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ZEN Programming Language

Statically typed · AOT compiled · LLVM backend
Version 3.1.0 · Stable · October 2026

Version Status Released LLVM

Termux Linux

GitHub Issues Contact


Installation

Quick install (latest release)

curl -fsSL https://raw.githubusercontent.com/Jishith-dev/Zen/main/install.sh | bash -s -- -y

Other ways to install

Specific version

curl -fsSL https://raw.githubusercontent.com/Jishith-dev/Zen/main/install.sh | bash -s -- -y --tag 0.1.0

From a branch (latest commit, unpinned, no VERSION check)

curl -fsSL https://raw.githubusercontent.com/Jishith-dev/Zen/main/install.sh | bash -s -- -y --branch main

Custom install location

curl -fsSL https://raw.githubusercontent.com/Jishith-dev/Zen/main/install.sh | bash -s -- -y --prefix /usr/local

Interactive (asks before installing deps or editing your shell rc)

curl -fsSL https://raw.githubusercontent.com/Jishith-dev/Zen/main/install.sh | bash

Reinstall / upgrade

curl -fsSL https://raw.githubusercontent.com/Jishith-dev/Zen/main/install.sh | bash -s -- -y --force

Skip PATH edit

curl -fsSL https://raw.githubusercontent.com/Jishith-dev/Zen/main/install.sh | bash -s -- -y --no-rc-edit

From a local clone

git clone https://github.com/Jishith-dev/Zen.git
cd Zen
./install.sh -y

Options

Pass these after bash -s --:

Option What it does
--tag <tag> Install a specific release tag (default: latest release)
--branch <name> Install from a branch (latest commit, no VERSION check)
--prefix <dir> Where to put the zen symlink (default: ~/.local/bin, or $PREFIX/bin on Termux)
--force Reinstall even if the same ref is already installed
-y, --yes Answer yes to all prompts and auto-install dependencies
--no-rc-edit Don't edit shell rc files to add PATH
-h, --help Show installer help

Environment variables

Variable Effect
ZEN_REF Same as --tag
ZEN_PREFIX Same as --prefix
ZEN_REPO Override the git repository URL
ZEN_INSTALL_DIR Override the install directory (default: ~/.zen)

Requirements

git, node, pkg-config, LLVM 20+ (clang, llc, opt) and libcurl headers. With -y the installer sets these up for you. Native Windows is not supported yet (use WSL).


Issues

Found a bug or have an idea? Open a GitHub issue.


Introduction

ZEN is a statically compiled, LLVM-based programming language built around one principle: every construct must have a deterministic representation in the compiler. If it cannot be precisely defined, it does not exist in the language.

ZEN is an open-source programming language, and its development is open to everyone. Whether you are a compiler enthusiast, a language designer, or simply curious about how programming languages work at a fundamental level, you are welcome to explore, contribute, and build with ZEN. The source code, compiler implementation, and this specification are all publicly available. Contributions in any form — bug reports, suggestions, tooling, or improvements to the language itself — are valued and encouraged. ZEN is built in the open, and its future is shaped by everyone who chooses to be part of it.


Origin

ZEN was designed and implemented by Jishith as an independent programming language project.

The language grew out of a practical need: a compiler-oriented system that behaves predictably from source to binary. Early work focused on LLVM IR generation and formal lexical rules; over time this evolved into a complete language definition — with a structured grammar, a well-specified type system, and a compilation pipeline designed for clarity over cleverness.

The name ZEN reflects the design philosophy directly. Not as metaphor, but as method: simplicity achieved through deliberate reduction, not accident.


Philosophy

If it cannot be precisely defined, it does not exist in the language.

This constraint drives every decision in ZEN's design:

  • No ambiguous behavior. Every expression evaluates to exactly one outcome, defined at compile time.
  • No hidden transformations. The compiler does not silently rewrite code. What you write is what executes.
  • No syntactic sugar beyond specification. Convenience constructs are not added unless they can be fully and formally defined.

The language is designed from the compiler's perspective first. Ease of implementation and correctness of semantics take precedence over surface-level ergonomics. This makes ZEN well-suited for systems-level work, compiler tooling, and any domain where predictability matters more than brevity.


Design Goals

Goal Description
Minimal syntax surface The language avoids redundant keywords and constructs with overlapping semantics.
Deterministic semantics Compile-time and runtime behavior are fully specified; no undefined behavior.
Compiler-first design Language constructs are designed for implementation clarity and unambiguous parsing.
LLVM intermediate target ZEN compiles to LLVM IR as its primary intermediate representation.
Structural programming model Explicit logic construction with no hidden control flow.

Version

Current Version: v3.1.0


v3.1.0

  • Added automatic initialization of Map fields in structs when no initializer is provided
  • Added labeled function arguments using label: value syntax
  • Made path.join() accept two or more path components
  • Added variadic print() for printing multiple values separated by spaces, with a newline at the end
  • Added Map.type(key) to return the stored value's canonical type, including nested List types
  • Restricted explicit type arguments to generic-capable calls, such as getList()
  • Improved nested List type inference and validation in function returns and Map operations
  • Improved List depth and element-type checks during indexing
  • Added runtime bounds checking for string indexing
  • Improved compiler diagnostics, type errors, and typo suggestions
  • Fixed compiler, runtime, and CLI bugs

Host Language

Zen's compiler is implemented in JavaScript and runs on Node.js. The compiler emits LLVM IR, which is then compiled to native machine code using the LLVM toolchain.

Dependencies

The installer (install.sh) installs all of these automatically when run with -y. Install them manually only if you are building by hand.

Dependency Purpose
git Downloads Zen and registry packages
node Runs the Zen compiler
clang Compiles the runtime and links native binaries
llvm 20+ Provides llc and opt (tested up to LLVM 30)
pkg-config Locates libcurl
libcurl dev headers Needed to build the HTTP and TCP runtime

Installing Dependencies

Termux (Android)

pkg install git nodejs clang llvm pkg-config libcurl

Ubuntu / Debian

sudo apt install git nodejs pkg-config libcurl4-openssl-dev wget gnupg
wget https://apt.llvm.org/llvm.sh && chmod +x llvm.sh
sudo ./llvm.sh 21 all
The default llvm package in apt is often older than 20, so install LLVM 21 from apt.llvm.org as shown.

Arch Linux

sudo pacman -S git nodejs clang llvm pkgconf curl

Fedora

sudo dnf install git nodejs clang llvm pkgconf-pkg-config libcurl-devel

openSUSE

sudo zypper install git nodejs clang llvm pkg-config libcurl-devel

macOS

brew install git node llvm curl pkg-config

Windows

Native Windows is not supported yet. Use WSL and follow the Ubuntu / Debian steps above.


CLI Usage

Zen provides a comprehensive command-line interface for compiling, inspecting, running, testing, package management, and project scaffolding. Running zen with no arguments opens the interactive REPL (type exit() to quit).

Compilation & Development

zen run <file>             # Compile and run program
zen build <file>           # Build executable binary
zen ir <file>              # Generate LLVM IR
zen ast <file>             # Print Abstract Syntax Tree
zen tokens <file>          # Print lexer tokens
zen clean                  # Remove build artifacts
zen fmt <file> [--r]       # Format code 
zen lint <file>            # Show errors and warnings
zen test                   # Run tests
zen test <package>         # Run an installed package's test.zen
zen lsp                    # Start the language server (used by editors)

Zen formatter

Formats .zen files. Output goes next to the source as name.formatted.zen (the original is never touched).

Usage

zen fmt <path...> [-r | --recursive] [--no-comments]
Command What it formats
zen fmt a.zen one file
zen fmt a.zen b.zen several files
zen fmt src .zen files directly inside src
zen fmt src -r everything under src, all subfolders
zen fmt . -r the whole project
zen fmt *.zen shell glob, works as normal multiple paths

Flags

  • -r, --recursive descend into subdirectories (flag position doesn't matter)
  • --no-comments drop comments from the output

Rules

  • Skipped always: *.formatted.* files (so re-running never formats its own output)
  • Skipped when recursing: node_modules, build, .git, .zen
  • Duplicate paths are formatted once
  • Errors: Path not found: <path> if an input doesn't exist, No .zen files found if nothing matched

Breaking change

The old dir/* and dir/** syntax is removed. The shell expanded them before zen saw them. Use dir and dir -r instead.


Built-in Reference

zen info global <name>                 # Docs for a global function
zen info namespace <name>              # Docs for a namespace
zen info namespace <name> --<method>   # Docs for one method (e.g. zen info namespace http --getProgress)

Project Management

zen init <name>            # Create a new runnable Zen project
zen init <name> --bin      # Create a new library Zen package

Package Registry

zen install <package> [more...]   # Install one or more packages
zen install <package>@<semver>    # Install a specific version
zen uninstall <package> [more...] # Remove one or more installed packages
zen upgrade <package>             # Upgrade an installed package
zen installed                     # Show installed package count
zen read <package> [--raw]        # Render a package README in the terminal
zen search <package>              # Search packages
zen kind <package>                # Show package kind (main/bin)
zen mine                          # List your published packages
zen publish                       # Publish/update your package
zen unpublish                     # Remove your package from registry
zen list                          # Browse all available packages
zen deps                          # Generate dependencies (also detects native/*.o)

Updating Zen

zen update                 # Update to the latest release without the original install command
zen update --dev           # Update to the dev version

Authentication

zen signup                 # Create a Zen Registry account
zen login                  # Login to your account
zen whoami                 # Show currently logged-in user
zen logout                 # Logout and remove credentials
zen recovery               # Recover forgotten password

Help & Version

zen --help                 # Show help menu
zen --h                     # Show help menu (short form)
zen help                   # Show help menu (verbose)
zen --version              # Show Zen version
zen --v                    # Show Zen version (short form)
zen version                # Show Zen version (verbose)
zen --v <package>          # Show an installed package's version
zen --version <package>    # Same as above
zen version <package>      # Same as above

Compilation Flags

Optimization level (for run and build):

zen run <file> -O0         # No optimization
zen run <file> -O1         # Basic optimization
zen run <file> -O2         # Standard optimization (default)
zen run <file> -O3         # Aggressive optimization

zen build <file> -O0       # No optimization
zen build <file> -O1       # Basic optimization
zen build <file> -O2       # Standard optimization (default)
zen build <file> -O3       # Aggressive optimization

Native linking:

zen run <file> --link a.o b.o      # Link extra object files
zen run <file> --flags -lmariadb   # Pass extra linker flags

Examples

Compile and run a single file:

zen run hello.zen

Build a project into binary:

zen build myapp
# Creates: ./build/myapp

Create a new project:

zen init calculator
cd calculator
zen run main.zen (or entry file)

Create a library package:

zen init string-utils --bin

Install and use packages:

zen install banking calculator
zen install banking@1.2.0
zen read banking

Publish your package:

zen publish
# Publishes package defined in zen.json

Browse registry:

zen list
# Shows packages with pagination

Notes

  • All build artifacts are stored inside the build/ directory.
  • Zen compiles to native binaries using LLVM.
  • zen init <name> creates a project directory containing a starter main.zen file and a zen.json project configuration.
  • Each command is designed for development, debugging, and compilation workflows.

Examples

Hello World

screen("Hello World!")

Simple Variables

string name = "Zen"
const int age = 21
const List<int> a
const Person p

screen(name)
screen(`Age: ${age}`)

Loop Example

loop (int i = 0, i < 10, i++) {
  screen(i)
}

Compilation Flow

zen tokens main.zen     # Lexical analysis
zen ast main.zen        # Parse into AST
zen ir main.zen         # Generate LLVM IR
zen build main.zen      # Build executable
zen run main.zen        # Compile and run directly

Errors

See errors.md for all error types.


Reactive Variables

Zen introduces a first-class language feature called reactive variables — variables that automatically recompute their value whenever a referenced variable changes.

Syntax

reactive <type> <identifier> = <expression>
int b = 20
reactive int a = b + 10   # a is 30

b = 50                     # a automatically becomes 60

How It Works

A reactive variable holds a live binding to its defining expression. Rather than capturing the value at the time of declaration, it captures the expression itself. Any time a variable referenced in that expression is reassigned, the reactive variable recomputes.

int x = 5
int y = 10
reactive int sum = x + y   # sum is 15

x = 20                      # sum is now 30
y = 2                       # sum is now 22

Rules and Constraints

Only variable reassignment triggers recomputation. A reactive variable updates only when a referenced variable is reassigned via =. Mutations that do not go through reassignment do not trigger an update.

const variables do not trigger updates. Since const variables cannot be reassigned, a reactive expression that references only const values behaves as a regular variable — it is computed once at declaration and never again.

const int base = 100
reactive int val = base + 50   # val is 150 — never updates, base is const

Reactive variables work on variable references only. The expression must reference named variables. Expressions that reference only literals are legal but pointless — they will never recompute.

reactive int x = 5 + 3   # always 8 — no variable to trigger recomputation

A reactive variable cannot be manually reassigned. Once declared as reactive, its value is exclusively owned by its expression. Direct reassignment is a compile-time error.

reactive int a = b + 10

a = 99   # compile-time error: cannot manually assign to a reactive variable

Reactive variables can reference other reactive variables. A chain of reactive dependencies is fully supported. Updates propagate through the chain in declaration order.

int base = 10
reactive int doubled = base * 2     # 20
reactive int final   = doubled + 5  # 25

base = 20   # doubled → 40, final → 45

Summary

Property Behavior
Trigger Reassignment of a referenced variable
const references No trigger — computed once
Manual reassignment Compile-time error
Chained reactives Supported — propagates in order
Expression type Variable references only

Threads

Zen supports real concurrent threads: each thread runs in parallel with the rest of the program.

Thread Functions

Thread functions are declared with the thread keyword and are started like a normal function call.

thread fn worker(string name, int count) {
    screen(`${name} running ${count} times`)
}

worker("A", 3)
worker("B", 5)

threads.waitAll()

Rules

  • Thread functions can accept parameters.
  • Thread functions cannot return a value (only void is allowed).
  • Struct methods can also be threads: thread run(int a) {}.
  • Thread functions and thread methods can be exported and imported.

⚠️ Race Conditions: Threads run truly concurrently. If multiple threads modify the same data at the same time, race conditions may occur. Use shared state carefully.


Enumerations (enum)

Zen provides enumerations (enum) for defining a fixed set of named constant integer values.

Syntax

enum <Name> {
    value1,
    value2,
    value3 = 10
}

Example

enum Color {
    green,
    red,
    blue = 3
}

screen(Color.green)   # 0
screen(Color.red)     # 1
screen(Color.blue)    # 3

Rules

  • Enum values must be constant integers.
  • Values without an explicit assignment are automatically incremented.
  • Only single-value enum members are supported.

Semantics

Zen distinguishes between value semantics and reference semantics.

Value Semantics

User-defined structs use value semantics. Assigning a struct or passing it to a function creates a copy of the value.

Person a = ...
Person b = a   # b is an independent copy

Primitive types (int, long, double, bool, and byte) also behave as values.

Reference Semantics

The following types use reference semantics:

  • string
  • List
  • Map
  • Json
  • JsonObject
  • JsonArray
  • HttpServer
  • HttpRequest
  • HttpResponse
  • Tcp
  • TcpServer
  • Ptr

Assigning or passing one of these values copies only a reference to the underlying object rather than duplicating the object itself. This is required because these types represent runtime-managed resources or dynamically allocated data.

Memory Management

Primitive values (int, long, double, bool, and byte) require no manual memory management. They are stored in local or global storage managed by the compiler.

Strings and the reference-semantic built-in types allocate heap memory or runtime resources, and therefore provide a free() method. Where a built-in type requires explicit cleanup, it is documented alongside that type's API.

Using an object after it has been freed is caught at compile time. If the compiler cannot determine it statically, the runtime detects it and raises a MemoryError.

Ownership

Reference-semantic types follow ownership semantics.

The object that creates or owns a runtime resource is responsible for releasing it by calling free(). Child objects, borrowed references, or values obtained from another object must not be freed directly.

Map parent
Map child = parent.getMap("child")

parent.free()   # Correct
child.free()    # Illegal

Whenever possible, the compiler diagnoses ownership violations at compile time. If a violation cannot be determined statically, the runtime detects the error and terminates execution.

After an object has been freed, it immediately becomes invalid. Any attempt to access it, modify it, or free it again is illegal.

In short, the parent owns the lifetime of all of its children. Only the owner of a runtime resource is permitted to destroy it.


String Semantics

string is a reference-semantic type.

All strings in Zen are heap-allocated (created with strdup), including string literals. A string variable holds a reference to heap memory containing the string data. Assigning or passing a string copies the reference rather than duplicating the underlying data, so aliases refer to the same string.

