Basic Numeric


isEven

isEven(n) → bool
Returns true if n is even.
bool r = isEven(4)      # true


isOdd

isOdd(n) → bool
Returns true if n is odd.
bool r = isOdd(3)       # true


isPositive

isPositive(n) → bool
Returns true if n is greater than zero.
bool r = isPositive(5)  # true


isNegative

isNegative(n) → bool
Returns true if n is less than zero.
bool r = isNegative(-3) # true


abs

abs(n) → int
Returns the absolute value of n.
int r = abs(-10)        # 10


max

max(a, b) → int
Returns the larger of two integers.
int r = max(3, 7)       # 7


min

min(a, b) → int
Returns the smaller of two integers.
int r = min(3, 7)       # 3


clamp

clamp(value, low, high) → int
Constrains value to the range [low, high].
int r = clamp(15, 0, 10)   # 10
int r = clamp(-5, 0, 10)   # 0
int r = clamp(5, 0, 10)    # 5


sign

sign(n) → int
Returns 1 if n is positive, -1 if negative, 0 if zero.
int r = sign(-99)       # -1
int r = sign(0)         # 0


11.4.2 Math


pow

pow(base, exp) → double
Returns base raised to the power of exp.
double r = pow(2, 10)   # 1024.0


sqrt

sqrt(n) → int
Returns the integer square root of n.
int r = sqrt(16)        # 4


square

square(n) → int
Returns n * n.
int r = square(5)       # 25


cube

cube(n) → int
Returns n * n * n.
int r = cube(3)         # 27


sin

sin(x) → double
Returns the sine of x in radians.
double r = sin(PI / 2)  # 1.0


cos

cos(x) → double
Returns the cosine of x in radians.
double r = cos(0.0)     # 1.0


tan

tan(x) → double
Returns the tangent of x in radians.
double r = tan(PI / 4)  # ~1.0


log

log(x) → double
Returns the natural logarithm of x.
double r = log(E)       # 1.0


exp

exp(x) → double
Returns e raised to the power of x.
double r = exp(1.0)     # ~2.718


11.4.3 Rounding


floor

floor(x) → int
Rounds x down to the nearest integer.
int r = floor(3.9)      # 3


ceil

ceil(x) → int
Rounds x up to the nearest integer.
int r = ceil(3.1)       # 4


round

round(x) → int
Rounds x to the nearest integer.
int r = round(3.5)      # 4
int r = round(3.4)      # 3


toFixed

toFixed(x, digits) → double
Returns x rounded to digits decimal places.
double r = toFixed(3.14159, 2)   # 3.14


mod

mod(a, b) → int
Returns the remainder of a divided by b.
int r = mod(10, 3)      # 1


11.4.4 Number Theory


gcd

gcd(a, b) → int
Returns the greatest common divisor of a and b.
int r = gcd(12, 8)      # 4


lcm

lcm(a, b) → int
Returns the least common multiple of a and b.
int r = lcm(4, 6)       # 12


factorial

factorial(n) → double
Returns the factorial of n. Returns double to accommodate large values.
double r = factorial(10)   # 3628800.0


isPrime

isPrime(n) → bool
Returns true if n is a prime number.
bool r = isPrime(7)     # true
bool r = isPrime(4)     # false


11.4.5 Interpolation


lerp

lerp(a, b, t) → double
Linearly interpolates between a and b by factor t. t should be in the range [0.0, 1.0].
double r = lerp(0.0, 10.0, 0.5)   # 5.0


normalize

normalize(value, min, max) → double
Maps value from the range [min, max] to [0.0, 1.0].
double r = normalize(5.0, 0.0, 10.0)   # 0.5


11.4.6 Utility


between

between(value, low, high) → bool
Returns true if value is within the range [low, high] inclusive.
bool r = between(5, 1, 10)    # true
bool r = between(11, 1, 10)   # false


random

random() → double
Returns a random double in the range [0.0, 1.0). Affected by SEED.
double r = random()


randomInt

randomInt(min, max) → int
Returns a random integer in the range [min, max] inclusive. Affected by SEED.
int r = randomInt(1, 100)