Temporary strings, such as the intermediate results of concatenation, are freed automatically by the compiler. A string stored in a variable is owned by that variable and can be released with free() when it is no longer needed.

string name = "Jishith"
string alias = name   # alias refers to the same string

name.free()           # alias is now invalid too

Heap Memory Release

Every heap-owned type in Zen provides a .free() method for explicitly releasing the memory it owns.

Any type that owns heap-allocated memory must expose .free() to release that memory.

This provides a consistent and explicit ownership model across Zen's type system.


Scope of This Specification

Version 3.1.0 defines the stable core of the language:

  • Lexical structure and token definitions
  • Grammar and core syntax rules
  • Primitive and composite data types (including numeric widening and bitwise operators)
  • Variable, reactive variable, enum, and struct declarations
  • Function definitions, callbacks, and threads
  • Module import/export system
  • Control flow constructs
  • Built-in HTTP client and HTTP server APIs
  • Built-in TCP networking API
  • Built-in JSON API
  • Built-in time, system, and operating system APIs
  • Built-in cryptographic API
  • Built-in filesystem and path APIs
  • Native interop (FFI and native object linking)
  • Compilation and evaluation model

Future versions will continue expanding the standard library, language features, and compiler optimizations.


Lexical Structure

The ZEN compiler reduces source text into a flat sequence of tokens before any parsing occurs. Each token carries four fields: a type and a value and line and column. All subsequent grammar rules operate on this token stream, never on raw source characters.


2.1 Source Encoding

ZEN source files are plain text. The language does not mandate a specific file encoding beyond ASCII compatibility for all reserved symbols and keywords. Identifiers and string contents may contain extended characters at the implementation's discretion.


2.2 Whitespace

Whitespace — spaces, tabs, and newlines — carries no syntactic meaning in ZEN and is fully discarded during tokenization. It serves only to separate adjacent tokens where ambiguity would otherwise arise.

int x = 10       # same token stream as:
int x=10

2.3 Comments

Comments are stripped during tokenization and produce no tokens. ZEN supports three comment forms:

Form Syntax Scope
Hash line comment # comment From # to end of line
Slash line comment // comment From // to end of line
Block comment /* comment */ Across any number of lines

Both single-line forms are equivalent. Neither is preferred or deprecated — their coexistence is intentional, allowing users to adopt whichever convention suits their style.

Block comments do not nest. The first */ encountered closes the comment regardless of any /* inside it.

# this is a comment
// this is also a comment

/*
  this spans
  multiple lines
*/

2.4 Keywords

The following identifiers are reserved by the language and may not be used as user-defined names:

Category Keywords
Types int long double byte string bool void List
Control Flow if else if else loop while do switch case default
Loop Control break continue
Iteration of
Functions fn return extern
Concurrency thread async await
Declarations struct enum const reactive private
Inference auto
Modules import export from as
Object this

Keywords are case-sensitive. fn is reserved; Fn and FN are valid identifiers.

async and await are reserved and the parser recognizes their syntax, but code generation for asynchronous concurrency is not yet implemented. Concurrency is currently provided by thread functions.

The in keyword was removed in v3.1.0 and is no longer reserved. private became reserved in v3.1.0, so any existing identifier named private must be renamed.


2.5 Identifiers

An identifier is a user-defined name for a variable, function, or other declared entity.

Rules:

  • Must begin with a letter (a–z, A–Z) or an underscore (_)
  • May contain letters, digits (0–9), and underscores in any position after the first character
  • May end with a digit
  • Are case-sensitive — count, Count, and COUNT are three distinct identifiers
  • Must not match any reserved keyword

Valid identifiers:

x
myVariable
_internal
value1
snake_case_name
counter2

Invalid identifiers:

1value       # begins with a digit
fn           # reserved keyword
my-var       # hyphens are not allowed

2.6 Literals

A literal is a fixed value written directly in source. ZEN defines six literal types: integer, long, byte, double, string, and boolean.

2.6.1 Integer Literals

A sequence of decimal digits with no prefix, suffix, or separator.

0
42
1000

Integer literals are represented by the int type.

Hexadecimal literals are supported using the 0x prefix. A hexadecimal literal with no suffix is always an int, even if its digits end in a letter such as B or F.

0xFF
0x1A3F
0x00
0xFB      # int 251, not a byte

Binary and octal representations are not supported.


2.6.2 Long Literals

A decimal integer followed by the L suffix.

0L
42L
100000L

The L suffix explicitly marks the literal as a long.

long timestamp = 1787763985L
long duration = 3600L

For hexadecimal literals, an underscore is required before the suffix.

0xFF_L
0xFFFFFFFF_L
0x100000000_L

2.6.3 Byte Literals

A decimal integer followed by the B suffix.

0B
1B
42B
127B

The B suffix explicitly marks the literal as a byte.

byte value = 127B

byte is signed, with a range of -128 to 127. A suffixed value outside this range wraps using two's complement (for example, 255B is -1).

For hexadecimal literals, an underscore is required before the suffix, because B is also a valid hexadecimal digit.

0xFB_B
0x00_B
0x7F_B

Without the underscore there is no suffix and the literal is an int: 0xFB is int 251, while 0xFB_B is a byte.

byte value = 0x7F_B

Decimal suffixes (42L, 42B) need no underscore.


2.6.4 Double Literals

A decimal integer part, a dot, and a decimal fractional part. Both parts are required.

3.14
0.5
100.0

Scientific notation is supported.

1e300
1.5e-10
2E+5

A bare integer such as 42 is not a valid double literal; 42.0 must be written explicitly.

double value = 42.0

2.6.5 String Literals

A sequence of characters enclosed in matching double or single quotes. Both forms are equivalent.

"hello, world"
'hello, world'

Escape sequences

Strings support \e (the ESC character) and \xHH (a byte given as two hex digits). They are useful for ANSI terminal colors.

screen("\e[31mError\e[0m")
screen("\x41")

Backtick Strings

ZEN also supports backtick-delimited strings — ` — which offer two additional capabilities over quoted strings.

Multiline strings

Backtick strings preserve newlines and indentation exactly as written in source. No escape sequences are needed.

string msg = `hello
hi
how are you`

Template literals

Backtick strings support inline expression interpolation using ${}. Any valid Zen expression can appear inside the braces.

string name = "Zen"
string msg = `Hello, ${name}!`

int a = 10
int b = 20
string result = `Sum of ${a} and ${b} is ${a + b}`

Multiline and interpolation can be combined freely.

string user = "Achu"
string out = `Welcome, ${user}.
Your session has started.`

Form Type Multiline Interpolation
42, 0xFB int — —
42L, 0xFF_L long — —
42B, 0xFB_B byte — —
3.14, 1e300 double — —
"..." string No No
'...' string No No
`...` string Yes Yes

2.6.6 Boolean Literals

Exactly two values, lowercase:

true
false

Any other casing (True, TRUE) is not a boolean literal and will be interpreted as an identifier.

bool can also be used in arithmetic and bitwise operations (true = 1, false = 0).


2.7 Operators

Operators are fixed-character sequences that form their own token type. ZEN defines six operator categories.

Assignment Operators

Operator Meaning
= Assign
+= Add and assign
-= Subtract and assign
*= Multiply and assign
/= Divide and assign
%= Modulo and assign

Arithmetic Operators

Operator Meaning
+ Addition (or string concatenation)
- Subtraction
* Multiplication
/ Division
% Modulo

If either operand of + is a string, the other operand is converted to a string and the two are concatenated.

Arithmetic follows numeric widening: byte → int → long → double. bool can also be used in arithmetic (true = 1, false = 0).

Unary Operators

Operator Meaning
+ Unary plus
++ Increment
-- Decrement
! Logical NOT

Comparison Operators

Operator Meaning
== Equal
!= Not equal
>= Greater than or equal
<= Less than or equal
> Greater than
< Less than

Logical Operators

Operator Meaning
&& Logical AND
\|\| Logical OR

Bitwise Operators

Operator Meaning
& Bitwise AND
\| Bitwise OR
^ Bitwise XOR
<< Shift left
>> Shift right
~ Bitwise NOT

Bitwise operators work on integer types (byte, int, long) and on bool.


2.8 Token Summary

Every unit of source text falls into one of the following token types:

Token Type Examples
KEYWORD fn, if, const, return
IDENTIFIER x, myVar, _count
int 0, 42, 1000
long 0L, 67L, 2600000000L
byte 0B, 120B, -4B
double 3.14, 0.5, 100.0
string "hello", 'world'
bool true, false
OPERATOR +, ==, &&, ++

3. Types

ZEN is a statically typed language. Every value has a type known at compile time. This section defines the six primitive types that form the foundation of the type system.

Data structure types — List, struct, and fixed-size arrays — are defined separately in Section 5.


3.1 Primitive Types

ZEN defines six primitive types:

Type Description Example Literals
int Integer number 0, 42, 1000
long 64-bit integer number 0L, 42L, 100000L
byte 8-bit signed integer (-128 to 127) 0B, 42B, 127B
double Floating-point number 3.14, 0.5, 1e300
bool Boolean value true, false
string Text value "hello", 'world'

These are reserved keywords and cannot be used as identifiers.


3.1.1 int

Represents a whole number. Decimal and hexadecimal notation are supported. Negative values are expressed using the unary - operator, and unary + is also valid.

int x = 42
int y = 0
int z = -10
int p = +10

int hex = 0xFF

A hexadecimal literal with no suffix is always an int, even if it ends in B or F (0xFB is 251).


3.1.2 long

Represents a 64-bit integer. Long literals use the L suffix.

long x = 42L
long timestamp = 1787763985L
long duration = 3600L

Hexadecimal long literals need an underscore before the suffix.

long value = 0xFFFFFFFF_L

3.1.3 byte

Represents an 8-bit signed integer with a range of -128 to 127. Byte literals use the B suffix.

byte x = 0B
byte y = 42B
byte max = 127B

A suffixed value outside the range wraps using two's complement (255B is -1).

Hexadecimal byte literals need an underscore before the B suffix, because B is also a hexadecimal digit.

byte value = 0x7F_B
byte zero = 0x00_B
byte neg = 0xFF_B     # -1

Without the underscore the literal is an int: 0xFB is int 251, while 0xFB_B is a byte.


3.1.4 double

Represents a floating-point number. Both the integer part and the fractional part must be written explicitly — a bare integer is not a valid double literal. Scientific notation is supported.

double pi = 3.14
double zero = 0.0
double rate = 100.0
double big = 1e300
double tiny = 1.5e-10

3.1.5 bool

Represents a boolean value. Only two values exist: true and false. Both are lowercase; any other casing is treated as an identifier, not a boolean.

bool active = true
bool done = false

bool can also be used in arithmetic and bitwise operations, where true is 1 and false is 0.

int n = true + true      # 2

3.1.6 string

Represents a sequence of characters. String literals may be enclosed in either double or single quotes; both forms produce identical values.

string name = "ZEN"
string greeting = 'hello'

Backtick strings are also supported for multiline strings and template interpolation.

string name = "ZEN"
string message = `Hello, ${name}!`

Strings are heap-allocated and reference-semantic. See Semantics for ownership and free().


3.2 Type Behavior in Expressions

ZEN does not perform implicit type casting in general. Types must match at assignment and in most expression contexts. Two specific exceptions exist: numeric promotion and string coercion.


3.2.1 Numeric Promotion

When operands of different numeric types are used in an arithmetic expression, ZEN automatically promotes the lower-ranked numeric type to the higher-ranked type for the duration of that expression.

The promotion hierarchy is:

byte → int → long → double

The result uses the highest-ranked numeric type present in the expression.

double result = 3.14 + 2
# 2 is promoted to double → result is 5.14

long x = 10L + 20
# 20 is promoted to long → result is 30L

int y = 10 + 2B
# 2B is promoted to int → result is 12

double z = 10B + 0.5
# 10B is promoted through int/long to double → result is 10.5

Promotion is expression-scoped. The original variable is not modified.

int a = 5
double b = 2.0

double c = a + b
# a is promoted to double within this expression only

# a remains int outside of the expression

3.2.2 String Coercion

When one operand of + is a string, the other operand is implicitly coerced to its string representation. The result is always string. This is the only form of cross-type coercion ZEN permits.

string s = "count: " + 10        # → "count: 10"
string t = "value: " + 3.14      # → "value: 3.14"
string u = "active: " + true     # → "active: true"
string i = "active: " + 10L      # → "active: 10"
string k = "active: " + 10B      # → "active: 10"

Coercion is one-directional: a non-string operand is converted to string, never the reverse.

int x = 5 + "3"                  # error: int context, no coercion applies

4. Grammar & Syntax

This section defines the syntactic rules of ZEN. Grammar rules are written in a simplified EBNF-style notation where:

  • = defines a rule
  • | means "or"
  • ? means optional (zero or one)
  • * means zero or more
  • + means one or more
  • "text" is a literal token
  • UPPER_CASE is a terminal token from the lexer
  • lower_case is a non-terminal rule defined in this section

4.1 Program Structure

A ZEN program is a sequence of top-level declarations. Code may exist at the global level as variable declarations or function definitions.

program
  = top_level_decl*

top_level_decl
  = var_decl
  | const_decl
  | function_decl
  | struct_decl

4.2 Blocks

A block is a sequence of statements enclosed in braces. Blocks define scope boundaries.

block
  = "{" statement* "}"

4.3 Statements

statement
  = var_decl
  | const_decl
  | assignment
  | function_call ";"?
  | return_stmt
  | if_stmt
  | switch_stmt
  | loop_stmt
  | while_stmt
  | do_while_stmt
  | loop_in_stmt
  | loop_of_stmt
  | block

4.4 Variable Declarations

Full Declaration

var_decl
  = type IDENTIFIER "=" expression
  | "auto" IDENTIFIER "=" expression
int a = 10
double pi = 3.14
string name = "ZEN"
bool active = true
long time = 1000000000000000L
byte b = 36B
auto x = 42

Declaration Without Initializer

A variable may be declared without an explicit value. The compiler lowers it to the type's default value.

var_decl_default
  = type IDENTIFIER
Type Default Value
int 0
double 0.0
long 0L
byte 0B
string ""
bool false
List<T> []
int a          # lowered to: int a = 0
long count     # lowered to: long count = 0L
byte value     # lowered to: byte value = 0B
double rate    # lowered to: double rate = 0.0
string label   # lowered to: string label = ""
bool flag      # lowered to: bool flag = false

Constant Declaration

Constants are declared with the const modifier before the type. They cannot be reassigned after declaration.

const_decl
  = "const" type IDENTIFIER "=" expression
const int MAX = 100
const string VERSION = "3.1.0"

4.5 Assignment & Reassignment

Variables may be reassigned using the = operator or any compound assignment operator. Constants may not be reassigned.

assignment
  = IDENTIFIER assign_op expression
  | index_access assign_op expression
  | field_access assign_op expression

assign_op
  = "=" | "+=" | "-=" | "*=" | "/=" | "%="
a = 10
a += 5
a -= 2
a *= 3
a /= 4
a %= 2

4.6 Expressions

expression
  = literal
  | IDENTIFIER
  | function_call
  | index_access
  | field_access
  | unary_expr
  | binary_expr
  | ternary_expr
  | "(" expression ")"

literal
  = INT_LITERAL
  | DOUBLE_LITERAL
  | STRING_LITERAL
  | BOOL_LITERAL
  | list_literal
  | struct literal

Binary Expressions

binary_expr
  = expression binary_op expression

binary_op
  = "+" | "-" | "*" | "/" | "%"
  | "==" | "!=" | ">=" | "<=" | ">" | "<"
  | "&&" | "||"

Standard operator precedence applies. Parentheses may be used to override precedence explicitly.

int a = 10 + 2 * 76        # multiplication first
int b = (10 + 2) * 76      # addition first
bool c = a > 10 && b < 500

Unary Expressions

unary_expr
  = ("+" | "-" | "!") expression
  | IDENTIFIER "++"
  | IDENTIFIER "--"
!active
-10
a++
b--

Ternary Expression

ternary_expr
  = expression "?" expression ":" expression

The condition must evaluate to bool. Both branches must return the same type — a type mismatch between the true and false branches is a compile-time error.

int max     = a > b ? a : b
string label = active ? "on" : "off"
int val     = a > 0 ? (a > 10 ? 2 : 1) : 0

Nesting is allowed. Each nested ternary must also satisfy the same-type constraint at every level.


Type Mismatch — Compile-time Error

# Error: branches return different types (int vs string)
auto x = a > b ? 42 : "hello"

# Error: branches return different types (bool vs int)
auto y = flag ? true : 0

Both the true branch and the false branch must resolve to the same static type. Zen performs this check at compile time — no implicit coercion is applied.

Access Expressions

index_access
  = IDENTIFIER "[" expression "]"

field_access
  = IDENTIFIER "." IDENTIFIER
  | IDENTIFIER "[" expression "]"     # runtime key access for Struct
arr[0]
matrix[1][2]
person.name

4.7 Function Declarations

function_decl
  = "fn" IDENTIFIER "(" param_list? ")" return_type? block

param_list
  = param ("," param)*

param
  = type IDENTIFIER
  | type IDENTIFIER "..."              # rest parameter

return_type
  = type
  | "auto"
  | (empty)                           # implicitly void
  • Function identifiers follow the standard identifier rules, except that they must not start with _ (underscore), as names beginning with _ are reserved for ZEN internal use.
  • Parameters are typed explicitly.
  • If no return type is specified, the function is implicitly void.
  • auto may be used as the return type; the compiler infers it from the return statement.
  • A rest parameter (type identifier...) collects remaining arguments into a List. It must be the last parameter.
  • Function declarations may not be nested inside another function.

Callback Parameters

Functions can accept other functions as parameters (callbacks).

callback_param
  = "fn" IDENTIFIER "(" type_list? ")" return_type

type_list
  = type ("," type)*
  • Callback parameters declare only the function signature.
  • They can accept zero or more typed parameters.
  • They may return any valid type, including void.
fn run(fn cb(string, int) void) {
  cb("ZEN", 10)
}

fn printMessage(string name, int age) {
  screen(name)
  screen(age)
}

run(printMessage)

Function Declarations

ZEN supports four kinds of function declarations:

  • Normal (fn): has a body, can be exported and imported.
  • External (extern fn): implemented outside of ZEN.
  • Private (private fn): visible only in the current module.
  • Thread (thread fn): runs in its own thread.

Normal Function Declaration

function_decl
  = "fn" IDENTIFIER "(" param_list? ")" return_type? block
fn add(int a, int b) int {
    return a + b
}

fn greet(string name) {
  # void: no return type specified
}

fn sum(int values...) List<int> {
  # A rest parameter needs an explicit return type like List<T>. No auto for List returns.
  # values is List<int> under the hood
  return values
}
  • Contains a function body.
  • May be called anywhere after declaration.
  • return_type is omitted for void functions.
  • Can be exported. A file can have multiple exports and imports.
  • Exported functions can take or return structs that are not exported.

External Function Declaration

extern_function_decl
  = "extern" "fn" IDENTIFIER "(" param_list? ")" return_type?
  • Used to call functions implemented outside of ZEN (for example, C libraries).
  • Does not contain a function body.
  • The compiler emits the function name exactly as written (no name mangling).
  • Supports all valid parameter and return types.
  • If an external function returns a native pointer, use the built-in Ptr struct as the return type.
  • zen deps detects and records native/*.o, and native objects link automatically.
  • .c files are supported as native dependencies.
  • Extra linker flags go in zen.json (flags: [], for example -lmariadb) or via --link a.o b.o.
extern fn puts(string text) int
extern fn malloc(int size) Ptr
extern fn free(Ptr memory)

External functions are invoked exactly like normal functions.

Ptr memory = malloc(1024)
puts("Allocated successfully")
free(memory)

Private Function Declaration

private_function_decl
  = "private" "fn" IDENTIFIER "(" param_list? ")" return_type? block
  • Visible only in the current module scope.
  • Cannot be imported by other modules.
  • private is a reserved keyword, so no identifier can be named private.
  • Also applies to struct fields and methods.
private fn helper(int a) int {
    return a * 2
}

Thread Function Declaration

thread_function_decl
  = "thread" "fn" IDENTIFIER "(" param_list? ")" block
  • Accepts parameters.
  • Invalid captures are reported at compile time.
  • Thread methods are also supported inside structs.
  • String arguments are duplicated and freed per thread.
thread fn worker(int id) {
    # runs in its own thread
}

Return Statement

return_stmt
  = "return" expression?

return is valid only inside a function block. A bare return is valid in void functions.

return
return 42
return a + b

Function Call

function_call
  = IDENTIFIER "(" argument_list? ")"

argument_list
  = argument ("," argument)*

argument
  = expression
greet("ZEN")
add(10, 20)
add(5 + 5, a)

Calls can be chained on returned structs:

make().show()

Callbacks

  • Named functions passed as callbacks can use closures (outer variables allowed).
  • Anonymous inline functions are written like a normal function declaration, directly in the argument list. They compile as separate functions and cannot capture outer variables.
call(fn name(int a) void {
    # body
})

Example with a progress callback:

List<byte> data = http.getProgress(url, fn cb(long downloaded, long total) void {
    # report progress here
})

Import Aliasing

  • Functions and variables can be aliased on import.
  • Structs cannot be aliased (ImportError).
import (worker as w)

4.8 Scopes

ZEN defines three scope levels. Each inner scope has access to identifiers declared in any enclosing outer scope.

Scope Where Lifetime
Global Top level of the program, outside any block Entire program execution
Function Inside a function block Duration of the function call
Block Inside any {} block (if, loop, nested block) Duration of that block

An identifier declared in an inner scope shadows any identifier with the same name in an outer scope for the duration of that inner scope.


4.9 Control Flow

If Statement

if_stmt
  = "if" "(" expression ")" block
    ("else if" "(" expression ")" block)*
    ("else" block)?
if (a > 10) {
  # ...
} else if (a == 10) {
  # ...
} else {
  # ...
}

Switch Statement

switch_stmt
  = "switch" "(" expression ")" "{" case_clause* default_clause? "}"

case_clause
  = "case" int_expr ":" block

default_clause
  = "default" ":" block

int_expr
  = INT_LITERAL
  | int_literal_expr          # compile-time integer expression e.g. 10 + 10
  • The switch expression must evaluate to int.
  • Case values must be integer literals or compile-time integer expressions. Variable references are not permitted in case values.
  • There is no fallthrough. Each case is implicitly terminated. No break is needed or allowed.
  • default is optional and matches any value not covered by a case.
switch (status) {
  case 1: {
    # ...
  }
  case 10 + 10: {
    # matches 20
  }
  default: {
    # ...
  }
}

4.10 Loop Constructs

ZEN provides four loop forms.

General Loop

The general loop takes exactly three arguments separated by ,

loop_stmt
  = "loop" "(" var_decl "," expression "," update_expr ")" block

update_expr
  = assignment
  | unary_expr
loop (int i = 0, i < 10, i++) {
  ...
}

While Loop

while_stmt
  = "while" "(" expression ")" block
while (active) {
  # ...
}

Do-While Loop

do_while_stmt
  = "do" block "while" "(" expression ")"
do {
  # executes at least once
} while (count < 10)

Loop Of — Array and List Iteration

Iterates over elements of a List, fixed-size array, or rest parameter (which is internally treated as a List).

loop_of_stmt
  = "loop" "(" IDENTIFIER "of" IDENTIFIER ")" block
loop (item of myList) {
  # item holds the current element
}

loop (val of arr) {
  # works for fixed-size arrays
}

Nested iteration:

loop (row of matrix) {
  loop (cell of row) {
    # nested loop of
  }
}

Semantics

  • The iteration count is fixed at the start of the loop
  • The loop uses the initial length of the collection
  • It does NOT observe runtime mutations during iteration

Undefined / Unsafe Behavior

Mutating the underlying collection inside a loop of is undefined behavior, including:

  • push, pop, remove on lists
  • index assignment on fixed-size arrays
  • structural modification of the list being iterated
  • modification of rest-parameter lists
loop (x of list) {
  list.push(10)   # UB
}

loop (x of arr) {
  arr[0] = 99     # UB
}

Why this is UB

  • Iteration length is captured before execution begins
  • Mutations do not affect the loop counter
  • This can lead to:
  • skipped elements
  • repeated elements
  • out-of-bounds access
  • inconsistent runtime state

For cases requiring consistent mutation-safe iteration behavior, use:

  • the general loop construct (Section 4.10):

    loop (init, condition, update) {
      # safe controlled iteration
    }
    

  • or a while loop when iteration depends on dynamic state:

    while (condition) {
      # safe dynamic iteration
    }
    

These constructs are designed for cases where the collection may change during iteration and a stable execution model is required.


4.11 Data Structure Declarations

Full behavior and semantics are defined in Section 5. Grammar rules are provided here for reference.

List

list_decl
  = "List" "<" type ">" IDENTIFIER "=" list_literal
  | "List" "<" type ">" IDENTIFIER              # lowered to = []

list_literal
  = "[" (expression ("," expression)*)? "]"
List<int> nums = [1, 2, 3]
const List<List<int>> matrix = [[1, 2], [3, 4]]
List<int> empty                              # lowered to: List<int> empty = []

Fixed-Size Array

array_decl
  = type IDENTIFIER dimension+ "=" array_literal

dimension
  = "[" INT_LITERAL "]"

array_literal
  = "[" (array_literal | expression) ("," (array_literal | expression))* "]"
int arr[3] = [1, 2, 3]
int matrix[2][2] = [[1, 2], [3, 4]]

Struct Declaration

struct_decl
  = "struct" IDENTIFIER "{" field_decl* method_decl* "}"

field_decl
  = type IDENTIFIER ","?

method_decl
  = IDENTIFIER "(" param_list? ")" return_type? block
struct Person {
  private string name, // private field
  int age,
  List<int> scores = [] // field init

  private greet() void { // private method
    # this is implicitly available
  }

  getName() string {
    return this.name
  }
}

Struct Instantiation and Access

struct_instance
  = IDENTIFIER IDENTIFIER       # TypeName aliasName

method_call
  = IDENTIFIER "." IDENTIFIER "(" argument_list? ")"
Person p
p.name = "Jishith"
p.age = 21
p.greet()
string n = p.getName()

Built-in Structs

Zen provides several built-in structs that are available without importing any library.

⚠️ Caution

Built-in structs use reference semantics, while user-defined structs use value semantics.

Built-in structs (such as HttpServer, HttpRequest, HttpResponse, Json, JsonObject, JsonArray, Map, Ptr, Tcp, and TcpServer) represent runtime resources managed outside of Zen. Copying them would duplicate only the handle, not the underlying resource, so they are always passed and assigned by reference.

User-defined structs, on the other hand, are ordinary data values and are copied on assignment or when passed to functions, providing predictable value semantics.


Ptr

Represents a native memory pointer.

Ptr is a built-in struct used for low-level memory access and interoperability with external libraries through extern functions. It can read and write primitive values, perform pointer arithmetic, copy memory, and manage manually allocated memory.

⚠️ Warning

Ptr provides direct access to raw memory. Incorrect usage (such as invalid offsets, reading uninitialized memory, accessing freed memory, or writing outside allocated memory) results in undefined behavior.

extern fn malloc(int size) Ptr

Ptr p = malloc(16)

p.storeInt(123)

screen(p.loadInt())

p.free()

Methods

p.storeInt(int value)
p.loadInt() int

p.storeDouble(double value)
p.loadDouble() double

p.storeBool(bool value)
p.loadBool() bool

p.storeString(string value)
p.loadString() string

p.storePtr(Ptr value)
p.loadPtr() Ptr

p.isNull() bool

p.offset(int bytes) Ptr

p.copyFrom(Ptr src, int bytes)
p.copyTo(Ptr dst, int bytes)

p.fill(int value, int bytes)

p.free()

offset() returns a new Ptr advanced by the specified number of bytes from the current pointer, allowing pointer arithmetic without modifying the original pointer.


Map

Represents a dynamic key-value collection.

Unlike user-defined structs, Map does not have a fixed set of fields. Keys can be added, updated, or removed at runtime, making it suitable for dynamic data such as JSON-like objects and configuration values.

Map supports struct-style literals:

Map user = {
    name: "Jishith",
    age: 25,
    skills: ["LLVM", "Compiler"]
}

Map literals can be passed directly to functions, returned from functions, stored in collections, and nested inside other maps.

Because Map is dynamic, different instances may contain different keys.

Map user = {
    name: "Alice",
    age: 20,
    country: "India"
}

💡 Note: Map is a built-in struct, not a language data type. Its internal representation is managed entirely by the Zen runtime.

Methods

map.setInt(string key, int value)
map.getInt(string key) int

map.setLong(string key, long value)
map.getLong(string key) long

map.setByte(string key, byte value)
map.getByte(string key) byte

map.setDouble(string key, double value)
map.getDouble(string key) double

map.setBool(string key, bool value)
map.getBool(string key) bool

map.setString(string key, string value)
map.getString(string key) string

map.setList(string key, List<T> value)
map.getList<List<T>>(string key) List<T>

map.setMap(string key, Map value)
map.getMap(string key) Map

map.remove(string key) void

map.has(string key) bool

map.keys()

map.entries()

map.json() string

map.free()

HttpServer

Represents an HTTP server instance.

HttpServer server = httpServer.create(8080)

while (server.listen() == 1) {
    HttpRequest req = server.next()

    req.send("Hello, World!")
}

server.close()
HttpRequest

Represents an HTTP request and provides request information and response helpers.

Properties

req.method
req.path
req.body

Methods

req.send(...)
req.json(...)
req.html(...)
req.css(...)
req.sendFile(...)
req.status(...)
req.setHeader(...)
req.getHeader(...)
req.redirect(...)
HttpResponse

Reserved for future releases.

Tcp

Represents a TCP connection.

Tcp conn = net.connect(host, port)

Methods

conn.send(...)
conn.receive(...)
conn.close()
conn.isOpen() bool
TcpServer

Represents a TCP server listening on a port.

TcpServer server = net.listen(port)

Methods

server.accept(...)
server.close()
server.isOpen() bool
Json

Represents a parsed JSON document.

Json json

json.parse("{\"name\":\"ZEN\",\"age\":1}")

screen(json.getString("name"))
screen(json.getInt("age"))

json.free()

Methods

json.parse(...)
json.getInt(...)
json.getLong(...)
json.getByte(...)
json.getDouble(...)
json.getString(...)
json.getBool(...)
json.getObject(...)
json.getArray(...)
json.has(...)
json.isNull(...)
json.arrayLength()
json.arrayGetInt(...)
json.arrayGetDouble(...)
json.arrayGetString(...)
json.arrayGetBool(...)
json.arrayGetObject(...)
json.arrayGetArray(...)
json.map() Map
json.free()

[!CAUTION]

JSON Integer Values After .map()

JSON integer numbers converted with .map() can be read with getInt(), getByte() or getLong().

Overflow is checked at runtime for the getter you use (for example, getByte() fails if the value is outside -128 to 127).

Note: Normal Map integer/long behavior remains unchanged.


JsonObject

Represents a JSON object returned from a Json or JsonArray instance.

The same object access methods as Json are available.

JsonArray

Represents a JSON array returned from a Json or JsonObject instance.

Supports array access methods such as:

array.arrayLength()
array.arrayGetInt(...)
array.arrayGetLong(...)
array.arrayGetByte(...)
array.arrayGetDouble(...)
array.arrayGetString(...)
array.arrayGetBool(...)
array.arrayGetObject(...)
array.arrayGetArray(...)

5. Data Structures

ZEN provides three built-in data structure types: List, fixed-size arrays, and struct. Each has distinct memory characteristics, mutability rules, and supported operations. Map is a built-in struct, covered under Built-in Structs.

Type Schema Size Memory Heterogeneous
List<T> Typed Runtime Heap No
array Fixed Compile-time Stack No
struct Fixed Compile-time Stack No

5.1 List

A List is a dynamically sized, heap-allocated array. List is homogeneous: all elements must be of the same declared type. Nesting is supported through List<List<T>>.

Note: byte is a primitive type. List<byte> is used by binary APIs such as http.getProgress.

Declaration

list_decl
  = "List" "<" type ">" IDENTIFIER "=" list_literal
  | "List" "<" type ">" IDENTIFIER              # lowered to = []

A List declared without an initializer is lowered to an empty list.

List<int> nums                         # lowered to: List<int> nums = []
List<int> nums = [1, 2, 3]
List<string> names = ["zen", "lang"]
List<List<int>> matrix = [[1, 2], [3, 4]]

Allowed Element Types

List elements may be of the following types:

  • int, double, string, bool, long, byte
  • Struct types
  • Nested List<T>

auto is not valid as a type parameter. List<auto> is a compile-time error.