11.4.7 String


reverse

reverse(s) → string
Returns the string with characters in reverse order.
string r = reverse("ZEN")      # "NEZ"


indexOf

indexOf(s, sub) → int
Returns the index of the first occurrence of sub in s. Returns -1 if not found.
int r = indexOf("hello", "ll")  # 2
int r = indexOf("hello", "x")   # -1


slice

slice(s, start, end) → string
Returns the substring of s from index start (inclusive) to end (exclusive).
string r = slice("hello", 1, 3)   # "el"


charAt

charAt(s, index) → string
Returns the character at the given index as a single-character string.
string r = charAt("hello", 1)     # "e"


replace

replace(s, target, replacement) → string
Replaces the first occurrence of target in s with replacement.
string r = replace("hello world", "world", "ZEN")   # "hello ZEN"


contains

contains(s, sub) → bool
Returns true if s contains the substring sub.
bool r = contains("hello", "ell")   # true


upperCase

upperCase(s) → string
Returns s converted to uppercase.
string r = upperCase("zen")   # "ZEN"


lowerCase

lowerCase(s) → string
Returns s converted to lowercase.
string r = lowerCase("ZEN")   # "zen"


startsWith

startsWith(s, prefix) → bool
Returns true if s begins with prefix.
bool r = startsWith("hello", "he")   # true


endsWith

endsWith(s, suffix) → bool
Returns true if s ends with suffix.
bool r = endsWith("hello", "lo")   # true


trim

trim(s) → string
Returns s with leading and trailing whitespace removed.
string r = trim("  hello  ")   # "hello"


splitAt

splitAt(s, delimiter, index) → string
Splits s by delimiter and returns the element at index.
string r = splitAt("a,b,c", ",", 1)   # "b"
string r = splitAt("a,b,c", ",", 0)   # "a"


repeat

repeat(s, n) → string
Returns s repeated n times.
string r = repeat("ab", 3)   # "ababab"


count

count(s, sub) → int
Returns the number of non-overlapping occurrences of sub in s.
int r = count("hello world hello", "hello")   # 2


padStart

padStart(s, length, pad) → string
Pads the start of s with pad until the total length reaches length.
string r = padStart("5", 3, "0")   # "005"


padEnd

padEnd(s, length, pad) → string
Pads the end of s with pad until the total length reaches length.
string r = padEnd("hi", 5, ".")   # "hi..."


padCenter

padCenter(s, length, pad) → string
Pads both sides of s with pad to center it within length.
string r = padCenter("hi", 6, "-")   # "--hi--"


capitalize

capitalize(s) → string
Returns s with the first character converted to uppercase.
string r = capitalize("zen")   # "Zen"


extName

extName(path) → string
Returns the file extension from a path string, including the leading dot.
string r = extName("main.zen")   # ".zen"
string r = extName("data.txt")   # ".txt"


match

match(s, pattern) → bool
Returns true if s fully matches the given pattern string. The entire string must match — partial matches return false.

bool r = match("hello@zen.dev", "@")   # false — partial match
bool r = match("hello@zen.dev", "*@*") # true  — wildcard full match

Pattern Reference

Zen's match() uses its own lightweight pattern syntax — not traditional regex. Below is the complete reference.

Pattern Name Description
"text" Literal Matches exact string content character by character
? Any Char Matches exactly one character of any kind
* Wildcard Matches zero or more characters of any kind
#d Digit Matches a single numeric character 0–9
#a Letter Matches a single alphabet character a–z, A–Z
#x Alphanumeric Matches one letter or digit
#s Space Matches one whitespace character (space or tab)
(pattern?) Optional Group Makes the inner pattern match 0 or 1 time
a(+) One or More Repeats the previous token at least once
a(*) Zero or More Repeats the previous token zero or more times
a\|b\|c OR Matches any one of the pipe-separated alternatives
[a,b,c] Character Set Matches one character from the comma-separated list
[a-z] Character Range Matches one character within the defined range
:int Integer Token Matches a full signed or unsigned integer
:id Identifier Token Matches a valid variable/function name (letter or _ start)
:string String Token Matches any non-empty sequence of characters

Examples

# Literals and wildcards
bool a = match("hello", "hello")       # true
bool b = match("hello123", "h*3")      # true

# Special tokens
bool c = match("5", "#d")             # true  — digit
bool d = match("Z", "#a")             # true  — letter
bool e = match("A", "#x")             # true  — alphanumeric
bool f = match(" ", "#s")             # true  — space