Access

Elements are accessed by zero-based integer index.

nums[0]                                # first element
matrix[0][1]                           # nested access
people[0].name                         # struct field access inside List<Struct>

Properties

length and capacity are properties, not methods. Writing nums.length() is a compile-time TypeError.

nums.length                            # number of elements (int)
nums.capacity                          # allocated capacity (int)
length(nums)                           # same as nums.length, as a global function

Assignment

Individual elements may be reassigned by index.

nums[0] = 99
matrix[1][0] = 10

Built-in Methods

Method Signature Description
push push(value) Appends a value to the end of the list
pop pop() Removes and returns the last element
removeAt removeAt(int index) Removes the element at the given index
remove remove(value) Removes the given value from the list
contains contains(value) Returns bool: checks if the value exists
indexOf indexOf(value) Returns the index of the first matching element, or -1 if not found
join join(string separator) Joins all elements into a string using the separator
reverse reverse() Reverses the list in place
sort sort() Sorts the list in place
sum sum() Returns the sum of all elements
avg avg() Returns the average of all elements as double
flat flat() Flattens a nested list of any depth into a single-level list
clear clear() Removes all elements; list remains alive
free free() Releases the list from heap memory
nums.push(30)
nums.push([10, 20])                     # valid for nested List<List<int>>
int last = nums.pop()
nums.removeAt(0)
nums.remove(30)                         # removes by value

bool found = nums.contains(30)
int idx = nums.indexOf(30)

List<string> names = ["Zen", "Lang", "LLVM"]
string joined = names.join(", ")

List<int> values = [3, 1, 2]
values.sort()                           # [1, 2, 3]
values.reverse()                        # [3, 2, 1]
int total = values.sum()                # 6
double mean = values.avg()              # 2.0

nums.clear()                            # list is now [] but still usable
nums.free()                             # list is released

Method Restrictions

Element types are checked at compile time. Using a method on an unsupported element type is a TypeError.

Method Supported element types
push Any. The value must match the declared element type. For List<List<int>>, push a List<int>.
contains, indexOf int, double, bool, string
remove byte, int, long, double, bool, string
sort byte, int, long, double, string
sum byte, int, long, double (returns the element type)
avg byte, int, long, double (returns double)
join Flat List<string> only

removeAt requires an int index.

Free and Nested Lists

After calling free(), the list must not be accessed. Any use after free() results in a runtime error.

nums.free()
nums.push(1)                            # runtime error: use after free

For nested lists, freeing an inner list directly is technically permitted but not recommended. ZEN cannot fully track inner list lifetimes after a partial free, and accessing a freed inner list will throw a runtime error.

Recommendation: Do not call free() on individual inner lists of a nested List<List<T>>. Free the outer list instead.


5.2 Fixed-Size Arrays

A fixed-size array has a length determined at compile time and cannot be resized. It is stack-allocated. Dimensions are specified in the declaration and are part of the array's type.

Declaration

array_decl
  = type IDENTIFIER dimension+ "=" array_literal

dimension
  = "[" (INT_LITERAL | CONSTANT_IDENTIFIER) "]"

The dimension must be a positive integer literal or a compile-time constant. A size of 0 is not permitted.

int arr[3] = [1, 2, 3]
int matrix[2][2] = [[1, 2], [3, 4]]

int N = 10
int sized[N]

Zero Initialization

An array may be declared with an empty literal. All elements are zero-initialized according to their type.

int arr[3] = []                        # [0, 0, 0]
int matrix[2][2] = [[], []]            # [[0,0],[0,0]]

Full Initialization Required

If a non-empty literal is provided, it must exactly match the declared dimensions. Partial initialization is a compile-time error.

int arr[3] = [1, 2]                    # error: expected 3 elements, got 2
int arr[3] = [1, 2, 3]                 # valid

Access and Assignment

Elements are accessed and assigned by zero-based index.

arr[0]                                 # read
arr[0] = 99                            # write
matrix[1][1] = 5

Constraints

  • Fixed-size arrays cannot be passed as function parameters.
  • Fixed-size arrays cannot be returned from functions.
  • Fixed-size arrays have no built-in methods.
  • Resizing is not possible after declaration.

5.3 Struct

A struct defines a named, fixed-schema composite type. Its fields and methods are determined at compile time and cannot be changed at runtime. Struct instances are stack-allocated.

Declaration

struct_decl
  = "struct" IDENTIFIER "{" field_decl* method_decl* "}"

field_decl
  = "private"? type IDENTIFIER ("=" expression)? ","?

method_decl
  = ("private" | "thread")? IDENTIFIER "(" param_list? ")" return_type? block

By convention, struct names begin with an uppercase letter.

struct Person {
  string name,
  int age,
  List<int> scores

  greet() void {
    # this is implicitly available inside all methods
  }

  getName() string {
    return this.name
  }
}

Allowed Field Types

Struct fields may be of the following types:

  • int, double, string, bool, long, byte
  • List<T>
  • Another struct type

Default Values

An uninitialized struct gets zero values for its fields: 0, "", false, an empty list, and an empty Map. List and Map fields are initialized automatically, so no manual setup is needed. This also applies to structs imported from packages.

struct User {
  List<string> names
  List<int> scores
  Map metadata
}

User user

user.names.push("Alice")
user.scores.push(100)
user.metadata.setString("role", "admin")

Fields can have default initializers:

struct Config {
  string host = "localhost",
  int port = 8080
}

Struct literals only set the fields you provide. The remaining fields keep their default or zero values.

Instantiation

A struct is instantiated by declaring a variable with the struct name as its type.

Person p

Fields may be assigned individually using dot notation.

p.name = "Jishith"
p.age = 21

Structs may also be initialized using struct literals.

Person p = {
  name: "Jishith",
  age: 21
}

An existing struct variable may be reassigned using a struct literal.

p = {
  name: "Zen",
  age: 1
}

Struct values can be copied from other struct variables or function returns.

Person p = getPerson()

Person other
other = getPerson()

p = other

Field Access

p.name                                 # "Jishith"
p.age                                  # 21
p.scores[0]                            # first element of the List field

Nested Structs

A struct field may hold another struct instance.

struct Address {
  string city,
  int zip
}

struct Person {
  string name,
  Address address
}

Person p = {
  name: "Jishith",
  address: {
    city: "Bangalore",
    zip: 560001
  }
}

Nested fields may also be assigned individually.

p.address.city = "Bangalore"
p.address.zip = 560001

Value Semantics

Structs in ZEN use value semantics, not reference semantics.

Assigning one struct to another creates a copy of the struct value.

Person p1 = {
  name: "Jishith",
  age: 21
}

Person p2 = p1

p2.name = "Zen"

screen(p1.name)   # Jishith
screen(p2.name)   # Zen

Likewise, returning a struct from a function or assigning a struct literal produces a new struct value.

Person p = getPerson()

p = {
  name: "New Name",
  age: 30
}

Changes made to one struct variable do not affect other struct variables that were copied from it.

Methods

Methods are declared inside the struct body without the fn keyword. The current instance is implicitly available as this inside every method.

struct Counter {
  int value,

  increment() void {
    this.value += 1
  }

  get() int {
    return this.value
  }
}

Methods may have any return type, including List<T>, a struct, or primitives. auto works only for int, bool, double, string, long, and byte. A List<T> return type must be written explicitly.

Counter c
c.value = 0
c.increment()
int v = c.get()                        # v = 1

Private Fields and Methods

private is a reserved keyword. A private field or method can be accessed only inside the struct's own methods, through this. Access from outside the struct is an error.

struct Counter {
  private int value,

  private reset() void {
    this.value = 0
  }

  clear() void {
    this.reset()
  }
}

Note: private fn (a function declaration) is different. It is visible only in the current module. See Function Declarations.

Thread Methods

A method marked thread runs in its own thread. Thread methods are declared without fn, like other methods.

struct Worker {
  int id,

  thread run(int n) {
    # runs in its own thread
  }
}
  • Thread methods accept parameters.
  • Invalid captures are reported at compile time.
  • String arguments are duplicated and freed per thread.

Structs in Functions

Structs can be passed as function parameters and returned from functions.

struct Person {
  string name,
  int age
}

fn greet(Person p) void {
  screen(p.name)
}

Person user = {
  name: "Jishith",
  age: 21
}

greet(user)

Functions may also return struct values.

fn createPerson() Person {
  return {
    name: "Jishith",
    age: 21
  }
}

Person p = createPerson()

Because structs use value semantics, passing a struct to a function passes a copy of the struct value. Changes made inside the function do not affect the original struct variable.

fn rename(Person p) void {
  p.name = "Zen"
}

Person user = {
  name: "Jishith",
  age: 21
}

rename(user)

screen(user.name)   # Jishith

Calls can be chained on a returned struct:

make().show()

Exported functions can take or return structs that are not exported. Importing a struct also registers its dependent structs as hidden: they are usable through the struct but cannot be named directly. Structs cannot be aliased on import.


6. Functions

A function is a named, reusable block of code that accepts parameters and optionally returns a value. Functions are the primary unit of logic encapsulation in ZEN.

6.1 Declaration

ZEN has four kinds of function declarations:

Kind Syntax Description
Normal fn Has a body. Can be exported and imported.
External extern fn Implemented outside of ZEN. No body.
Private private fn Visible only in the current module.
Thread thread fn Runs in its own thread.

The full syntax of a normal function is:

fn IDENTIFIER ( param_list? ) return_type? block
fn greet(string name) {
  # void: no value returned
}

fn add(int a, int b) int {
  return a + b
}

fn describe(string label, int value) string {
  return label + ": " + value
}
  • If no return type is specified, the compiler infers it: void when the function returns no value, otherwise the type of the returned expression (see 6.3).
  • auto may be used as the return type; the compiler infers it from the return statement.
  • Function declarations may not be nested inside another function. The only exception is an anonymous inline function passed as a callback argument (see 6.4).
  • private is a reserved keyword and cannot be used as a function name.

External Functions

extern_function_decl
  = "extern" "fn" IDENTIFIER "(" param_list? ")" return_type?
  • Used to call functions implemented outside of ZEN (for example, C libraries).
  • Does not contain a function body.
  • The compiler emits the function name exactly as written (no name mangling).
  • Supports all valid parameter and return types.
  • If an external function returns a native pointer, use the built-in Ptr struct as the return type.
  • zen deps detects and records native/*.o, and native objects link automatically.
  • .c files are supported as native dependencies.
  • Extra linker flags go in zen.json (flags: [], for example -lmariadb) or via --link a.o b.o.
extern fn puts(string text) int
extern fn malloc(int size) Ptr
extern fn free(Ptr memory)

Ptr memory = malloc(1024)
puts("Allocated successfully")
free(memory)

Private Functions

private_function_decl
  = "private" "fn" IDENTIFIER "(" param_list? ")" return_type? block

A private function is visible only in the current module scope and cannot be imported by other modules.

private fn helper(int a) int {
  return a * 2
}

Note: private on a struct field or method has a different scope: it is accessible only inside the struct through this. See Struct.

Thread Functions

thread_function_decl
  = "thread" "fn" IDENTIFIER "(" param_list? ")" block
  • Accepts parameters.
  • Invalid captures are reported at compile time.
  • String arguments are duplicated and freed per thread.
  • Structs can also have thread methods. See Struct.
thread fn worker(int id) {
  # runs in its own thread
}

6.2 Parameters

Parameters are declared as type-identifier pairs, separated by commas. Zen is strictly typed: every parameter must carry an explicit type annotation.

Primitive Parameters

fn multiply(int a, int b) int {
  return a * b
}

Supported primitive parameter types are int, double, bool, string, long, and byte.

Fixed-size arrays cannot be used as parameters. Use List<T> instead.


List Parameters

List parameters use the generic syntax List<T> and support any level of nesting.

fn sum(List<int> nums) int { ... }

fn process(List<string> names) void { ... }

fn matrix(List<List<double>> grid) void { ... }

fn deep(List<List<List<int>>> cube) void { ... }

Labeled Arguments

Function calls support optional labels using label: value syntax. Labels are for readability only; they do not need to match parameter names and do not affect argument ordering or evaluation.

fn predict(bool weather) void {
  screen(weather)
}

predict(raining: false)

Labels are optional, and existing positional argument calls remain supported.


Struct Parameters

Structs can be used as function parameters.

struct Person {
  string name,
  int age
}

fn display(Person p) void {
  screen(p.name)
  screen(p.age)
}

Person user = {
  name: "Jishith",
  age: 21
}

display(user)

User-defined structs follow ZEN's value semantics. Passing a struct to a function passes a copy of the struct value.

fn rename(Person p) void {
  p.name = "Zen"
}

rename(user)

screen(user.name)  # Jishith

Built-in structs (such as Map, Ptr, Json, Tcp) use reference semantics and are passed by reference.

Functions may also return struct values.

fn createPerson() Person {
  return {
    name: "Jishith",
    age: 21
  }
}

Person user = createPerson()

Exported functions can take or return structs that are not exported.


Callback Parameters

A parameter can be a function, so callers can pass a named function or an anonymous inline function (see 6.4).

fn download(string url, fn cb(long downloaded, long total) void {
  ...
})

Default Parameters

Zen supports default values for primitive, List, and struct parameters. If a caller omits an argument, the default value is used.

fn greet(string name = "World") void {
  screen("Hello, " + name)
}

fn power(int base, int exp = 2) int {
  ...
}

fn process(List<int> nums = [10, 20]) void {
  ...
}

fn configure(List<string> flags = ["verbose", "safe"]) void {
  ...
}

fn show(Person p = {name: "John"}) void {
  ...
}

A struct literal default only sets the fields it names. The other fields keep their default or zero value.


Rest Parameters

A rest parameter collects all remaining arguments into a List. It must be the last parameter in the list and is declared with ... after the identifier.

fn sum(int values...) int {
  int total = 0
  loop (item of values) {
    total += item
  }
  return total
}

Under the hood, values is a List<int>. When returning a rest parameter, the return type must be declared explicitly as the corresponding List<T> type. auto is not valid as a return type for List: the generic type parameter must be fully preserved.

fn collect(int values...) List<int> {
  return values                        # explicit List<int> return type required
}
fn collect(int values...) auto {       # compile-time error: auto invalid for List return
  return values
}

6.3 Return Statement

The return keyword exits the current function and optionally passes a value back to the caller.

return          # valid in void functions
return 42
return a + b
return "done"
  • return is only valid inside a function block.
  • A void function may use a bare return to exit early.
  • The returned expression must match the declared return type.
  • Fixed-size arrays cannot be returned.
  • Functions may omit an explicit return type when it can be inferred from the returned expression.
fn add(int a, int b) {
  return a + b
}

int result = add(10, 20)
  • Return type inference is supported for int, bool, double, string, long, and byte.
  • Return type inference is not supported for List<T> or struct return values. These functions must declare their return type explicitly.
# Valid
fn add(int a, int b) {
  return a + b
}

# Invalid
fn getNames() {
  return ["Zen", "Lang"]
}

# Valid
fn getNames() List<string> {
  return ["Zen", "Lang"]
}

# Invalid
fn createPerson() {
  return {
    name: "Jishith",
    age: 21
  }
}

# Valid
fn createPerson() Person {
  return {
    name: "Jishith",
    age: 21
  }
}

Exhaustive Return Required

For non-void functions, Zen requires a guaranteed return path. Every possible execution path through the function must end in a return statement. This is enforced at compile time.

A return that only exists inside a conditional or loop does not satisfy this requirement: the compiler cannot guarantee it will be reached.

# Error: return is conditional, not all paths return a value
fn add(int a, int b) int {
  if (a > 20) {
    return 20
  }
  # missing return: compile-time error
}

# Error: return is inside a loop, not guaranteed to execute
fn find(List<int> nums) int {
  loop (n of nums) {
    return n
  }
  # missing return: compile-time error
}
# Valid: all paths return a value
fn add(int a, int b) int {
  if (a > 20) {
    return 20
  }
  return a + b
}

# Valid: unconditional return at end
fn clamp(int val) int {
  if (val < 0)   { return 0   }
  if (val > 100) { return 100 }
  return val
}

void functions are exempt: they may return early with a bare return or simply fall off the end of the block.


6.4 Function Calls

A function is called by its name followed by a parenthesised argument list.

greet("ZEN")
add(10, 20)
add(5 + 5, a)
int result = multiply(a, b)
string s = describe("score", 99)

Arguments may be literals, variables, or any valid expression.

Calls can be chained when a function returns a struct:

make().show()

💡 Generic Function Calls

Functions may optionally specify generic type arguments using function<Type>(). This is primarily used by built-in APIs that return generic types, allowing the compiler to infer the complete return type safely.

List<int> numbers = map.getList<List<int>>("numbers")

List<List<string>> matrix =
    map.getList<List<List<string>>>("matrix")

This syntax is currently required only for APIs that return generic values (such as Map.getList()), especially when nested List types are involved, ensuring full compile-time type safety.