# Optional group
bool g = match("color",  "colou?r")   # true
bool h = match("colour", "colou?r")   # true

# Repetition
bool i = match("aaa", "a(+)")         # true  — one or more
bool j = match("",    "a(*)")         # true  — zero or more

# OR
bool k = match("maybe", "yes|no|maybe")  # true
bool l = match("nope",  "yes|no|maybe")  # false

# Character set and range
bool m = match("c", "[a,b,c]")        # true
bool n = match("7", "[0-9]")          # true
bool o = match("M", "[a-z]")          # false

# Typed tokens
bool p = match("12345",   ":int")     # true
bool q = match("-99",     ":int")     # true
bool r = match("12345a",  ":int")     # false — trailing char
bool s = match("zen_var1", ":id")     # true
bool t = match("1abc",     ":id")     # false — starts with digit
bool u = match("hello world", ":string") # true

Notes

  • match() always checks the full string. Partial matches return false"12345a" does not match ":int".
  • OR (|) is evaluated left to right. First match wins.
  • Character range [lo-hi] requires exactly 3 characters inside brackets with a dash in the middle — e.g. [a-z], [0-9].
  • :id must start with a letter or underscore. A leading digit or symbol returns false.
  • :int allows a leading minus sign. The remainder must be digits only with no trailing characters.
    ---
    
    ##### `json`
    
    json(jsonString, accessor) → string
    Extracts a value from a JSON string using a dot-notation or bracket-notation accessor. Always returns the extracted value as a `string`.
    
    | Parameter | Type | Description |
    |---|---|---|
    | `jsonString` | `string` | A valid JSON string |
    | `accessor` | `string` | Access path e.g. `"name"`, `"a.b"`, `"items[0]"`, `"a.b[1].c"` |
    
    Returns `string`.
    
    ```zen
    string data = '{"name":"jishith","age":21}'
    string name = json(data, "name")          # "jishith"
    string age  = json(data, "age")           # "21"
    
    string nested = '{"user":{"city":"Bangalore"}}'
    string city = json(nested, "user.city")   # "Bangalore"
    
    string arr = '{"scores":[10,20,30]}'
    string s = json(arr, "scores[1]")         # "20"
    
    string deep = '{"a":{"b":[{"c":"found"}]}}'
    string val = json(deep, "a.b[0].c")       # "found"
    

12. Compilation Model

ZEN is compiled through a multi-stage pipeline implemented in JavaScript and driven by Node.js. The compiler emits LLVM IR, which is then passed through the Clang toolchain to produce a native binary.


12.1 Pipeline Overview

Source (.zen)
     │
     ▼
 Lexer
 Tokenizes source into TYPE:VALUE token stream
     │
     ▼
 Parser
 Builds an Abstract Syntax Tree (AST)
     │
     ▼
 Code Generator
 Walks the AST and emits LLVM IR
     │
     ▼
 LLVM IR (.ll file)
     │
     ▼
 Clang Pipeline (-O2)
     │
     ├── Linux  → ELF binary
     └── Windows → .obj binary

12.2 Stages

Stage 1 — Lexer

The lexer reads raw source text and produces a flat sequence of tokens. Each token carries a type and a value. Whitespace and comments are discarded at this stage.

Input: .zen source file Output: Token stream (TYPE:VALUE pairs)

Stage 2 — Parser

The parser consumes the token stream and constructs an Abstract Syntax Tree (AST). The AST represents the full syntactic structure of the program — declarations, expressions, statements, and control flow — as a tree of nodes.

Input: Token stream Output: AST

Stage 3 — Code Generation

The code generator walks the AST and emits LLVM IR. Each AST node maps to a defined IR construct. This stage also performs semantic checks — type validation, scope resolution, and constraint enforcement.

Input: AST Output: .ll LLVM IR file

Stage 4 — Clang Pipeline

The emitted IR is passed to Clang with -O2 aggressive optimization. Clang compiles and links the IR into a native binary.

  • On Linux: produces an ELF executable binary
  • On Windows: produces a .obj binary

Input: .ll file Output: Native binary


12.3 Host Language

The ZEN compiler is implemented in JavaScript and runs on Node.js. This is the v1.0.0 host. Self-hosting — rewriting the compiler in ZEN itself — is a future goal and not part of the current specification.


12.4 Optimization

ZEN uses Clang's -O2 optimization level, which enables aggressive optimizations including:

  • Inlining of small functions
  • Dead code elimination
  • Constant folding and propagation
  • Loop optimizations

No user-facing optimization flags are exposed in v1.0.0. All compilation uses -O2 by default.


12.5 CLI

ZEN is invoked from the command line using the zen command.

zen run <filename>

filename must be a .zen source file.

zen run main.zen

This command runs the full pipeline — lexing, parsing, IR emission, Clang compilation — and executes the resulting binary. Both the .ll IR file and the final binary are produced as output.


12.6 Output Files

File Description
.ll LLVM IR intermediate representation
Binary (Linux) ELF executable
Binary (Windows) .obj binary

13. Error Model

ZEN errors are divided into two categories: compile-time errors, caught before any code executes, and runtime errors, raised during program execution. Both follow a consistent format that includes the error type, a descriptive message, the source location when available, and a partial stack trace when available.


13.1 Error Format

All Zen errors follow a consistent structured format:

[Zen  ErrorType]
  ├── message
  ├── at: filename.zen:line:col
  └── hint: optional suggestion
Field Description
ErrorType The category of error (see sections below)
message A human-readable description of what went wrong
at File name, line number, and column offset — included for all compile-time errors
hint An optional suggestion to help resolve the error, shown when applicable

Compile-time errors always include the at field pinpointing the exact location of the fault.

[Zen  TypeError]
  ├── Cannot assign 'string' to variable of type 'int'
  └── at: main.zen:5:10

Runtime errors omit location information — the program has already left the static analysis stage.

[Zen  IndexError]
  └── Index 5 is out of bounds for List of length 3 — valid range is 0 to 2

Note: Stack traces are not included in Zen v1. A full call stack trace is planned for v2.

[Zen  ArgumentError]
  ├── Function time.sleep accepts exactly 1 argument(s), got 0
  ├── at: main.zen:12:3
  └── stack trace:
        test (main.zen:12)

13.2 Compile-Time Errors

Compile-time errors are raised by the compiler during lexing, parsing, or code generation. The program does not execute if any compile-time error is present.


Error Reference

Zen reports errors in a consistent structured format. Compile-time errors include the source location. Runtime errors include only the error message — location information is not available at runtime.

Compile-time format:

[Zen  <ErrorType>]
  ├── <message>
  └── at: <file>:<line>:<col>

Runtime format:

[Zen  <ErrorType>]
  └── <message>


Compile-Time Errors

Compile-time errors are caught before execution. The program will not run until all compile-time errors are resolved.


SyntaxError

Raised when source text does not conform to Zen's grammar.

[Zen  SyntaxError]
  ├── Unexpected token '}' — expected expression
  └── at: main.zen:20:1
[Zen  SyntaxError]
  ├── Unterminated string literal — expected closing '"'
  └── at: main.zen:8:5
[Zen  SyntaxError]
  ├── Expected '(' after 'fn' in function declaration
  └── at: main.zen:15:4

Common triggers: - Mismatched or missing brackets, braces, or parentheses - Unterminated string literals - Malformed function, loop, or conditional declarations


TypeError

Raised when a value is used in a context that does not match its declared or expected type.

[Zen  TypeError]
  ├── Cannot assign 'string' to variable of type 'int'
  └── at: main.zen:5:10
[Zen  TypeError]
  ├── Argument 1 of 'process' expects 'int', got 'bool'
  └── at: main.zen:12:14
[Zen  TypeError]
  ├── Condition must be of type 'bool', got 'int'
  └── at: main.zen:9:7
[Zen  TypeError]
  ├── Ternary branches must return the same type — got 'int' and 'string'
  └── at: main.zen:17:5
[Zen  TypeError]
  ├── 'switch' condition must be of type 'int', got 'float'
  └── at: main.zen:22:10

Common triggers: - Assigning a value of the wrong type to a typed variable - Passing an argument of the wrong type to a function - Using a non-bool expression as a condition in if, while, or do-while - Using a non-int expression as a switch condition - Ternary branches resolving to different types


ArgumentError

Raised when a function is called with the wrong number of arguments.

[Zen  ArgumentError]
  ├── 'screen' accepts 1 to 2 argument(s), got 0
  └── at: main.zen:8:3
[Zen  ArgumentError]
  ├── 'multiply' accepts exactly 2 argument(s), got 5
  └── at: main.zen:31:5

Common triggers: - Calling a function with fewer arguments than required parameters - Calling a function with more arguments than it declares - Omitting a required argument when default parameters are partially defined


DeclarationError

Raised when a variable or function is declared incorrectly or violates a declaration rule.