Callbacks

  • Named functions passed as callbacks can use closures (outer variables allowed).
  • Anonymous inline functions are written like a normal function declaration, directly in the argument list. They compile as separate functions and cannot capture outer variables.
call(fn name(int a) void {
  # body
})

6.5 Recursion

Functions may call themselves recursively. ZEN places no language-level restriction on recursion depth; stack overflow is a runtime concern.

fn factorial(int n) int {
  if (n <= 1) {
    return 1
  }
  return n * factorial(n - 1)
}

6.6 Hoisting

All function declarations are hoisted to the top of their scope at compile time. A function may be called before its declaration appears in the source file.

int result = add(3, 4)                 # valid: add is declared below

fn add(int a, int b) int {
  return a + b
}

6.7 Exports and Imports

  • A file can have multiple exports and imports.
  • Functions and variables can be aliased on import.
  • Structs cannot be aliased on import (ImportError).
  • Importing a struct also registers its dependent structs as hidden: usable through the struct, but not nameable.
import (worker as w)
export (add, Foo)

7. Conditionals

ZEN provides two conditional constructs: if and switch. Both control which block of code executes based on a condition.


7.1 If Statement

if_stmt
  = "if" "(" expression ")" block
    ("else if" "(" expression ")" block)*
    ("else" block)?

The condition must evaluate to bool. else if and else clauses are optional. Only the first matching branch executes.

if (score >= 90) {
  grade = "A"
} else if (score >= 75) {
  grade = "B"
} else if (score >= 60) {
  grade = "C"
} else {
  grade = "F"
}

if may be used without else:

if (active) {
  start()
}

7.2 Switch Statement

switch_stmt
  = "switch" "(" expression ")" "{" case_clause* default_clause? "}"

case_clause
  = "case" int_expr ":" block

default_clause
  = "default" ":" block
  • The switch expression must evaluate to int.
  • Case values must be integer literals, compile-time constants, or compile-time integer expressions. Regular variable references are not permitted in case values.
  • There is no fallthrough. Each case block is implicitly terminated — no break is needed or permitted between cases.
  • default is optional and executes when no case matches.
switch (status) {
  case 1: {
    # handle active
  }
  case 2: {
    # handle inactive
  }
  case 10 + 10: {
    # matches 20 — compile-time expression
  }
  default: {
    # handle unknown
  }
}

break and continue inside a case block refer to an enclosing loop, not the switch itself. Since switch has no fallthrough, there is no need for a switch-level break.


8. Ternary Expression

The ternary operator provides a compact conditional expression.

ternary_expr
  = expression "?" expression ":" expression

The condition must evaluate to bool. The two branches may be any expression.

int max = a > b ? a : b
string label = active ? "on" : "off"
double rate = flag ? 1.5 : 0.5

Nesting

Ternary expressions may be nested. Parentheses are recommended for clarity.

int tier = score >= 90 ? 3 : (score >= 60 ? 2 : 1)

As a Statement

A ternary may be used as a standalone statement. When used this way, the returned value is discarded.

active ? start() : stop()

This is valid but the return value of start() or stop() is not captured. If the value is needed, assign it:

int result = active ? start() : stop()

9. Loop Constructs

ZEN provides four loop forms. All loops support break and continue.

  • break exits the innermost enclosing loop immediately.
  • continue skips the remainder of the current iteration and proceeds to the next.

In nested loops, break and continue apply only to the loop they are directly inside.

loop (int i = 0, i < 3, i++) {
  loop (int j = 0, j < 3, j++) {
    if (j == 1) { break }              # breaks inner loop only
  }
  # outer loop continues normally
}

9.1 General Loop

The general loop is ZEN's primary counted iteration construct. It uses the loop keyword with three comma-separated clauses: initializer, condition, and update. All three are always required.

loop_stmt
  = "loop" "(" var_decl "," expression "," update_expr ")" block
loop (int i = 0, i < 10, i++) {
  # i is scoped to this loop
}

loop (int i = 0, i < 5, i++) {
  if (i == 3) { continue }
  if (i == 4) { break }
}

The loop variable declared in the initializer is scoped to the loop block.

Breaking change in v3.1.0: the two-clause form loop (cond, update) was removed. Classic loops must always use loop (init, cond, update).


9.2 While Loop

Executes a block repeatedly as long as the condition is true.

while_stmt
  = "while" "(" expression ")" block
while (active) {
  process()
}

int count = 0
while (count < 10) {
  count += 1
  if (count == 7) { break }
}

9.3 Do-While Loop

Executes the block at least once, then repeats as long as the condition is true.

do_while_stmt
  = "do" block "while" "(" expression ")"
do {
  fetch()
  count += 1
} while (count < 5)

The condition is evaluated after each iteration. break exits immediately; continue jumps to the condition check.


9.4 Loop Of: List and Array Iteration

Iterates over the elements of a List, fixed-size array, or rest parameter. On each iteration, the loop variable holds the current element.

loop_of_stmt
  = "loop" "(" IDENTIFIER "of" IDENTIFIER ")" block
List<int> nums = [10, 20, 30]

loop (item of nums) {
  # item is int
}

int arr[3] = [1, 2, 3]

loop (val of arr) {
  # val is int
}

Nested Iteration

For nested lists, loop of may be nested to iterate over inner elements.

List<List<int>> matrix = [[1, 2], [3, 4]]

loop (row of matrix) {
  loop (cell of row) {
    # cell is int
  }
}

break exits the innermost loop of. The outer loop continues normally.

loop (row of matrix) {
  loop (cell of row) {
    if (cell == 2) { break }           # exits inner loop only
  }
}

10. Modules

A module is a single .zen file. A file shares declarations with other files using export and brings them in using import.


10.1 Export

The export keyword makes global declarations available to other files.

export_stmt
  = "export" "(" identifier_list ")"

Rules

  • A file can have multiple export statements.
  • export statements must appear at the bottom of the file, after all declarations. For variables this is required; for functions it is strongly recommended.
  • Global variables, functions, and struct declarations may be exported.
  • Exported functions can take or return structs that are not exported.

Exportable Values

Only global symbols may be exported.

Exportable Example
Integer literal int a = 10
Double literal double pi = 3.14
String literal string name = "ZEN"
Bool literal bool flag = true
Byte literal byte a = 20B
Long literal long b = 10000000000L
Constant const int MAX = 100
Global function fn add(int a, int b) int { ... }
Struct declaration struct Person { ... }
Global struct instance Person p
Initialized global struct instance Person p = { name: "ZEN" }
Static global array int arr[3] = [1, 2, 3]

Non-Exportable Values

Not Exportable
Local variables
Block-scoped variables
Runtime-only values without a global symbol
struct Person {
  string name,
  int age
}

Person user = {
  name: "Jishith",
  age: 21
}

fn createPerson() Person {
  return user
}

export(Person, user, createPerson)

Exported Files and Imports

Exported modules can also import other modules. Zen automatically resolves dependency chains and handles circular imports at compile time.

# utils.zen
import(add) from "math.zen"

fn sum(int a, int b) int {
  return add(a, b)
}

export(sum)

Rules

  • Exported files may contain import statements.
  • Circular imports are supported and resolved automatically by the compiler.
  • Each module is compiled only once, even if imported multiple times.
  • If a file exports identifiers, it cannot contain top-level executable code.
  • Top-level expressions, loops, conditionals, function calls, and other executable statements are not permitted in exported modules.
  • Global variables with literal initializers are allowed.
  • Exported modules should only contain declarations such as fn, struct, global constants/variables, import, and export.
  • Any executable logic should be placed inside functions and exported as needed.

10.2 Import

The import keyword brings exported identifiers from another file or an installed package into the current file's global scope.

import_stmt
  = "import" "(" import_item ("," import_item)* ")" "from" STRING_LITERAL

import_item
  = IDENTIFIER ("as" IDENTIFIER)?

Rules

  • All import statements must appear at the top of the file, before any declarations or statements.
  • Imported names must exactly match the names declared in the export statement of the target module.
  • Local modules must reference a .zen file.
  • Installed packages are imported by package name and must not include the .zen extension.
  • Imported identifiers are used directly by name. No namespace prefix is required.
  • A file can have multiple import statements.
  • Importing a struct also registers its dependent structs as hidden: they are usable through the struct but cannot be named directly.

Importing a Local Module

import(a, add, MAX) from "utils.zen"

int result = add(10, 20)
int total = a + MAX

Importing an Installed Package

import(get, post) from "http"
import(format) from "colors"

Aliasing

Functions and variables can be renamed on import using as. Structs cannot be aliased (ImportError).

import(worker as w) from "utils.zen"

w()

Name Mismatch

If an imported name does not exist in the target module's export list, the compiler raises an error.

import(add, multiply) from "utils.zen"   # compile-time error if multiply is not exported

Multiple Imports

A file may import from multiple source files and installed packages using separate import statements.

import(add, subtract) from "math.zen"
import(greet) from "utils.zen"
import(format) from "colors"

int x = add(1, 2)
greet("ZEN")

10.3 Module Rules Summary

Rule Detail
Multiple export allowed A file can have more than one export statement
Export at bottom Required for variables; recommended for functions
Exported modules may import Exporting files are allowed to import other modules and packages
No top-level executable code Exported modules cannot contain expressions, loops, conditionals, function calls, or other executable statements outside functions
Import at top All imports must precede any other declarations or statements
Direct name access Imported identifiers are used directly, with no namespace prefix
Exact name match Imported names must match the export list exactly
Aliasing Functions and variables only; structs cannot be aliased
Local modules Local file imports must reference .zen files
Installed packages Installed packages are imported by package name without the .zen extension
Circular imports Supported and automatically resolved by the compiler

11. Standard Library

ZEN's standard library is divided into four parts:

  • Global Constants — pre-defined immutable values available everywhere
  • Core Functions — general-purpose built-ins compiled directly into the compiler
  • Namespaced Modules — system-level built-ins accessed via namespace.function() syntax
  • Standard Functions — utility functions written in ZEN itself (bootstrapped stdlib)

All standard library identifiers are reserved and cannot be redeclared by user code.


11.1 Global Constants

Global constants are pre-defined values available in every ZEN program without any import. They are used directly by name.

screen(PI)
double area = PI * r * r

Mathematical Constants

Name Type Value Description
PI double 3.14159265358979... Ratio of circumference to diameter
TAU double 6.28318530717958... 2 * PI
E double 2.71828182845904... Euler's number
PHI double 1.61803398874989... Golden ratio
SQRT2 double 1.41421356237309... Square root of 2
SQRT1_2 double 0.70710678118654... Square root of 1/2
SQRT3 double 1.73205080756887... Square root of 3
LN2 double 0.69314718055994... Natural log of 2
LN10 double 2.30258509299404... Natural log of 10
LOG2E double 1.44269504088896... Base-2 log of E
LOG10E double 0.43429448190325... Base-10 log of E

Numeric Bounds

Name Type Description
BYTE_MAX byte Maximum value of a byte (127)
BYTE_MIN byte Minimum value of a byte (-128)
I32_MAX int Maximum value of a 32-bit integer
I32_MIN int Minimum value of a 32-bit integer
I64_MAX long Maximum value of a 64-bit integer
I64_MIN long Minimum value of a 64-bit integer
F64_MAX double Maximum finite 64-bit float
F64_MIN double Minimum positive 64-bit float
F64_EPS double Smallest difference between two doubles

Special Float Values

Name Type Description
INF double Positive infinity
NEG_INF double Negative infinity
NAN double Not a number

Mutable Global

Name Type Mutable Description
SEED int Yes Seed value for random number generation

SEED is the only mutable global constant. Assigning to it affects subsequent random() and randomInt() calls.

SEED = 42
double r = random()

11.2 Core Functions

Core functions are built directly into the compiler and available globally without any namespace prefix.


screen

Prints a value to standard output.

screen(value, format?)
Parameter Type Required Description
value any Yes The value to print
format string No C-style format string

Returns void.

screen("hello")
screen(42)
screen(3.14)
screen(true)
screen(42, "%d items")
screen(3.14, "%.2f")

print

Prints multiple values to standard output, separated by a single space, with a newline appended at the end.

print(...values)
Parameter Type Required Description
...values supported types Yes Values to print

Returns void.

print("hello")
print("Name:", "Jishith", "Score:", 100)
print("Average:", 95.5, "Active:", true)

input

Reads a line from standard input and returns it as a string. The caller is responsible for converting it to the required type using Zen's type conversion functions.

input(prompt?) → string
Parameter Type Required Description
prompt string No Text to display before reading input

Basic Usage

string name = input("Enter name: ")
string raw  = input()

input() always returns a string, even if the user types a number.

string age = input("Enter age: ")   # user types 23 → age is "23"

Type Conversion

To work with the input as a specific type, use Zen's type conversion functions:

int age       = Int(input("Enter age: "))
double price  = Double(input("Enter price: "))
bool confirm  = Bool(input("Enter true/false: "))
long maxAge   = Long("10292929292982828")
byte b        = Byte(12)

Flexible Usage

Unlike many languages, input() in Zen is a first-class expression. It can be used anywhere a string value is valid: inline in expressions, as a function argument, or as a standalone statement.

# Standalone
input()

# Inline expression
screen("Hello, " + input("Name: "))

# As function argument
process(input("Enter value: "))

# In condition (after conversion)
if (Int(input("Enter number: ")) > 100) {
  screen("Large number")
}

type

Returns the type name of a value as a string.

type(value)
Parameter Type Required Description
value any Yes The value to inspect

Returns string.

string t = type(42)          # "int"
string t = type(3.14)        # "double"
string t = type("hello")     # "string"
string t = type(true)        # "bool"

length

Returns the number of elements in a List or fixed-size array, or the number of characters in a string.

length(value)
Parameter Type Required Description
value string, List<T>, or array Yes The value to measure

Returns int.

For a List, length(nums) is the same as the nums.length property.

int len = length("hello")           # 5
int len = length([1, 2, 3])         # 3
List<int> nums = [10, 20, 30]
int len = length(nums)              # 3

stringToBytes

Converts a string to a List<byte>.

stringToBytes(text)

Returns List<byte>.

List<byte> data = stringToBytes("hello")

bytesToString

Converts a List<byte> to a string.

bytesToString(bytes)

Returns string.

string text = bytesToString(data)

Type Conversion Functions

ZEN provides six explicit type conversion functions: Int, Double, Bool, String, Byte, and Long. These are the only supported forms of general explicit conversion.


Int

Converts a value to int.

Int(value)

Returns int.

int a = Int(3.99)        # 3, truncates
int b = Int("42")        # 42
int c = Int(true)        # 1
int d = Int(false)       # 0

Double

Converts a value to double.

Double(value)

Returns double.

double a = Double(10)          # 10.0
double b = Double("3.14")      # 3.14
double c = Double(true)        # 1.0

Bool

Converts a value to bool.

Bool(value)

Returns bool.

bool a = Bool(1)          # true
bool b = Bool(0)          # false
bool c = Bool("true")     # true
bool d = Bool("false")    # false

String

Converts a value to string.

String(value)

Returns string.

string a = String(42)        # "42"
string b = String(3.14)      # "3.14"
string c = String(true)      # "true"

Byte

Converts an int to byte. byte is signed (-128 to 127).

Byte(value)

Returns byte.

List<byte> bytes

bytes.push(Byte(65))
bytes.push(Byte(127))

Long

Converts a value to long.

Long(value)

Returns long.

long a = Long(42)
long b = Long(3.99)
long c = Long("42")
long d = Long(true)
long e = Long(false)

ASCII Conversion Functions

intToAscii and asciiToInt convert between ASCII codes and characters. They are not general type conversions. For general conversion, use String() and Int().