[Zen  DeclarationError]
  ├── 'fn' is a reserved keyword and cannot be used as an identifier
  └── at: main.zen:3:5
[Zen  DeclarationError]
  ├── Nested function declarations are not allowed in Zen
  └── at: main.zen:10:3
[Zen  DeclarationError]
  ├── Variable 'x' must have an explicit type or use 'auto'
  └── at: main.zen:6:1
[Zen  DeclarationError]
  ├── 'List<auto>' is not a valid type — element type must be explicit
  └── at: main.zen:4:8
[Zen  DeclarationError]
  ├── Cannot manually assign to reactive variable 'total'
  └── at: main.zen:18:3

Common triggers: - Using a reserved keyword as an identifier - Declaring a function inside another function - Declaring a variable with no type annotation and no auto keyword - Using List<auto> as a type - Manually reassigning a reactive variable


ConstError

Raised when a const variable is reassigned after declaration.

[Zen  ConstError]
  ├── Cannot reassign constant 'MAX' — declared as 'const' on line 2
  └── at: main.zen:14:3

Common triggers: - Assigning a new value to a const variable anywhere after its declaration - Using a const variable as a loop counter or accumulator


SemanticError

Raised when code is syntactically valid but violates a language rule that cannot be caught by grammar alone.

[Zen  SemanticError]
  ├── 'return' used outside of a function body
  └── at: main.zen:3:1
[Zen  SemanticError]
  ├── 'break' used outside of a loop or switch block
  └── at: main.zen:25:5
[Zen  SemanticError]
  ├── 'continue' used outside of a loop block
  └── at: main.zen:19:5
[Zen  SemanticError]
  ├── Function 'add' does not return a value on all code paths
  └── at: main.zen:7:1
[Zen  SemanticError]
  ├── Undefined variable 'count' — used before declaration
  └── at: main.zen:11:9
[Zen  SemanticError]
  ├── Undefined function 'compute' — no declaration found in scope
  └── at: main.zen:44:3

Common triggers: - Using return, break, or continue outside their valid contexts - Referencing a variable or function that has not been declared - A non-void function that does not return a value on all execution paths - Using a variable before it has been assigned a value


ArrayError

Raised when a fixed-size array declaration is invalid.

[Zen  ArrayError]
  ├── Array size must be a positive integer greater than 0
  └── at: main.zen:7:3
[Zen  ArrayError]
  ├── Partial initializer not allowed — array of size 4 requires exactly 4 elements
  └── at: main.zen:9:5
[Zen  ArrayError]
  ├── Negative index -1 is not allowed — array indices must be non-negative integers
  └── at: main.zen:12:6

Common triggers: - Declaring an array with size 0 or a negative size - Providing an initializer list that does not exactly match the declared array size - Using a negative literal as an array index


ExportError

Raised when an export rule is violated.

[Zen  ExportError]
  ├── Cannot export 'b' — only compile-time constant values can be exported
  └── at: utils.zen:6:1
[Zen  ExportError]
  ├── A file may only contain one 'export' statement
  └── at: utils.zen:12:1
[Zen  ExportError]
  ├── A file cannot use both 'import' and 'export'
  └── at: utils.zen:1:1

Common triggers: - Exporting a variable whose value is a runtime expression - Declaring more than one export statement in a file - Using both import and export in the same file


ImportError

Raised when an import cannot be resolved or violates an import rule.

[Zen  ImportError]
  ├── 'multiply' is not exported by 'utils.zen'
  └── at: main.zen:1:1
[Zen  ImportError]
  ├── Cannot resolve module 'helpers.zen' — file not found
  └── at: main.zen:1:1
[Zen  ImportError]
  ├── 'import' must appear before all other declarations
  └── at: main.zen:10:1

Common triggers: - Importing a name that does not exist in the target file's export list - Importing a file that does not exist on disk - Placing an import statement after other declarations in the file


InternalError

Raised when the compiler encounters an unexpected internal failure. This indicates a bug in the Zen compiler rather than user code.

[Zen  InternalError]
  ├── Unexpected compiler state in IR generation
  └── at: main.zen:0:0
[Zen  InternalError]
  ├── LLVM code generation failed due to invalid AST node
  └── at: main.zen:22:14
[Zen  InternalError]
  ├── Null reference encountered during type resolution
  └── at: main.zen:0:0

Common triggers: - Invalid or unexpected AST structure - Codegen receiving unsupported node types - Compiler state corruption during IR generation - Missing or broken type resolution - Bugs in compiler passes (parser / semantic / IR / optimizer)

---

#### ReferenceError

Raised when a variable, function, struct, field, or map key is referenced but has not been defined.
[Zen ReferenceError] ├── Function 'compute' is not defined └── at: main.zen:44:3

[Zen ReferenceError] ├── Struct 'Player' is not defined └── at: main.zen:12:5

[Zen ReferenceError] ├── Field 'salary' does not exist in struct 'Employee' └── at: main.zen:27:8

[Zen ReferenceError] ├── Key 'email' is not defined in Map 'user' └── at: main.zen:33:10

[Zen ReferenceError] ├── Method 'calculate' is not defined └── at: main.zen:19:6
Common triggers:
- Calling a function that has not been declared
- Accessing a struct that has not been defined
- Accessing a field that does not exist in a struct
- Accessing a key that does not exist in a map layout
- Calling a method that does not exist on a type


Runtime Errors

Runtime errors are raised during program execution and cannot always be anticipated at compile time. They terminate the program immediately.


IndexError

Raised when a List or fixed-size array is accessed with an index that is out of bounds at runtime.

[Zen  IndexError]
  └── Index 5 is out of bounds for List of length 3 — valid range is 0 to 2
[Zen  IndexError]
  └── Index 12 is out of bounds for array of length 5 — valid range is 0 to 4

Common triggers: - Accessing a list or array element at an index greater than or equal to its length - Off-by-one errors when iterating near the end of a collection


MemoryError

Raised when a heap object is accessed after it has been freed.

[Zen  MemoryError]
  └── Use after free — 'nums' has been freed and is no longer accessible
[Zen  MemoryError]
  └── Use after free — inner list at index 2 of 'matrix' has been freed

Common triggers: - Accessing a List or Map after calling .free() on it - Accessing a freed inner list within a nested List<List<T>> - Retaining a reference to a freed object across function calls


LoopError

Raised when a loop in iterates over a Map whose value types cannot be resolved uniformly at runtime.

[Zen  LoopError]
  └── Cannot iterate — Map 'data' contains heterogeneous value types
[Zen  LoopError]
  └── Cannot iterate — Map 'config' contains nested values incompatible with 'loop in'

Common triggers: - Using loop in on a Map that holds values of mixed types - Using loop in on a Map with nested or complex value structures


PanicError

Raised explicitly by the program via sys.panic(). Signals an unrecoverable state defined by the developer.

[Zen  PanicError]
  └── negative value not allowed
[Zen  PanicError]
  └── unreachable code path reached in 'resolve'

Common triggers: - Explicit sys.panic("message") call to abort on an invalid program state - Defensive assertions that should never be reached in correct programs


13.4 Error Improvement Roadmap

ZEN v1.0.0 provides partial stack traces showing only the frame where the error occurred. The following improvements are planned for v2:

  • Full call stack traces across all active frames
  • Better source location tracking through nested expressions
  • Recoverable runtime errors
  • Improved error messages with suggested fixes

Appendix

A. Reserved Keywords

The following identifiers are reserved by the language and cannot be used as user-defined names.

Keyword Category
int Type
double Type
string Type
bool Type
List Type
Map Type
fn Function declaration
return Function
const Declaration modifier
auto Type inference
if Control flow
else if Control flow
else Control flow
switch Control flow
loop Loop
while Loop
do Loop
in Loop iteration
of Loop iteration
break Loop control
continue Loop control
struct Data structure
this Struct method context
async Concurrency (reserved)
await Concurrency (reserved)
export Module
import Module
from Module

B. Reserved Identifiers

The following names are reserved as built-in functions, standard library functions, or global constants. They cannot be redeclared by user code.