Breaking change in v3.1.0: toString() was renamed to intToAscii(), and toInt() was renamed to asciiToInt().


intToAscii

Takes an integer ASCII code and returns the corresponding character as a string. For example, intToAscii(65) returns "A", not "65".

intToAscii(value)

Returns string.

string s = intToAscii(99)      # "c", the ASCII character for 99

asciiToInt

Takes a single-character string and returns its ASCII code as an int. For example, asciiToInt("A") returns 65, not a parsed number. Passing multi-character strings or expecting it to parse numeric strings will produce unexpected results.

asciiToInt(value)

Returns int.

int n = asciiToInt("A")       # 65, the ASCII code of A
int m = asciiToInt("a")       # 97, the ASCII code of a

11.3 Namespaced Modules

Namespaced functions are accessed using dot notation: namespace.function(). The underlying compiler built-ins use internal _namespace_name identifiers, but ZEN source always uses the dot form.

string name = os.osName()
bool connected = net.online()

11.3.1 sys

System-level process control.


sys.panic

Immediately terminates the program with an error message.

sys.panic(message)
Parameter Type Description
message string Error message to display before exit

Returns void.

if (x < 0) {
  sys.panic("negative value not allowed")
}

sys.key

Reads a single key press from the terminal.

sys.key()

Returns string.

string key = sys.key()
screen(key)

sys.setEnv

Sets an environment variable for the current process.

sys.setEnv(key, value)
Parameter Type Description
key string Environment variable name
value string Value to assign

Returns void.

sys.setEnv("API_KEY", "123456")

sys.getEnv

Reads an environment variable by name.

sys.getEnv(name)
Parameter Type Description
name string Environment variable name

Returns string.

string path = sys.getEnv("PATH")
string home = sys.getEnv("HOME")

sys.hasEnv

Checks whether an environment variable exists.

sys.hasEnv(key)
Parameter Type Description
key string Environment variable name

Returns bool.

if (sys.hasEnv("API_KEY")) {
  screen("Found")
}

sys.execOutput

Executes a system command and returns its standard output.

sys.execOutput(command)
Parameter Type Description
command string Command to execute

Returns string.

string out = sys.execOutput("pwd")
screen(out)

sys.spawn

Starts a command as a separate process without waiting for it to finish.

sys.spawn(command)
Parameter Type Description
command string Command to run

Returns long: the process ID.

long pid = sys.spawn("sleep 30")

sys.isRunning

Checks whether a spawned process is still running.

sys.isRunning(pid)
Parameter Type Description
pid long Process ID returned by sys.spawn

Returns bool.

if (sys.isRunning(pid)) {
  screen("still running")
}

sys.exec

Executes a shell command and returns its raw exit status.

sys.exec(command)
Parameter Type Description
command string Shell command to execute

Returns int: the raw status of the command. 0 means success. For a non-zero exit, the exit code is in the upper bits, so exit 5 returns 1280 (5 << 8). Use status >> 8 to get the exit code.

int status = sys.exec("exit 5")      # 1280
int code = status >> 8               # 5

sys.wait

Blocks until a spawned process finishes.

sys.wait(pid)
Parameter Type Description
pid long Process ID returned by sys.spawn

Returns int: the exit code of the process. If the process was stopped by a signal, the result is 128 plus the signal number (for example, 143 for signal 15).

long pid = sys.spawn("false")
int code = sys.wait(pid)             # 1

sys.kill

Sends a signal to a process.

sys.kill(pid, signal)
Parameter Type Description
pid long Process ID returned by sys.spawn
signal int Signal number to send (for example 15 to terminate, 9 to force kill)

Returns int: 0 on success, -1 on failure (for example, if the process does not exist).

int result = sys.kill(pid, 15)

sys.argv

Returns the command-line arguments passed to the program as a List<string>.

sys.argv()

Returns List<string>.

List<string> args = sys.argv()

loop (arg of args) {
  screen(arg)
}

args[0] is always the path to the compiled binary.


sys.performance

Returns the current monotonic time in milliseconds as a double. Used for benchmarking and measuring execution time.

sys.performance()

Returns double.

double start = sys.performance()

# ... code to benchmark ...

double end = sys.performance()
screen(end - start)                    # elapsed time in ms

sys.color

Changes the terminal output color using ANSI formatting. Affects all subsequent screen output until changed again.

sys.color(name)
Parameter Type Required Description
name string Yes ANSI color name e.g. "red", "green", "reset"

Returns void.

sys.color("red")
screen("error occurred")
sys.color("reset")
screen("back to normal")

Clipboard

Warning: Clipboard support depends on the operating system and desktop environment. Some platforms (such as Android Termux or headless Linux systems) may not provide a system clipboard.

sys.clipboard.get

Returns the current clipboard text.

sys.clipboard.get()

Returns string.

string text = sys.clipboard.get()
screen(text)

sys.clipboard.set

Sets the system clipboard text.

sys.clipboard.set(text)
Parameter Type Description
text string Text to copy to the clipboard

Returns void.

sys.clipboard.set("Hello from ZEN")

sys.clipboard.clear

Clears the system clipboard.

sys.clipboard.clear()

Returns void.

sys.clipboard.clear()

sys.clipboard.hasText

Checks whether the system clipboard currently contains text.

sys.clipboard.hasText()

Returns bool.

if (sys.clipboard.hasText()) {
  screen(sys.clipboard.get())
}

11.3.2 crypto

Cryptographic utilities for hashing, HMAC, secure random generation, and Base64 encoding/decoding.


crypto.sha256

Computes the SHA-256 cryptographic hash of the input data.

crypto.sha256(data)
Parameter Type Description
data string Data to hash

Returns List<byte>.

List<byte> hash = crypto.sha256("Hello Zen")

crypto.sha512

Computes the SHA-512 cryptographic hash of the input data.

crypto.sha512(data)
Parameter Type Description
data string Data to hash

Returns List<byte>.

List<byte> hash = crypto.sha512("Hello Zen")

crypto.hmacSha256

Computes an HMAC using SHA-256 with the specified key.

crypto.hmacSha256(key, data)
Parameter Type Description
key string Secret key used for HMAC
data string Data to authenticate

Returns List<byte>.

List<byte> mac = crypto.hmacSha256("secret", "Hello Zen")

crypto.hmacSha512

Computes an HMAC using SHA-512 with the specified key.

crypto.hmacSha512(key, data)
Parameter Type Description
key string Secret key used for HMAC
data string Data to authenticate

Returns List<byte>.

List<byte> mac = crypto.hmacSha512("secret", "Hello Zen")

crypto.randomBytes

Generates cryptographically secure random bytes.

crypto.randomBytes(length)
Parameter Type Description
length int Number of random bytes to generate

Returns List<byte>.

List<byte> bytes = crypto.randomBytes(32)

crypto.randomInt

Generates a cryptographically secure random integer within the specified range.

crypto.randomInt(min, max)
Parameter Type Description
min int Minimum value
max int Maximum value

Returns int.

int value = crypto.randomInt(1, 100)
screen(value)

crypto.base64Encode

Encodes byte data using standard Base64 encoding.

crypto.base64Encode(data)
Parameter Type Description
data List<byte> Data to encode

Returns string.

List<byte> data = crypto.randomBytes(16)
string encoded = crypto.base64Encode(data)

screen(encoded)

crypto.base64Decode

Decodes a standard Base64 string into bytes.

crypto.base64Decode(data)
Parameter Type Description
data string Base64-encoded data

Returns List<byte>.

List<byte> decoded = crypto.base64Decode(encoded)

crypto.base64UrlEncode

Encodes byte data using Base64URL encoding.

Base64URL is URL-safe and is commonly used by protocols such as JSON Web Tokens (JWT).

crypto.base64UrlEncode(data)
Parameter Type Description
data List<byte> Data to encode

Returns string.

List<byte> data = crypto.randomBytes(16)
string encoded = crypto.base64UrlEncode(data)

screen(encoded)

crypto.base64UrlDecode

Decodes a Base64URL-encoded string into bytes.

crypto.base64UrlDecode(data)
Parameter Type Description
data string Base64URL-encoded data

Returns List<byte>.

List<byte> decoded = crypto.base64UrlDecode(encoded)

11.3.3 fs

File system operations.


fs.readFile

Reads the full contents of a file and returns it as a string.

fs.readFile(path)

Returns string.

string content = fs.readFile("data.txt")

fs.writeFile

Writes a string to a file, overwriting existing content.

fs.writeFile(path, content)

Returns int: 0 on success, non-zero on failure.

int result = fs.writeFile("out.txt", "hello ZEN")

fs.readFileBytes

Reads the full contents of a file and returns it as a List<byte>.

fs.readFileBytes(path)

Returns List<byte>.

List<byte> data = fs.readFileBytes("image.png")

fs.writeFileBytes

Writes a List<byte> to a file.

fs.writeFileBytes(path, data)

Returns int: 0 on success, non-zero on failure.

Breaking change in v3.1.0: fs.writeFileBytes() now returns int (a success code) instead of void.

List<byte> data = fs.readFileBytes("image.png")

int result = fs.writeFileBytes("copy.png", data)

fs.appendFile

Appends a string to an existing file without overwriting.

fs.appendFile(path, content)

Returns int: 0 on success, non-zero on failure.

int result = fs.appendFile("log.txt", "new entry\n")

fs.exists

Checks whether a file or directory exists at the given path.

fs.exists(path)

Returns bool.

bool found = fs.exists("config.zen")

fs.isFile

Checks whether the given path is a file.

fs.isFile(path)

Returns bool.

bool file = fs.isFile("data.txt")

fs.isDir

Checks whether the given path is a directory.

fs.isDir(path)

Returns bool.

bool dir = fs.isDir("output")

fs.listDir

Lists the entries in a directory.

fs.listDir(path)

Returns List<string>.

List<string> entries = fs.listDir(".")

loop (entry of entries) {
  screen(entry)
}

fs.deleteFile

Deletes a file at the given path.

fs.deleteFile(path)

Returns int: 0 on success, non-zero on failure.

int result = fs.deleteFile("temp.txt")

fs.renameFile

Renames or moves a file.

fs.renameFile(oldPath, newPath)

Returns int: 0 on success, non-zero on failure.

int result = fs.renameFile("old.txt", "new.txt")

fs.makeDir

Creates a new directory at the given path.

fs.makeDir(path)

Returns int: 0 on success, non-zero on failure.

int result = fs.makeDir("output")

fs.cwd

Returns the current working directory as a string.

fs.cwd()

Returns string.

string dir = fs.cwd()
screen(dir)

fs.changeDir

Changes the current working directory.

fs.changeDir(path)

Returns int: 0 on success, non-zero on failure.

int result = fs.changeDir("../project")

11.3.4 os

Operating system and hardware information.

Function Returns Description
os.cpuCount() int Number of logical CPU cores
os.cpuArch() string CPU architecture e.g. "x86_64"
os.cpuModel() string CPU model name
os.cpuSpeed() double CPU clock speed in GHz
os.totalMemory() long Total system RAM in bytes
os.freeMemory() long Available RAM in bytes
os.usedMemory() long Used RAM in bytes
os.processMemory() long RAM used by the current Zen process in bytes
os.osName() string Operating system name e.g. "Linux"
os.osVersion() string OS version string
os.hostname() string Machine hostname
os.username() string Current logged-in username
os.uptime() int System uptime in seconds
os.battery() string Battery status string
os.exit(code) void Terminates the current process with the specified exit code
os.pid() long Returns the current process ID
os.parentPid() long Returns the parent process ID
os.platform() string Returns the current operating system platform
os.isWindows() bool Returns true if running on Windows
os.isLinux() bool Returns true if running on Linux
os.isMac() bool Returns true if running on macOS
os.isAndroid() bool Returns true if running on Android
os.homeDir() string Returns the current user's home directory
screen(os.osName())
screen(os.cpuCount())
screen(os.platform())

if (os.isLinux()) {
  screen("Running on Linux")
}

long mem = os.freeMemory()
screen(os.pid())
screen(os.homeDir())

11.3.5 net

Network functions.

Function Returns Description
net.online() bool Checks whether the system has an active network connection
net.connect(host, port) Tcp Opens a TCP connection to host (string) on port (int)
net.listen(port) TcpServer Starts a TCP server on port (int)

Tcp and TcpServer are built-in structs. Their methods are documented under Built-in Structs.

bool connected = net.online()
if (connected) {
  screen("network available")
}

Tcp conn = net.connect("example.com", 80)
TcpServer server = net.listen(9000)

11.3.6 time

Time and date functions.


time.sleep

Pauses execution for a given number of milliseconds.

time.sleep(ms)
Parameter Type Description
ms long Duration to sleep in milliseconds

Returns void.

time.sleep(1000L)       # pause for 1 second

time.now

Returns the current Unix timestamp in milliseconds.

time.now()

Returns long.

long ts = time.now()
screen(ts)

time.format

Formats a Unix timestamp (milliseconds) into a human-readable local date and time string.

time.format(timestamp)
Parameter Type Description
timestamp long Unix timestamp in milliseconds

Returns string.

long ts = time.now()
screen(time.format(ts))

time.time

Returns the current local time as a formatted string.

time.time()

Returns string.

string now = time.time()
screen(now)            # e.g. "14:32:05"

time.millis

Returns the current Unix timestamp in milliseconds.

time.millis()

Returns long.

long start = time.millis()
# ... work ...
long elapsed = time.millis() - start

time.date

Returns the current day of the month.

time.date()

Returns int.

int d = time.date()    # e.g. 29

time.day

Returns the current day of the week as an integer (0 = Sunday, 6 = Saturday).

time.day()

Returns int.

int d = time.day()     # e.g. 5 for Friday

time.month

Returns the current month as an integer (1 = January, 12 = December).

time.month()

Returns int.

int m = time.month()   # e.g. 5 for May

time.year

Returns the current year.

time.year()

Returns int.

int y = time.year()    # e.g. 2026

11.3.7 http

HTTP client functions. Request functions take a URL as the first parameter and return the response body as a string, except http.getProgress, which returns List<byte>.

Timeouts: - The connect timeout is 10 seconds for every request. - Requests without a progress callback have a 30 second total limit. - Requests with a progress callback (http.getProgress) have no total limit. They abort only if the speed stays below 1 KB/s for 30 seconds. - On a network failure or timeout, a NetworkError is printed and the program exits. - Timeouts are not configurable, and there is no retry or resume.


http.get

Sends an HTTP GET request.

http.get(url)

Returns string: the response body.

string res = http.get("https://api.example.com/data")

http.getProgress

Downloads a URL and reports progress through a callback. Returns the data as List<byte> for low-level control.

http.getProgress(url, callback)
Parameter Type Description
url string Request URL
callback fn cb(long downloaded, long total) void Called with the downloaded and total bytes

Returns List<byte>.

List<byte> data = http.getProgress(url, fn cb(long downloaded, long total) void {
  screen(downloaded)
})

http.post

Sends an HTTP POST request with a body.

http.post(url, body)
Parameter Type Description
url string Request URL
body string Request body

Returns string.

string res = http.post("https://api.example.com/users", "{\"name\":\"ZEN\"}")

http.put

Sends an HTTP PUT request.

http.put(url, body)

Returns string.

string res = http.put("https://api.example.com/users/1", "{\"name\":\"updated\"}")

http.patch

Sends an HTTP PATCH request.

http.patch(url, body)

Returns string.

string res = http.patch("https://api.example.com/users/1", "{\"age\":22}")

http.delete

Sends an HTTP DELETE request.

http.delete(url)

Returns string.

string res = http.delete("https://api.example.com/users/1")

http.urlEncode

Encodes a string for safe use in a URL.

http.urlEncode(text)

Returns string: the URL-encoded string.

string encoded = http.urlEncode("Hello World!")

http.urlDecode

Decodes a URL-encoded string.

http.urlDecode(text)

Returns string: the decoded string.

string decoded = http.urlDecode("Hello%20World%21")

http.setHeader

Sets a default HTTP header used for subsequent requests.

http.setHeader(name, value)

Returns void.

http.setHeader("Authorization", "Bearer token")
http.setHeader("User-Agent", "Zen")

http.clearHeaders

Clears all previously set default HTTP headers.

http.clearHeaders()

Returns void.


http.lastStatus

Returns the HTTP status code of the last request.

http.lastStatus()

Returns int.

http.get("https://api.example.com/data")

int status = http.lastStatus()
screen(status)

11.3.8 ffi

Foreign Function Interface (FFI) bindings to selected C standard library functions.

Available Functions
Function Description
ffi.printf Prints formatted output
ffi.puts Prints a string followed by a newline
ffi.putchar Writes a single character
ffi.getchar Reads a single character
ffi.strlen Returns string length
ffi.strcmp Compares two strings
ffi.strncmp Compares the first n characters of two strings
ffi.pow Raises a value to a power
ffi.sqrt Returns square root
ffi.fabs Returns absolute value of a floating-point number
ffi.floor Rounds down
ffi.ceil Rounds up
ffi.round Rounds to nearest integer
ffi.sin Sine
ffi.cos Cosine
ffi.tan Tangent
ffi.log Natural logarithm
ffi.exp Exponential function
ffi.system Executes a system command
ffi.abort Aborts program execution
ffi.clock Returns processor time used
ffi.rand Returns a pseudo-random integer
ffi.srand Seeds the random number generator
ffi.abs Returns absolute value of an integer
ffi.atoi Converts string to integer
ffi.atof Converts string to double
ffi.toupper Converts character to uppercase
ffi.tolower Converts character to lowercase
ffi.isalpha Checks for alphabetic character
ffi.isdigit Checks for numeric digit
ffi.isspace Checks for whitespace character
ffi.fmod Floating-point remainder
ffi.log10 Base-10 logarithm
ffi.log2 Base-2 logarithm
ffi.atan Arc tangent
ffi.asin Arc sine
ffi.acos Arc cosine
ffi.atan2 Arc tangent of y/x
ffi.sinh Hyperbolic sine
ffi.cosh Hyperbolic cosine
ffi.tanh Hyperbolic tangent
ffi.trunc Truncates fractional part
ffi.cbrt Cube root
ffi.isupper Checks for uppercase character
ffi.islower Checks for lowercase character
ffi.isalnum Checks for alphanumeric character
ffi.ispunct Checks for punctuation character
ffi.isxdigit Checks for hexadecimal digit
Examples
ffi.puts("Hello from FFI")

int len = ffi.strlen("ZEN")

double root = ffi.sqrt(144.0)

int value = ffi.atoi("123")

11.3.9 httpServer

The httpServer namespace provides a built-in HTTP server for handling incoming HTTP requests.

httpServer.create

Creates a new HTTP server bound to the specified port.

httpServer.create(port)
Parameter Type Description
port int Port number to listen on

Returns HttpServer.

HttpServer server = httpServer.create(8080)

11.3.10 threads

Utilities for working with threads.


threads.waitAll

Blocks execution until all running threads have finished.

threads.waitAll()

Returns void.

thread fn worker() {
  screen("Working...")
}

worker()

threads.waitAll()
screen("Done")

threads.count

Returns the number of running threads.

threads.count()

Returns long.

long running = threads.count()

threads.currentId

Returns the ID of the current thread.

threads.currentId()

Returns long.

long id = threads.currentId()

11.3.11 path

File path manipulation utilities.


path.basename

Returns the final component of a file path.

path.basename(path)
Parameter Type Description
path string File path

Returns string.

string name = path.basename("/home/user/file.txt")   # "file.txt"

path.dirname

Returns the directory component of a file path.

path.dirname(path)
Parameter Type Description
path string File path

Returns string.

string dir = path.dirname("/home/user/file.txt")   # "/home/user"

path.extname

Returns the file extension of a path.

path.extname(path)
Parameter Type Description
path string File path

Returns string.

string ext = path.extname("/home/user/file.txt")   # ".txt"

path.join

Joins two or more path components into a single path.

path.join(path, paths...)
Parameter Type Description
path string First path component
paths... string Additional path components

Returns string.

string full = path.join("/home/user", "file.txt")
string main = path.join("/home/user", "refs", "heads", "main")

path.normalize

Normalizes a file path by resolving redundant path components.

path.normalize(path)
Parameter Type Description
path string File path to normalize

Returns string.

string normalized = path.normalize("/home/user/../user/file.txt")   # "/home/user/file.txt"

11.3.12 debug

Debugging and value inspection utilities.


debug.pretty

Pretty-prints a List, Map, or struct as readable text.

debug.pretty(value)
Parameter Type Description
value any List, Map, or struct to pretty-print

Returns string.

List<int> numbers = [1, 2, 3]
string result = debug.pretty(numbers)
screen(result)

11.4 Standard Functions

Standard functions are written in ZEN itself as a bootstrapped standard library. They are available globally without any namespace prefix and cover math, string manipulation, and general utilities.


11.4.1 Basic Numeric


isEven

isEven(n) → bool
Returns true if n is even.
bool r = isEven(4)      # true


isOdd

isOdd(n) → bool
Returns true if n is odd.
bool r = isOdd(3)       # true


isPositive

isPositive(n) → bool
Returns true if n is greater than zero.
bool r = isPositive(5)  # true


isNegative

isNegative(n) → bool
Returns true if n is less than zero.
bool r = isNegative(-3) # true


abs

abs(n) → int
Returns the absolute value of n.
int r = abs(-10)        # 10


max

max(a, b) → int
Returns the larger of two integers.
int r = max(3, 7)       # 7


min

min(a, b) → int
Returns the smaller of two integers.
int r = min(3, 7)       # 3


clamp

clamp(value, low, high) → int
Constrains value to the range [low, high].
int r = clamp(15, 0, 10)   # 10
int r = clamp(-5, 0, 10)   # 0
int r = clamp(5, 0, 10)    # 5


sign

sign(n) → int
Returns 1 if n is positive, -1 if negative, 0 if zero.
int r = sign(-99)       # -1
int r = sign(0)         # 0


11.4.2 Math


pow

pow(base, exp) → double
Returns base raised to the power of exp.
double r = pow(2, 10)   # 1024.0


sqrt

sqrt(double n) → double
Returns the square root of n.
double r = sqrt(16.0)     # 4.0


square

square(n) → int
Returns n * n.
int r = square(5)       # 25


cube

cube(n) → int
Returns n * n * n.
int r = cube(3)         # 27


sin

sin(x) → double
Returns the sine of x in radians.
double r = sin(PI / 2)  # 1.0


cos

cos(x) → double
Returns the cosine of x in radians.
double r = cos(0.0)     # 1.0


tan

tan(x) → double
Returns the tangent of x in radians.
double r = tan(PI / 4)  # ~1.0


log

log(x) → double
Returns the natural logarithm of x.
double r = log(E)       # 1.0


exp

exp(x) → double
Returns e raised to the power of x.
double r = exp(1.0)     # ~2.718


11.4.3 Rounding


floor

floor(x) → int
Rounds x down to the nearest integer.
int r = floor(3.9)      # 3


ceil

ceil(x) → int
Rounds x up to the nearest integer.
int r = ceil(3.1)       # 4


round

round(x) → int
Rounds x to the nearest integer.
int r = round(3.5)      # 4
int r = round(3.4)      # 3


toFixed

toFixed(x, digits) → double
Returns x rounded to digits decimal places.
double r = toFixed(3.14159, 2)   # 3.14


mod

mod(a, b) → int
Returns the remainder of a divided by b.
int r = mod(10, 3)      # 1


11.4.4 Number Theory


gcd

gcd(a, b) → int
Returns the greatest common divisor of a and b.
int r = gcd(12, 8)      # 4


lcm

lcm(a, b) → int
Returns the least common multiple of a and b.
int r = lcm(4, 6)       # 12


factorial

factorial(n) → double
Returns the factorial of n. Returns double to accommodate large values.
double r = factorial(10)   # 3628800.0


isPrime

isPrime(n) → bool
Returns true if n is a prime number.
bool r = isPrime(7)     # true
bool r = isPrime(4)     # false


11.4.5 Interpolation


lerp

lerp(a, b, t) → double
Linearly interpolates between a and b by factor t. t should be in the range [0.0, 1.0].
double r = lerp(0.0, 10.0, 0.5)   # 5.0


normalize

normalize(value, min, max) → double
Maps value from the range [min, max] to [0.0, 1.0].
double r = normalize(5.0, 0.0, 10.0)   # 0.5


11.4.6 Utility


between

between(value, low, high) → bool
Returns true if value is within the range [low, high] inclusive.
bool r = between(5, 1, 10)    # true
bool r = between(11, 1, 10)   # false


random

random() → double
Returns a random double in the range [0.0, 1.0). Affected by SEED.
double r = random()


randomInt

randomInt(min, max) → int
Returns a random integer in the range [min, max] inclusive. Affected by SEED.
int r = randomInt(1, 100)


11.4.7 String

reverse

reverse(s) → string
Returns the string with characters in reverse order.
string r = reverse("ZEN")      # "NEZ"


indexOf

indexOf(s, sub) → int
Returns the index of the first occurrence of sub in s. Returns -1 if not found.
int r = indexOf("hello", "ll")  # 2
int r = indexOf("hello", "x")   # -1



lastIndexOf

lastIndexOf(s, sub) → int
Returns the index of the last occurrence of sub in s. Returns -1 if not found.
int r = lastIndexOf("hello", "l")   # 3
int r = lastIndexOf("hello", "x")   # -1


stringToBytes

stringToBytes(s) → List<byte>
Returns the bytes of s.
List<byte> b = stringToBytes("hi")


bytesToString

bytesToString(List<byte>) → string
Converts a list of bytes back to a string.
string s = bytesToString(b)   # "hi"


slice

slice(s, start, end) → string
Returns the substring of s from index start (inclusive) to end (exclusive).
string r = slice("hello", 1, 3)   # "el"


charAt

charAt(s, index) → string
Returns the character at the given index as a single-character string.
string r = charAt("hello", 1)     # "e"


replace

replace(s, target, replacement) → string
Replaces the first occurrence of target in s with replacement.
string r = replace("hello world", "world", "ZEN")   # "hello ZEN"


contains

contains(s, sub) → bool
Returns true if s contains the substring sub.
bool r = contains("hello", "ell")   # true


upperCase

upperCase(s) → string
Returns s converted to uppercase.
string r = upperCase("zen")   # "ZEN"


lowerCase

lowerCase(s) → string
Returns s converted to lowercase.
string r = lowerCase("ZEN")   # "zen"


startsWith

startsWith(s, prefix) → bool
Returns true if s begins with prefix.
bool r = startsWith("hello", "he")   # true


endsWith

endsWith(s, suffix) → bool
Returns true if s ends with suffix.
bool r = endsWith("hello", "lo")   # true


trim

trim(s) → string
Returns s with leading and trailing whitespace removed.
string r = trim("  hello  ")   # "hello"


splitAt

splitAt(s, delimiter, index) → string
Splits s by delimiter and returns the element at index.
string r = splitAt("a,b,c", ",", 1)   # "b"
string r = splitAt("a,b,c", ",", 0)   # "a"


repeat

repeat(s, n) → string
Returns s repeated n times.
string r = repeat("ab", 3)   # "ababab"


split

split(source, delimiter) → List<string>
Splits source by delimiter and returns all resulting elements as a list.
List<string> r = split("a,b,c", ",")   # ["a", "b", "c"]
List<string> r = split("hello world", " ")   # ["hello", "world"]


replaceAll

replaceAll(source, search, replacement) → string
Replaces all occurrences of search in source with replacement.
string r = replaceAll("hello world", "world", "Zen")   # "hello Zen"
string r = replaceAll("a-b-c", "-", "_")   # "a_b_c"


count

count(s, sub) → int
Returns the number of non-overlapping occurrences of sub in s.
int r = count("hello world hello", "hello")   # 2


padStart

padStart(s, length, pad) → string
Pads the start of s with pad until the total length reaches length.
string r = padStart("5", 3, "0")   # "005"


padEnd

padEnd(s, length, pad) → string
Pads the end of s with pad until the total length reaches length.
string r = padEnd("hi", 5, ".")   # "hi..."


padCenter

padCenter(s, length, pad) → string
Pads both sides of s with pad to center it within length.
string r = padCenter("hi", 6, "-")   # "--hi--"


capitalize

capitalize(s) → string
Returns s with the first character converted to uppercase.
string r = capitalize("zen")   # "Zen"


extName

extName(path) → string
Returns the file extension from a path string, not including the leading dot.
string r = extName("main.zen")   # "zen"
string r = extName("data.txt")   # "txt"


matchRegex

Matches a string against a POSIX Extended Regular Expression (ERE).

matchRegex(text, pattern)
Parameter Type Required Description
text string Yes Input string to test
pattern string Yes POSIX ERE pattern

Returns bool.

matchRegex("hello123", "^[a-z]+[0-9]+$")
matchRegex("test@example.com", "^[A-Za-z0-9._%+-]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,}$")
matchRegex("12345", "^[0-9]+$")
matchRegex("abc", "^[0-9]+$")
bool ok = matchRegex(
  "user@example.com",
  "^[A-Za-z0-9._%+-]+@[A-Za-z0-9.-]+\\.[A-Za-z]{2,}$"
)

screen(ok)   # true

match

match(s, pattern) → bool
Returns true if s fully matches the given pattern string. The entire string must match — partial matches return false.

bool r = match("hello@zen.dev", "@")   # false — partial match
bool r = match("hello@zen.dev", "*@*") # true  — wildcard full match

Pattern Reference

Zen's match() uses its own lightweight pattern syntax — not traditional regex. Below is the complete reference.

Pattern Name Description
"text" Literal Matches exact string content character by character
? Any Char Matches exactly one character of any kind
* Wildcard Matches zero or more characters of any kind
#d Digit Matches a single numeric character 0–9
#a Letter Matches a single alphabet character a–z, A–Z
#x Alphanumeric Matches one letter or digit
#s Space Matches one whitespace character (space or tab)
(pattern?) Optional Group Makes the inner pattern match 0 or 1 time
a(+) One or More Repeats the previous token at least once
a(*) Zero or More Repeats the previous token zero or more times
a\|b\|c OR Matches any one of the pipe-separated alternatives
[a,b,c] Character Set Matches one character from the comma-separated list
[a-z] Character Range Matches one character within the defined range
:int Integer Token Matches a full signed or unsigned integer
:id Identifier Token Matches a valid variable/function name (letter or _ start)
:string String Token Matches any non-empty sequence of characters

Examples

# Literals and wildcards
bool a = match("hello", "hello")       # true
bool b = match("hello123", "h*3")      # true

# Special tokens
bool c = match("5", "#d")             # true  — digit
bool d = match("Z", "#a")             # true  — letter
bool e = match("A", "#x")             # true  — alphanumeric
bool f = match(" ", "#s")             # true  — space

# Optional group
bool g = match("color",  "colou?r")   # true
bool h = match("colour", "colou?r")   # true

# Repetition
bool i = match("aaa", "a(+)")         # true  — one or more
bool j = match("",    "a(*)")         # true  — zero or more

# OR
bool k = match("maybe", "yes|no|maybe")  # true
bool l = match("nope",  "yes|no|maybe")  # false

# Character set and range
bool m = match("c", "[a,b,c]")        # true
bool n = match("7", "[0-9]")          # true
bool o = match("M", "[a-z]")          # false

# Typed tokens
bool p = match("12345",   ":int")     # true
bool q = match("-99",     ":int")     # true
bool r = match("12345a",  ":int")     # false — trailing char
bool s = match("zen_var1", ":id")     # true
bool t = match("1abc",     ":id")     # false — starts with digit
bool u = match("hello world", ":string") # true

Notes

  • match() always checks the full string. Partial matches return false — "12345a" does not match ":int".
  • OR (|) is evaluated left to right. First match wins.
  • Character range [lo-hi] requires exactly 3 characters inside brackets with a dash in the middle — e.g. [a-z], [0-9].
  • :id must start with a letter or underscore. A leading digit or symbol returns false.
  • :int allows a leading minus sign. The remainder must be digits only with no trailing characters.

json

json(jsonString, accessor) → string
Extracts a value from a JSON string using a dot-notation or bracket-notation accessor. Always returns the extracted value as a string.

Parameter Type Description
jsonString string A valid JSON string
accessor string Access path e.g. "name", "a.b", "items[0]", "a.b[1].c"

Returns string.

string data = '{"name":"jishith","age":21}'
string name = json(data, "name")          # "jishith"
string age  = json(data, "age")           # "21"

string nested = '{"user":{"city":"Bangalore"}}'
string city = json(nested, "user.city")   # "Bangalore"

string arr = '{"scores":[10,20,30]}'
string s = json(arr, "scores[1]")         # "20"

string deep = '{"a":{"b":[{"c":"found"}]}}'
string val = json(deep, "a.b[0].c")       # "found"

12. Compilation Model

ZEN is compiled through a multi-stage pipeline implemented in JavaScript and driven by Node.js. The compiler emits LLVM IR, which is then passed through the Clang toolchain to produce a native binary.


12.1 Pipeline Overview

Source (.zen)
     │
     ▼
 Lexer
 Tokenizes source into TYPE:VALUE token stream
     │
     ▼
 Parser
 Builds an Abstract Syntax Tree (AST)
     │
     ▼
 Code Generator
 Walks the AST and emits LLVM IR
     │
     ▼
 LLVM IR (.ll file)
     │
     ▼
 Clang Pipeline (-O2)
     │
     ├── (.o file)

12.2 Stages

Stage 1 — Lexer

The lexer reads raw source text and produces a flat sequence of tokens. Each token carries a type and a value. Whitespace and comments are discarded at this stage.

Input: .zen source file Output: Token stream (TYPE:VALUE pairs)

Stage 2 — Parser

The parser consumes the token stream and constructs an Abstract Syntax Tree (AST). The AST represents the full syntactic structure of the program — declarations, expressions, statements, and control flow — as a tree of nodes.