Global Constants

PI TAU E PHI SQRT2 LN2 LN10 SEED I32_MAX I32_MIN F64_MAX F64_MIN F64_EPS INF NEG_INF NAN

Core Functions

screen input type Int Double Bool String toString toInt length

Standard Functions

isEven isOdd isPositive isNegative abs max min clamp sign pow sqrt square cube floor ceil round toFixed mod gcd lcm factorial isPrime lerp normalize between sin cos tan log exp random randomInt reverse indexOf slice charAt replace contains upperCase lowerCase startsWith endsWith trim splitAt repeat count padStart padEnd padCenter capitalize extName match json

Namespace Identifiers

os fs sys time http net


C. Operator Precedence

Operators are listed from highest to lowest precedence. Operators on the same row have equal precedence and are evaluated left to right.

Level Operators Description
1 (highest) () Parenthesised grouping
2 ++ -- ! - Unary operators
3 * / % Multiplicative
4 + - Additive
5 < > <= >= Relational comparison
6 == != Equality
7 && Logical AND
8 \|\| Logical OR
9 ? : Ternary
10 (lowest) = += -= *= /= %= Assignment

D. Type Default Values

When a variable is declared without an initializer, it is lowered to its type's default value.

Type Default
int 0
double 0.0
string ""
bool false
List<T> []
Map {}

E. Type Conversion Reference

From To Function
double int Int(x) — truncates
string int Int(x)
bool int Int(x)true1, false0
int double Double(x)
string double Double(x)
bool double Double(x)true1.0
int string String(x)
double string String(x)
bool string String(x)
int bool Bool(x)0false, non-zero → true
string bool Bool(x)"true"true, "false"false

F. Implicit Type Behavior

Context Behavior
int operand with double in expression int promoted to double; result is double
string + any type via + Other operand coerced to string; result is string
Any other cross-type expression Compile-time TypeError

G. Data Structure Constraints Summary

Type Heap Resizable Typed Nestable Pass as Param
Map Yes Yes No Yes No
List<T> Yes Yes Yes Yes Yes
Fixed Array No No Yes Yes No
struct No No Yes Yes No

H. Module Rules Summary

Rule Detail
One export per file Multiple export statements are a compile-time error
Export at bottom Required for variables; recommended for functions
Static values only Expressions and runtime values cannot be exported
No import in exported file An exporting file must not import
Import at top All imports must precede any other statements
Direct name access No namespace prefix on imported identifiers
Exact name match Imported names must match the export list
.zen extension Import paths must reference .zen files

I. Compilation Pipeline Summary

Stage Input Output
Lexer .zen source Token stream
Parser Token stream AST
Code Generator AST .ll LLVM IR
Clang (-O2) .ll LLVM IR Native binary

J. Error Type Reference

Error Category Trigger
TypeError Compile-time Type mismatch in assignment or expression
ArgumentError Compile-time Wrong number of arguments to a function
ReferenceError Compile-time Variable, function, struct, field, or map key referenced before definition
DeclarationError Compile-time Invalid identifier or declaration
ConstError Compile-time Reassignment of a constant
ExportError Compile-time Invalid export — expression value or duplicate export
ImportError Compile-time Unresolved import name or missing file
SyntaxError Compile-time Source does not conform to grammar
ArrayError Compile-time Invalid array size or partial initializer
MemoryError Runtime Use after free
IndexError Runtime Out-of-bounds array or list access
PanicError Runtime Explicit sys.panic() call
LoopError Runtime loop in on heterogeneous or nested Map

K. Installation

Zen can be installed depending on the target platform.

All Platforms (Linux, macOS, Android)

curl -fsSL https://raw.githubusercontent.com/jishith-dev/Zen/main/install.sh | bash

Windows

Not available in v1 yet.


  • Source Code:
  • GitHub: https://github.com/Jishith-dev/Zen
  • Documentation: https://https://jishith-dev.github.io/zen-doc/
  • Issue Tracker: https://github.com/Jishith-dev/Zen/issues

M. Open Source

Zen is an open-source project.

You are free to: - Use Zen in personal or commercial projects - Modify the compiler - Contribute improvements and fixes

License: MIT


N. Contact

For bugs, contributions, or discussions:

  • Email: jishithmp534@gmail.com
  • GitHub: https://github.com/Jishith-dev/Zen

Disclaimer

Zen v1 is the first stable release of the language and compiler.

While most features are documented and implemented, there may still be: - Undocumented behaviors - Edge-case undefined behavior (UB) - Minor inconsistencies in certain compiler paths

If you encounter any unexpected behavior, bugs, or missing documentation, please report it.

This helps improve the language and ensures future releases are more stable and consistent.