Input: Token stream Output: AST

Stage 3 — Code Generation

The code generator walks the AST and emits LLVM IR. Each AST node maps to a defined IR construct. This stage also performs semantic checks — type validation, scope resolution, and constraint enforcement.

Input: AST Output: .ll LLVM IR file

Stage 4 — Clang Pipeline

The emitted IR is passed to Clang with -O2 aggressive optimization. Clang compiles and links the IR into a native binary.

Input: .ll file Output: Native binary


12.3 Host Language

The ZEN compiler is implemented in JavaScript and runs on Node.js. This is the v2 host. Self-hosting — rewriting the compiler in ZEN itself — is a future goal and not part of the current specification.


12.4 Optimization

ZEN compiles with Clang's -O2 optimization level by default, which enables standard optimizations including:

  • Inlining of small functions
  • Dead code elimination
  • Constant folding and propagation
  • Loop optimizations

The level can be changed per command with -O0 (none), -O1 (basic), -O2 (standard, default) and -O3 (aggressive):

zen build main.zen -O3

12.5 CLI

ZEN is invoked from the command line using the zen command.

zen run <filename>

filename must be a .zen source file or package name

zen run main.zen

This command runs the full pipeline — lexing, parsing, IR emission, Clang compilation — and executes the resulting binary. Both the .ll IR file and the final binary are produced as output.


12.6 Output Files

File Description
.ll LLVM IR intermediate representation
Binary .o object file

13. Error Model

ZEN errors are either compile-time errors, caught before any code runs, or runtime errors, raised during execution. See errors.md for all error types.


14. Built-in Structs

Built-in structs are provided by the runtime and are available without any import. They use reference semantics, and the ones with free() follow the ownership rules in Semantics: free only the object you own, never a child you got from it.


14.1 Tcp

A TCP connection, created by net.connect() or TcpServer.accept().

Method Returns Description
send(List<byte> data) long Sends bytes and returns the number of bytes sent
receive(int size) List<byte> Receives up to size bytes
close() void Closes the connection
isOpen() bool Returns true while the connection is open

14.2 TcpServer

A TCP server, created by net.listen().

Method Returns Description
accept() Tcp Waits for the next client and returns its connection
close() void Stops the server
isOpen() bool Returns true while the server is listening

14.3 Json

A parsed JSON document. Free it with free() when done.

Method Returns Description
parse(string text) void Parses a JSON string into this value
getRootObject() JsonObject Returns the root as an object
getRootArray() JsonArray Returns the root as an array
getInt(string key) int Reads a number as int
getLong(string key) long Reads a number as long
getByte(string key) byte Reads a number as byte
getDouble(string key) double Reads a number as double
getString(string key) string Reads a string
getBool(string key) bool Reads a boolean
getObject(string key) JsonObject Reads a nested object
getArray(string key) JsonArray Reads a nested array
has(string key) bool Returns true if the key exists
isNull() bool Returns true if the value is JSON null
arrayLength() int Returns the length when the value is an array
arrayGetInt(int i) int Reads array element i as int
arrayGetDouble(int i) double Reads array element i as double
arrayGetString(int i) string Reads array element i as string
arrayGetBool(int i) bool Reads array element i as bool
arrayGetObject(int i) JsonObject Reads array element i as an object
arrayGetArray(int i) JsonArray Reads array element i as an array
map() Map Converts the JSON into a Map (the caller owns the new Map)
free() void Releases the document

A missing key, a wrong type, or a number that does not fit the getter used (for example getByte on 300) raises a JsonError.


14.4 JsonObject

A JSON object obtained from a Json value. Do not free it; free the parent Json.

Method Returns Description
getInt(string key) int Reads a number as int
getLong(string key) long Reads a number as long
getByte(string key) byte Reads a number as byte
getDouble(string key) double Reads a number as double
getString(string key) string Reads a string
getBool(string key) bool Reads a boolean
getObject(string key) JsonObject Reads a nested object
getArray(string key) JsonArray Reads a nested array
has(string key) bool Returns true if the key exists
isNull() bool Returns true if the value is JSON null

14.5 JsonArray

A JSON array obtained from a Json value. Do not free it; free the parent Json.

Method Returns Description
arrayLength() int Returns the number of elements
arrayGetInt(int i) int Reads element i as int
arrayGetLong(int i) long Reads element i as long
arrayGetByte(int i) byte Reads element i as byte
arrayGetDouble(int i) double Reads element i as double
arrayGetString(int i) string Reads element i as string
arrayGetBool(int i) bool Reads element i as bool
arrayGetObject(int i) JsonObject Reads element i as an object
arrayGetArray(int i) JsonArray Reads element i as an array

14.6 HttpServer

An HTTP server, created by httpServer.create(port).

Method Returns Description
listen() int Starts listening for connections
next() HttpRequest Waits for and returns the next request
close() void Stops the server

14.7 HttpRequest

An incoming request, which is also used to send the response.

Properties

Property Type Description
method string HTTP method (GET, POST, ...)
path string Request path
body string Request body

Methods

Method Returns Description
getHeader(string name) string Reads a request header
setHeader(string name, string value) void Sets a response header
status(int code) void Sets the response status code
send(string body) void Sends a plain text response
json(string body) void Sends a JSON response
html(string body) void Sends an HTML response
css(string body) void Sends a CSS response
sendFile(string path, string contentType) void Sends a file with the given content type
redirect(string url) void Redirects the client to another URL

14.8 Map

A string-keyed map. Free it with free() when done. Maps returned by getMap() belong to the parent; do not free them.

Method Returns Description
keys() List<string> Returns all keys
type(key) string Returns the type of the value stored at the given key
entries() List<List<string>> Returns all key/value pairs
has(string key) bool Returns true if the key exists
remove(string key) void Removes a key
json() string Returns the map as a JSON string
getInt(string key) int Reads an int
getLong(string key) long Reads a long
getByte(string key) byte Reads a byte
getDouble(string key) double Reads a double
getBool(string key) bool Reads a bool
getString(string key) string Reads a string
getMap(string key) Map Reads a nested Map
getList(string key) List Reads a List (generic)
setInt(string key, int v) void Stores an int
setLong(string key, long v) void Stores a long
setByte(string key, byte v) void Stores a byte
setDouble(string key, double v) void Stores a double
setBool(string key, bool v) void Stores a bool
setString(string key, string v) void Stores a string
setMap(string key, Map v) void Stores a nested Map
setList(string key, List v) void Stores a List
free() void Releases the Map

14.9 Ptr

A native pointer, mainly used with extern fn for C interop. Free it with free() when you own it.

Method Returns Description
isNull() bool Returns true if the pointer is null
offset(int n) Ptr Returns a pointer advanced by n bytes
storeInt(int v) / loadInt() void / int Writes / reads an int
storeLong(long v) / loadLong() void / long Writes / reads a long
storeByte(byte v) / loadByte() void / byte Writes / reads a byte
storeDouble(double v) / loadDouble() void / double Writes / reads a double
storeBool(bool v) / loadBool() void / bool Writes / reads a bool
storeString(string v) / loadString() void / string Writes / reads a string
storePtr(Ptr v) / loadPtr() void / Ptr Writes / reads another pointer
copyFrom(Ptr src, int n) void Copies n bytes from src into this pointer
copyTo(Ptr dst, int n) void Copies n bytes from this pointer into dst
fill(int value, int n) void Sets n bytes to value
free() void Releases the memory

15. Future Planned Features

The following features and improvements are planned or being considered for future versions of Zen. These are not part of Zen v3, and their final syntax, behavior, implementation, or priority may change.

15.1 Type System Improvements

  • Add uint for unsigned integers.
  • Add ulong for unsigned long integers.
  • Add ubyte as an unsigned byte type, while the current byte type remains signed.

15.2 Current Limitations

Future versions are planned to address the following current limitations:

  • Support importing structs with aliases.
  • Extend debug.pretty() to support struct fields containing List<Map>.
  • Make HTTP timeouts configurable.
  • Add HTTP retry support.
  • Add HTTP resume support where applicable.
  • Improve or restore Windows support.
  • improve list of user defined struct in Map list field for compatible with Map.json(), Map.entries(), debug.pretty().

15.3 Built-in APIs and Namespaces

  • Add more priority namespaces and built-in methods.
  • Expand the standard library with additional useful built-in functions.
  • Add more built-in structs and methods.
  • Continue improving existing built-in APIs based on practical usage.

15.5 Syntax Improvements

  • Improve parser-supported syntax while keeping Zen simple and predictable.
  • Add useful syntax sugar where it does not introduce ambiguity or unnecessary complexity.
  • Consider concise one-line conditional syntax, including forms such as:
  • if (...) ...
  • if (...) ... else ...
  • if (...) ... else if (...) ... else ...
  • Continue identifying opportunities for cleaner syntax without compromising readability.

15.6 Runtime Error Handling

  • Improve runtime error reporting.
  • Propagate source-location information through runtime errors where practical.
  • Include accurate line and column numbers in runtime errors where possible.
  • Improve the clarity and usefulness of runtime diagnostics.

15.7 Parser and Lexer

  • Improve parser performance and internal architecture.
  • Optimize parser and lexer node structures.
  • Reduce unnecessary parser and lexer overhead.
  • Improve internal AST representation and processing efficiency.
  • Continue optimizing parsing without making the language syntax unnecessarily complex.

15.8 Compiler Internals

  • Improve the underlying Clang compilation pipeline.
  • Improve code generation.
  • Optimize compiler internal data flow.
  • Reduce unnecessary compilation work.
  • Improve generated LLVM IR efficiency.
  • Investigate further opportunities for producing smaller and more efficient IR.
  • Continue compiler optimizations while preserving correctness and debuggability.

15.9 Configuration System

  • Improve the compiler configuration-file data structure.
  • Make configuration data easier to maintain and extend.
  • Improve configuration validation and accuracy.
  • Reduce inconsistencies caused by configuration structure or data handling.

15.10 Platform Support

  • Continue improving cross-platform support.
  • Investigate and potentially restore full Windows support.
  • Improve consistency between supported platforms.
  • provide easy installation with zero dependencies

15.11 Experimental Compiler Features

  • Explore a secure internal system for registering or adding built-in functionality through the terminal.
  • This feature is currently only a prototype/experimental idea and is not planned as a public Zen feature unless its security and design are proven suitable.

Appendix

A. Reserved Keywords

See 2.4 Keywords for the full list.


B. Reserved Identifiers

The following names are reserved as built-in functions, standard library functions, or global constants. They cannot be redeclared by user code.

Global Constants

PI TAU E PHI SQRT2 SQRT1_2 SQRT3 LN2 LN10 LOG2E LOG10E SEED I32_MAX I32_MIN I64_MAX I64_MIN BYTE_MAX BYTE_MIN F64_MAX F64_MIN F64_EPS INF NEG_INF NAN

Core Functions

screen input type Int Double Long Byte Bool String intToAscii asciiToInt length sizeOf stringToBytes bytesToString

Standard Functions

isEven isOdd isPositive isNegative abs max min clamp sign pow sqrt square cube floor ceil round toFixed mod gcd lcm factorial isPrime lerp normalize between sin cos tan log exp random randomInt reverse indexOf lastIndexOf slice charAt replace contains upperCase lowerCase startsWith endsWith trim splitAt repeat count padStart padEnd padCenter capitalize extName match matchRegex json

Namespace Identifiers

os fs sys time http net httpServer ffi path threads debug crypto


C. Operator Precedence

Operators are listed from highest to lowest precedence. Operators on the same row have equal precedence and are evaluated left to right.

Level Operators Description
1 (highest) () Parenthesised grouping
2 ++ -- ! ~ + - Unary operators
3 * / % Multiplicative
4 + - Additive
5 << >> Bitwise shift
6 & Bitwise AND
7 ^ Bitwise XOR
8 \| Bitwise OR
9 < > <= >= Relational comparison
10 == != Equality
11 && Logical AND
12 \|\| Logical OR
13 ? : Ternary
14 (lowest) = += -= *= /= %= Assignment

D. Type Default Values

When a variable is declared without an initializer, it is lowered to its type's default value.

Type Default
int 0
double 0.0
string ""
bool false
long 0L
byte 0B
List<T> []
struct Each field gets its default (0, "", false, empty list) or its declared initializer

E. Type Conversion Reference

From To Function
double int Int(x) — truncates
string int Int(x)
bool int Int(x) — true → 1, false → 0
long int Int(x)
byte int Int(x)
int double Double(x)
string double Double(x)
bool double Double(x) — true → 1.0
long double Double(x)
byte double Double(x)
int long Long(x)
double long Long(x) — truncates
string long Long(x)
bool long Long(x) — true → 1, false → 0
byte long Long(x)
int byte Byte(x)
long byte Byte(x)
double byte Byte(x) — truncates
string byte Byte(x)
bool byte Byte(x) — true → 1, false → 0
int string String(x)
double string String(x)
long string String(x)
byte string String(x)
bool string String(x)
int bool Bool(x) — 0 → false, non-zero → true
long bool Bool(x) — 0 → false, non-zero → true
byte bool Bool(x) — 0 → false, non-zero → true
string bool Bool(x) — "true" → true, "false" → false

F. Implicit Type Behavior

Context Behavior
int operand with double in expression int promoted to double; result is double
long operand with double in expression long promoted to double; result is double
byte operand with int in expression byte promoted to int; result is int
byte operand with long in expression byte promoted to long; result is long
int operand with long in expression int promoted to long; result is long
bool in arithmetic or bitwise expression true is 1, false is 0
string + any type via + Other operand coerced to string; result is string
Any other cross-type expression Compile-time TypeError

G. Data Structure Constraints Summary

Type Heap Resizable Typed Nestable Pass as Param
List<T> Yes Yes Yes Yes Yes
Fixed Array No No Yes Yes No
struct No No Yes Yes No

H. Module Rules Summary

Rule Detail
Multiple exports per file A file can have several export statements
Multiple imports per file A file can have several import statements
Export at bottom Required for variables; recommended for functions
Static values only Expressions and runtime values cannot be exported
Import at top All imports must precede any other statements
Direct name access No namespace prefix on imported identifiers
Exact name match Imported names must match the export list
Import aliasing Functions and variables can be aliased on import; structs cannot
Struct dependencies Importing a struct also brings its dependent structs as hidden structs (usable, not nameable)
.zen extension Import paths must reference .zen files

I. Compilation Pipeline Summary

Stage Input Output
Lexer .zen source Token stream
Parser Token stream AST
Code Generator AST .ll LLVM IR
Clang (-O2 by default) .ll LLVM IR + runtime + native objects Native binary

J. Error Type Reference

See errors.md for all error types.


K. Installation

Linux, macOS, and Android (Termux)

curl -fsSL https://raw.githubusercontent.com/Jishith-dev/Zen/main/install.sh | bash -s -- -y

Windows

Native Windows is not supported yet. Use WSL and run the command above.


  • GitHub: https://github.com/Jishith-dev/Zen
  • Documentation: https://jishith-dev.github.io/zen-doc/
  • Issue Tracker: https://github.com/Jishith-dev/Zen/issues

M. Open Source

Zen is an open-source project.

You are free to: - Use Zen in personal or commercial projects - Modify the compiler - Contribute improvements and fixes

License: MIT


N. Contact

For bugs, contributions, or discussions:

  • Email: jishithmp534@gmail.com
  • GitHub: https://github.com/Jishith-dev/Zen
  • GitHub registry: https://github.com/Jishith-dev/zen-registry

O. File Extensions

Extension Description
.zen ZEN source file
.ll Generated LLVM IR
.c / .o Native dependency (detected by zen deps, linked automatically)
Native binary Platform-specific executable generated by Clang

P. Naming Conventions

The ZEN style guide recommends:

Item Convention Example
Variables camelCase userName
Functions camelCase readFile()
Structs PascalCase HttpRequest
Constants UPPER_SNAKE_CASE I32_MAX
Namespaces lowerCamelCase httpServer

Q. Version Information

Item Value
Language Version 3.1.0
Released October 2026
Backend LLVM
License MIT

Disclaimer

This documentation targets ZEN v3.1.0.

v3.1.0 included several breaking changes from v2 (see changelog.md). Starting with v3, the language syntax is considered frozen for backward compatibility. Future releases will focus on adding new features and APIs while preserving existing syntax whenever possible.

As the documentation continues to evolve alongside the language, you may occasionally encounter:

  • Outdated syntax examples
  • References to removed or renamed features
  • Missing documentation for newer features
  • Documentation inaccuracies or omissions

If you notice anything that does not match the current behavior of ZEN, please report it by opening an issue. Community feedback helps improve the language, compiler, standard library, tooling, and documentation.